/*
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSphereSource.h"
#include "vtkShrinkFilter.h"
#include "vtkElevationFilter.h"
#include "vtkDataSetMapper.h"
#include "vtkActor.h"
#include "vtkCullerCollection.h"
void main( int argc, char *argv[] )
{
vtkRenderer *renderer = vtkRenderer::New();
renderer->GetCullers()->RemoveAllItems();
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer(renderer);
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
vtkSphereSource *sphere = vtkSphereSource::New();
sphere->SetThetaResolution(12); sphere->SetPhiResolution(12);
vtkShrinkFilter *shrink = vtkShrinkFilter::New();
shrink->SetInput((vtkDataSet *)sphere->GetOutput());
shrink->SetShrinkFactor(0.9);
vtkElevationFilter *colorIt = vtkElevationFilter::New();
colorIt->SetInput((vtkDataSet *)shrink->GetOutput());
colorIt->SetLowPoint(0,0,-0.5);
colorIt->SetHighPoint(0,0,0.5);
vtkDataSetMapper *mapper = vtkDataSetMapper::New();
mapper->SetInput(colorIt->GetOutput());
vtkActor *actor = vtkActor::New();
actor->SetMapper(mapper);
renderer->AddActor(actor);
renderer->SetBackground(1,1,1);
renWin->SetSize(400,400);
renWin->Render(); // execute first time
// interact with data
iren->Start();
// Clean up
renderer->Delete();
renWin->Delete();
iren->Delete();
sphere->Delete();
shrink->Delete();
colorIt->Delete();
mapper->Delete();
actor->Delete();
}
*/