- (void)tableView:(UITableView
*)tableView willDisplayCell:(UITableViewCell
*)cell forRowAtIndexPath:(NSIndexPath
*)indexPath {
// 从锚点位置出发,逆时针绕 Y 和 Z 坐标轴旋转90度
// 从锚点位置出发,逆时针绕 Y 和 Z 坐标轴旋转90度
CATransform3D transform3D =
CATransform3DMakeRotation(M_PI_2,
0.0,
1.0,
1.0);
//
定义 cell
的初始状态
cell.alpha = 0.0;
cell.layer.transform = transform3D;
cell.alpha = 0.0;
cell.layer.transform = transform3D;
cell.layer.anchorPoint
=
CGPointMake(0.0,
0.5);
//
设置锚点位置;默认为中心点(0.5, 0.5)
//
定义 cell
的最终状态,执行动画效果
[UIView
animateWithDuration:0.5
animations:^{
cell.alpha = 1.0;
cell.layer.transform = CATransform3DIdentity;
CGRect rect = cell.frame;
rect.origin.x = 0.0;
cell.frame = rect;
}];
cell.alpha = 1.0;
cell.layer.transform = CATransform3DIdentity;
CGRect rect = cell.frame;
rect.origin.x = 0.0;
cell.frame = rect;
}];
}