本来以为可以像VC++里面一样这样写:
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public struct content
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{
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string title;
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string author;
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string contentcontent;
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string url;
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}
但是发现通过实例化content 之后![](/Images/OutliningIndicators/None.gif)
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![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
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![](/Images/OutliningIndicators/InBlock.gif)
4
![](/Images/OutliningIndicators/InBlock.gif)
5
![](/Images/OutliningIndicators/InBlock.gif)
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![](/Images/OutliningIndicators/InBlock.gif)
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![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
content ok=new content();
无法通过ok取得title等;
后来突然想起来需要将内部元素title等也设置为public,不然的话C#会默认为private了
所以把代码改成:
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public struct content
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{
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public string title;
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public string author;
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public string contentcontent;
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public string url;
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}
![](/Images/OutliningIndicators/None.gif)
2
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
3
![](/Images/OutliningIndicators/InBlock.gif)
4
![](/Images/OutliningIndicators/InBlock.gif)
5
![](/Images/OutliningIndicators/InBlock.gif)
6
![](/Images/OutliningIndicators/InBlock.gif)
7
![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
问题解决。