一,效果图。
二,工程图。
三,代码。
RootViewController.h
#import <UIKit/UIKit.h>
//加入头文件
#import <AudioToolbox/AudioToolbox.h>
@interface RootViewController : UIViewController
{
NSString *soundFile;
}
@end
RootViewController.m
#import "RootViewController.h"
@interface RootViewController ()
@end
@implementation RootViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
//初始化界面
[self addView];
}
#pragma -mark -fucntions
-(void)addView
{
NSArray *titleArray=[[NSArray alloc]initWithObjects:@"DO",@"RE",@"MI",@"FA",@"SO",@"LA",@"SI",@"C",@"D",@"E",@"F",@"G", nil];
for (int i=0; i<12; i++) {
UIButton *button=[[UIButton alloc]initWithFrame:CGRectMake(50, 80+30*i, 70, 20)];
[button setTitle:[titleArray objectAtIndex:i] forState:UIControlStateNormal];
[button addTarget:self action:@selector(doClickAction:) forControlEvents:UIControlEventTouchUpInside];
button.tag=i;
button.backgroundColor=[UIColor redColor];
[self.view addSubview:button];
}
}
-(void)playSound:(NSString*)soundKey{
NSString *path = [NSString stringWithFormat:@"%@%@",[[NSBundle mainBundle] resourcePath],soundKey];
SystemSoundID soundID;
NSURL *filePath = [NSURL fileURLWithPath:path isDirectory:NO];
AudioServicesCreateSystemSoundID((__bridge CFURLRef)filePath, &soundID);
AudioServicesPlaySystemSound(soundID);
}
#pragma -makr -doClickActions
-(void)doClickAction:(UIButton *)btn
{
NSLog(@"---doClickActions--");
NSLog(@"--btn.tag---%ld",btn.tag);
if (btn.tag==0) {
soundFile = [NSString stringWithFormat:@"/001.mp3"];
[self playSound: soundFile];
}else if (btn.tag==1){
soundFile = [NSString stringWithFormat:@"/002.mp3"];
[self playSound: soundFile];
}else if (btn.tag==2){
soundFile = [NSString stringWithFormat:@"/003.mp3"];
[self playSound: soundFile];
}else if (btn.tag==3){
soundFile = [NSString stringWithFormat:@"/004.mp3"];
[self playSound: soundFile];
}else if (btn.tag==4){
soundFile = [NSString stringWithFormat:@"/005.mp3"];
[self playSound: soundFile];
}else if (btn.tag==5){
soundFile = [NSString stringWithFormat:@"/006.mp3"];
[self playSound: soundFile];
}else if (btn.tag==6){
soundFile = [NSString stringWithFormat:@"/007.mp3"];
[self playSound: soundFile];
}else if (btn.tag==7){
soundFile = [NSString stringWithFormat:@"/C.mp3"];
[self playSound: soundFile];
}else if (btn.tag==8){
soundFile = [NSString stringWithFormat:@"/D.mp3"];
[self playSound: soundFile];
}else if (btn.tag==9){
soundFile = [NSString stringWithFormat:@"/E.mp3"];
[self playSound: soundFile];
}else if (btn.tag==10){
soundFile = [NSString stringWithFormat:@"/F.mp3"];
[self playSound: soundFile];
}else if (btn.tag==11){
soundFile = [NSString stringWithFormat:@"/G.mp3"];
[self playSound: soundFile];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}