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  • 雨夹雪背景特效

    在这暖暖的冬天,给自己的网站加点雪花特效简直美滋滋啊。

    来给生活比个样!

    效果图:

    实现代码:

    <!DOCTYPE html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <meta name="viewport" content="width=device-width, initial-scale=1.0">
        <title>冬雪</title>
    </head>
    <body style=" 100%;height: 100%;background:#add8e6;">
        
    </body>
    </html>
    <script>
        class Snow {
            constructor (opt = {}) {
                // 是否是雨
                this.isRain = opt.isRain || false
                // 元素
                this.el = null
                // 倾斜方向
                this.dir = opt.dir || 'r'
                // 直径
                this.width = 0
                // 最大直径
                this.maxWidth = opt.maxWidth || 80
                // 最小直径
                this.minWidth = opt.minWidth || 2
                // 透明度
                this.opacity = 0
                // 水平位置
                this.x = 0
                // 重置位置
                this.y = 0
                // z轴位置
                this.z = 0
                // 水平速度
                this.sx = 0
                // 是否左右摇摆
                this.isSwing = false
                // 左右摇摆的步长
                this.stepSx = 0.02
                // 左右摇摆的正弦函数x变量
                this.swingRadian = 1
                // 左右摇摆的正弦x步长
                this.swingStep = 0.01
                // 垂直速度
                this.sy = 0
                // 最大速度
                this.maxSpeed = opt.maxSpeed || 4
                // 最小速度
                this.minSpeed = opt.minSpeed || 1
                // 快速划过的最大速度
                this.quickMaxSpeed = opt.quickMaxSpeed || 10
                // 快速划过的最小速度
                this.quickMinSpeed = opt.quickMinSpeed || 8
                // 快速划过的宽度
                this.quickWidth = opt.quickWidth || 80
                // 快速划过的透明度
                this.quickOpacity = opt.quickOpacity || 0.2
                // 窗口尺寸
                this.windowWidth = window.innerWidth
                this.windowHeight = window.innerHeight
    
                this.init()
            }
    
            // 随机初始化属性
            init (reset) {
                let isQuick = Math.random() > 0.8
                this.isSwing = Math.random() > 0.8
                this.width = isQuick ? this.quickWidth : Math.floor(Math.random() * this.maxWidth + this.minWidth)
                this.opacity = isQuick ? this.quickOpacity : Math.random()
                this.x = Math.floor(Math.random() * (this.windowWidth - this.width))
                this.y = Math.floor(Math.random() * (this.windowHeight - this.width))
                if (reset && Math.random() > 0.8) {
                    this.x = -this.width
                } else if (reset) {
                    this.y = -this.width
                }
                this.sy = isQuick ? Math.random() * this.quickMaxSpeed + this.quickMinSpeed : Math.random() * this.maxSpeed + this.minSpeed
                this.sx = this.dir === 'r' ? this.sy : -this.sy
                this.z = isQuick ? Math.random() * 300 + 200 : 0
                this.swingStep = 0.01 * Math.random()
                this.swingRadian = Math.random() * (1.1 - 0.9) + 0.9
            }
    
            // 设置样式
            setStyle () {
                this.el.style.cssText = `
                    position: fixed;
                    left: 0;
                    top: 0;
                    display: block;
                     ${this.isRain ? 1 : this.width}px;
                    height: ${this.width}px;
                    opacity: ${this.opacity};
                    background-image: radial-gradient(#fff 0%, rgba(255, 255, 255, 0) 60%);
                    border-radius: 50%;
                    z-index: 9999999999999;
                    pointer-events: none;
                    transform: translate(${this.x}px, ${this.y}px) ${this.getRotate(this.sy, this.sx)};
                `
            }
    
            // 渲染
            render () {
                this.el = document.createElement('div')
                this.setStyle()
                document.body.appendChild(this.el)
            }
    
            move () {
                if (this.isSwing) {
                    // if (this.sx >= 1 || this.sx <= -1) {
                    //     this.stepSx = -this.stepSx
                    // }
                    // this.sx += this.stepSx
                    if (this.swingRadian > 1.1 || this.swingRadian < 0.9) {
                        this.swingStep = -this.swingStep
                    }
                    this.swingRadian += this.swingStep
                    if (this.isRain) {
                        this.x += this.sx
                    } else {
                        this.x += this.sx * Math.sin(this.swingRadian * Math.PI)
                    }
                    this.y -= this.sy * Math.cos(this.swingRadian * Math.PI)
                } else {
                    this.x += this.sx
                    this.y += this.sy
                }
                // 完全离开窗口就调一下初始化方法,另外还需要修改一下init方法,因为重新出现我们是希望它的y坐标为0或者小于0,这样就不会又凭空出现的感觉,而是从天上下来的
                if (this.x < -this.width || this.x > this.windowWidth || this.y > this.windowHeight) {
                this.init(true)
                this.setStyle()
                }
                this.el.style.transform = `translate3d(${this.x}px, ${this.y}px, ${this.z}px) ${this.getRotate(this.sy, this.sx)}`
            }
    
            getRotate(sy, sx) {
                return this.isRain ? `rotate(${sx === 0 ? 0 : (90 + Math.atan(sy / sx) * (180 / Math.PI))}deg)` : ''
            }
        }
    
        class Snows {
            constructor(opt = {}) {
                this.num = opt.num || 100
                this.opt = opt
                this.snowList = []
                this.createSnows()
                this.moveSnow()
            }
            createSnows () {
                this.snowList = []
                for (let i = 0; i < this.num; i++) {
                    let snow = new Snow(this.opt)
                    snow.render()
                    this.snowList.push(snow)
                }
            }
            moveSnow () {
                window.requestAnimationFrame(() => {
                    this.snowList.forEach((item) => {
                        item.move()
                    })
                    this.moveSnow()
                })
            }
        }
        new Snows({
            isRain: true,
            num: 300,
            maxSpeed: 15
        })
        new Snows({
            isRain: false,
            num: 150
        })
    </script>
    

      

    随鼠标移动而变换的线条特效:

    function() {
        function n(n, e, t) {
            return n.getAttribute(e) || t
        }
        function e(n) {
            return document.getElementsByTagName(n)
        }
        function t() {
            var t = e("script"),
            o = t.length,
            i = t[o - 1];
            return {
                l: o,
                z: n(i, "zIndex", -1),
                o: n(i, "opacity", .5),
                c: n(i, "color", "0,0,0"),
                n: n(i, "count", 99)
            }
        }
        function o() {
            a = m.width = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth,
            c = m.height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight
        }
        function i() {
            r.clearRect(0, 0, a, c);
            var n, e, t, o, m, l;
            s.forEach(function(i, x) {
                for (i.x += i.xa, i.y += i.ya, i.xa *= i.x > a || i.x < 0 ? -1 : 1, i.ya *= i.y > c || i.y < 0 ? -1 : 1, r.fillRect(i.x - .5, i.y - .5, 1, 1), e = x + 1; e < u.length; e++) n = u[e],
                null !== n.x && null !== n.y && (o = i.x - n.x, m = i.y - n.y, l = o * o + m * m, l < n.max && (n === y && l >= n.max / 2 && (i.x -= .03 * o, i.y -= .03 * m), t = (n.max - l) / n.max, r.beginPath(), r.lineWidth = t / 2, r.strokeStyle = "rgba(" + d.c + "," + (t + .2) + ")", r.moveTo(i.x, i.y), r.lineTo(n.x, n.y), r.stroke()))
            }),
            x(i)
        }
        var a, c, u, m = document.createElement("canvas"),
        d = t(),
        l = "c_n" + d.l,
        r = m.getContext("2d"),
        x = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
        function(n) {
            window.setTimeout(n, 1e3 / 45)
        },
        w = Math.random,
        y = {
            x: null,
            y: null,
            max: 2e4
        };
        m.id = l,
        m.style.cssText = "position:fixed;top:0;left:0;z-index:" + d.z + ";opacity:" + d.o,
        e("body")[0].appendChild(m),
        o(),
        window.onresize = o,
        window.onmousemove = function(n) {
            n = n || window.event,
            y.x = n.clientX,
            y.y = n.clientY
        },
        window.onmouseout = function() {
            y.x = null,
            y.y = null
        };
        for (var s = [], f = 0; d.n > f; f++) {
            var h = w() * a,
            g = w() * c,
            v = 2 * w() - 1,
            p = 2 * w() - 1;
            s.push({
                x: h,
                y: g,
                xa: v,
                ya: p,
                max: 6e3
            })
        }
        u = s.concat([y]),
        setTimeout(function() {
            i()
        },
        100)
    } ();
    

      

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  • 原文地址:https://www.cnblogs.com/yangc6925/p/14325092.html
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