zoukankan      html  css  js  c++  java
  • asp.net中Web使用Socket

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Web;
    using System.Web.UI;
    using System.Web.UI.WebControls;
    using System.Threading;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    
    namespace WebSocket
    {
        public partial class WebSocketTest : System.Web.UI.Page
        {
            protected void Page_Load(object sender, EventArgs e)
            {
                 if (!IsPostBack)  
                 {  
                     SocketServer socket = new SocketServer(1234, "192.168.88.196", TextBox1);  
                     //启动线程  
                     Thread thread = new Thread(new ThreadStart(socket.beginListen));  
                     thread.Start();  
                     // 在应用程序启动时运行的代码  
                     //(new System.Threading.Thread(new System.Threading.ThreadStart(new Class1().CreatSocket))).Start();//开辟一个新线程  
                 }  
    
            }
            protected void Button1_Click(object sender, EventArgs e)  
          {  
                 Socketclient client = new Socketclient(TextBox2, TextBox3);  
                 client.StartClient();  
               
          }
    
        }
    
    
        public class Socketclient
        {
            TextBox txt;
            TextBox send_txt;
            public Socketclient(TextBox txt, TextBox send_txt)
            {
                this.txt = txt;
                this.send_txt = send_txt;
            }
            public void StartClient()
            {
                // Data buffer for incoming data.
                byte[] bytes = new byte[1024];
    
                // Connect to a remote device.
                try
                {
                    // Establish the remote endpoint for the socket.
                    // This example uses port 11000 on the local computer.
                    //IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
                    IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
                    IPAddress ipAddress = ipHostInfo.AddressList[4];
                    IPEndPoint remoteEP = new IPEndPoint(ipAddress, 1234);
                    // Create a TCP/IP  socket.
                    Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
    
                    // Connect the socket to the remote endpoint. Catch any errors.
                    try
                    {
                        sender.Connect(remoteEP);
                        // Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
                        txt.Text += "
    " + sender.RemoteEndPoint.ToString() + "
    ";
                        // Encode the data string into a byte array.
                        byte[] msg = Encoding.ASCII.GetBytes(send_txt.Text + "<EOF>");
                        // Send the data through the socket.
                        int bytesSent = sender.Send(msg);
                        // Receive the response from the remote device.
                        int bytesRec = sender.Receive(bytes);
                        //Console.WriteLine("Echoed test = {0}",Encoding.ASCII.GetString(bytes,0,bytesRec));
                        txt.Text += "
    " + Encoding.ASCII.GetString(bytes, 0, bytesRec) + "
    ";//接收远程服务器信息
    
                        // Release the socket.
                        sender.Shutdown(SocketShutdown.Both);
                        sender.Close();
                    }
                    catch (ArgumentNullException ane)
                    {
                        // Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
                        txt.Text += "
    " + ane.ToString() + "
    ";
                    }
                    catch (SocketException se)
                    {
                        // Console.WriteLine("SocketException : {0}",se.ToString());
                        txt.Text += "
    " + se.ToString() + "
    ";
                    }
                    catch (Exception e)
                    {
                        // Console.WriteLine("Unexpected exception : {0}", e.ToString());
                        txt.Text += "
    " + e.ToString() + "
    ";
                    }
                }
                catch (Exception e)
                {
                    // Console.WriteLine( e.ToString());
                    txt.Text += "
    " + e.ToString() + "
    ";
                }
            }
        }
     public class SocketServer {
        
         int port;  //端口
         string host;//ip地址
         TextBox txt;
         /// <summary>
         /// 构造涵数
         /// </summary>
         /// <param name="ports">端口号</param>
         public SocketServer(int ports, string host,TextBox txt)
         {
           this.port=ports;
           this.host = host;
           this.txt = txt;
         }    
         //开始监听
        public void beginListen(){        
            try
            {
                IPAddress ip = IPAddress.Parse(host);//把ip地址字符串转换为IPAddress类型的实例
                IPEndPoint ipe = new IPEndPoint(ip, port);//用指定的端口和ip初始化IPEndPoint类的新实例
                ///创建socket并开始监听
                Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//创建一个socket对像,如果用udp协议,则要用SocketType.Dgram类型的套接字
                s.Bind(ipe);//绑定EndPoint对像(端口和ip地址)
                s.Listen(0);//开始监听
                txt.Text += "等待客户端连接";
               // Console.WriteLine("等待客户端连接");
                //定义循环,以便可以简历多次连接
                while (true)
                {
                    Socket temp = s.Accept();//为新建连接创建新的socket               
                    while (true)
                    {
                        string recvStr = "";
                        byte[] recvBytes = new byte[1024];
                        int bytes;
                        bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//从客户端接受信息
                        recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
                        txt.Text += "
    " + recvStr + "
    ";
                        if (recvStr.IndexOf("<EOF>") > -1)
                        {
                            break;
                        }
                    }                
                    //给client端返回信息
                   // Console.WriteLine("server get message:{0}", recvStr);//把客户端传来的信息显示出来
                   
                    string sendStr = "jpeg upload OK";
                    byte[] bs = Encoding.ASCII.GetBytes(sendStr);
                    temp.Send(bs, bs.Length, 0);//返回信息给客户端
                    temp.Shutdown(SocketShutdown.Both);
                    temp.Close();            
    
                }
            }
            catch (Exception ex)
            {
                string str = ex.ToString();
                txt.Text += "
    " + str + "
    ";
            }
        }
    }
    }
    <body>
        <form id="form1" runat="server"> 
        <div>  
            <asp:TextBox ID="TextBox1" runat="server" Height="206px" TextMode="MultiLine" Width="700px" ></asp:TextBox>     
            <hr />  
            <asp:TextBox ID="TextBox2" runat="server" Height="197px" TextMode="MultiLine" Width="376px"></asp:TextBox>  
            <asp:TextBox ID="TextBox3" runat="server" Height="119px" TextMode="MultiLine"></asp:TextBox>  
            <asp:Button ID="Button1" runat="server" Height="52px" OnClick="Button1_Click" Text="SEND" Width="138px" />
        </div>
        </form>
    </body>
    
    
    
    
    
  • 相关阅读:
    (原创)monitor H3C switch with cacti
    (原创)monitor Dell Powerconnec 6224 with cacti
    (转载)运行主机管理在openvswitch之上
    图片鼠标滑动实现替换
    分布式缓存(一)失效策略和缓存问题击穿,雪崩,穿透
    Spring 事务源码学习
    FactoryBean和BeanFactory
    Spring AOP 源码学习
    “两地三中心”和“双活”
    安装 geopandas 步骤
  • 原文地址:https://www.cnblogs.com/ysq0908/p/5797488.html
Copyright © 2011-2022 走看看