设计四个类,分别是:(知识点:抽象类及抽象方法)
(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。
(2)2个子类:
1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。
2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。
(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。
package ydy57; public class Point { private int x; private int y; public int getX() { return x; } public void setX(int x) { this.x = x; } public int getY() { return y; } public void setY(int y) { this.y = y; } public Point() { super(); } }
package ydy57; public class shape { private Point p; private String color; public double calcArea() { return 0; } public double calcPerimeter() { return 0; } public shape() { super(); } public Point getP() { return p; } public void setP(Point p) { this.p = p; } public String getColor() { return color; } public void setColor(String color) { this.color = color; } }
package ydy57; public class circle { private int radius; public circle() { super(); } public circle(int radius) { super(); this.radius = radius; } public double calcArea() { return Math.PI * radius * radius; } public double calcPerimeter() { return 2 * Math.PI * radius; } public int getR() { return radius; } public void setR(int r) { this.radius = r; } }
package ydy57; public class Rectangle { private int length; private int width; public Rectangle() { super(); } public Rectangle(int length, int width) { super(); this.length = length; this.width = width; } public double calcArea() { return length * width; } public double calcPerimeter() { return 2 *( length + width); } public int getLength() { return length; } public void setLength(int length) { this.length = length; } public int getWidth() { return width; } public void setWidth(int width) { this.width = width; } }
package ydy57; public class triangle { private int length; private int height; public triangle() { super(); } public triangle(int length, int height) { super(); this.length = length; this.height = height; } public double calcArea() { return (length * height)/2; } public double calcPerimeter() { return length +2 *Math.sqrt(((length/2)*(length/2))+(height* height)); } public int getLength() { return length; } public void setLength(int length) { this.length = length; } public int getHeight() { return height; } public void setHeight(int height) { this.height = height; } }
package ydy57; public class test { public static void main(String args[]) { shape s = new shape(); circle c = new circle(5); System.out.println("圆的面积为:" +c.calcArea()); System.out.println("圆的周长为:" +c.calcPerimeter()); Rectangle r = new Rectangle(5, 6); System.out.println("矩形的面积为:" +r.calcArea()); System.out.println("矩形的周长为:" +r.calcPerimeter()); triangle t = new triangle(6, 4); System.out.println("等腰三角形的面积为:" +t.calcArea()); System.out.println("等腰三角形的周长为:" +t.calcPerimeter()); } }
2、Cola公司的雇员分为以下若干类:(知识点:多态)
(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。
Ÿ 方法:getSalary(int month) 根据参数月份来确定工资,如果该月员工过生日,则公司会额外奖励100 元。
(2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。
Ÿ 属性:月薪
(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。
Ÿ 属性:每小时的工资、每月工作的小时数
(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。
Ÿ 属性:月销售额、提成率
(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。
package ydy57; public class test { public static void main(String args[]) { ColaEmployee[] cel = { new SalariedEmployee("salariedEmployee", 6, 30000), new HourlyEmployee("hourlyEmployee", 5, 100, 300), new SalesEmployee("salesEmployee", 3, 7000000, 0.3) }; for (int i = 0; i < cel.length; i++) { new Company().getSalary(cel[i],7); } } }
package ydy57; public class ColaEmployee { String name; int month; public ColaEmployee() { } public ColaEmployee(String name,int month){ this.name=name; this.month=month; } public double getSalary(int month) { return 0; } }
package ydy57; public class HourlyEmployee extends ColaEmployee { private int hourSalary;//时薪 private int hourNum;//每月工作的小时数 public HourlyEmployee(String name, int month,int hourSalary,int hourNum) { super(name,month); this.hourSalary=hourSalary; this.hourNum=hourNum; } public double getSalary(int month) { if(super.month==month) { if (hourNum>160) { return hourSalary*160+hourSalary*(hourNum-160)*1.5+100; }else { return hourSalary*hourNum+100; } }else { if (hourNum>160) { return hourSalary*160+hourSalary*(hourNum-160)*1.5; }else { return hourSalary*hourNum; } } } }
package ydy57; public class SalesEmployee { private int monthSales; private double royaltyRate; public SalesEmployee(String name, int month,int monthSales,double royaltyRate) { super(name, month); this.monthSales = monthSales; this.royaltyRate = royaltyRate; } public double getSalary(int month) { if(super.month == month) { return monthSales * royaltyRate + 100; }else { return monthSales * royaltyRate; } } }
package ydy57; public class Company { public void getSalary(ColaEmployee c,int month) { System.out.println(c.name + "在" + month + "月的月薪为" + c.getSalary(month)+"元"); } }
package ydy57; public class SalariedEmployee { double monSalary;//月薪 public SalariedEmployee(String name,int month,double monSalary) { super(name,month); this.monSalary=monSalary; } public double getSalary(int month) { if (super.month==month) { return monSalary +100; }else { return monSalary; } } }
3、利用接口实现动态的创建对象:(知识点:接口 )
(1)创建4个类
1苹果
2香蕉
3葡萄
4园丁
(2)在三种水果的构造方法中打印一句话.
以苹果类为例
class apple
{
public apple()
{
System.out.println(“创建了一个苹果类的对象”);
}
package ydy57; import java.util.Scanner; public class SalariedEmployee { interface Fruit{ } class Apple implements Fruit { public Apple() { System.out.println("创建了一个苹果对象"); } } class Pear implements Fruit { public Pear() { System.out.println("创建了一个梨对象"); } } class Orange implements Fruit { public Orange() { System.out.println("创建了一个桔子对象"); } } class Gardener{ public Fruit create() { Scanner input = new Scanner(System.in); String name = input.next(); Fruit fruit = null; switch(name){ case "苹果": fruit = new Apple(); break; case "梨": fruit = new Pear(); break; case "桔子": fruit = new Orange(); break; } input.close(); return fruit; } } }
package ydy57; public class test { public static void main(String args[]) { Gardener g = new Gardener(); g.create(); } }