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  • ccMacros


    #ifndef __CCMACROS_H__

    #define __CCMACROS_H__


    #ifndef _USE_MATH_DEFINES

    #define _USE_MATH_DEFINES

    #endif


    #include "platform/CCCommon.h"

    #include "CCStdC.h"


    #ifndef CCAssert

    #if COCOS2D_DEBUG > 0

    extern bool CC_DLL cc_assert_script_compatible(const char *msg);

    #define CCAssert(cond, msg) do {                             

          if (!(cond)) {                                         

            if (!cc_assert_script_compatible(msg) && strlen(msg))

              cocos2d::CCLog("Assert failed: %s", msg);          

            CC_ASSERT(cond);                                     

          }

        } while (0)

    #else

    #define CCAssert(cond, msg)

    #endif

    #endif  // CCAssert


    #include "ccConfig.h"


    /** @def CC_SWAP

    simple macro that swaps 2 variables

    */

    #define CC_SWAP(x, y, type)   

    {    type temp = (x);       

        x = y; y = temp;       

    }



    /** @def CCRANDOM_MINUS1_1

     returns a random float between -1 and 1

     */

    #define CCRANDOM_MINUS1_1() ((2.0f*((float)rand()/RAND_MAX))-1.0f)


    /** @def CCRANDOM_0_1

     returns a random float between 0 and 1

     */

    #define CCRANDOM_0_1() ((float)rand()/RAND_MAX)


    /** @def CC_DEGREES_TO_RADIANS

     converts degrees to radians

     */

    #define CC_DEGREES_TO_RADIANS(__ANGLE__) ((__ANGLE__) * 0.01745329252f) // PI / 180


    /** @def CC_RADIANS_TO_DEGREES

     converts radians to degrees

     */

    #define CC_RADIANS_TO_DEGREES(__ANGLE__) ((__ANGLE__) * 57.29577951f) // PI * 180


    #define kCCRepeatForever (UINT_MAX -1)


    /** @def CC_BLEND_SRC

    default gl blend src function. Compatible with premultiplied alpha images.

    */

    #define CC_BLEND_SRC GL_ONE

    #define CC_BLEND_DST GL_ONE_MINUS_SRC_ALPHA



    /** @def CC_NODE_DRAW_SETUP

     Helpful macro that setups the GL server state, the correct GL program and sets the Model View Projection matrix

     @since v2.0

     */

    #define CC_NODE_DRAW_SETUP()

    do {

        ccGLEnable(m_eGLServerState);

        CCAssert(getShaderProgram(), "No shader program set for this node");

        {

            getShaderProgram()->use();

            getShaderProgram()->setUniformsForBuiltins();

        }

    } while(0)



     /** @def CC_DIRECTOR_END

      Stops and removes the director from memory.

      Removes the CCGLView from its parent


      @since v0.99.4

      */

    #define CC_DIRECTOR_END()                                       

    do {                                                           

        CCDirector *__director = CCDirector::sharedDirector();       

        __director->end();                                           

    } while(0)


    /** @def CC_CONTENT_SCALE_FACTOR

    On Mac it returns 1;

    On iPhone it returns 2 if RetinaDisplay is On. Otherwise it returns 1

    */

    #define CC_CONTENT_SCALE_FACTOR() CCDirector::sharedDirector()->getContentScaleFactor()


    /****************************/

    /** RETINA DISPLAY ENABLED **/

    /****************************/


    /** @def CC_RECT_PIXELS_TO_POINTS

     Converts a rect in pixels to points

     */

    #define CC_RECT_PIXELS_TO_POINTS(__rect_in_pixels__)                                                                       

        CCRectMake( (__rect_in_pixels__).origin.x / CC_CONTENT_SCALE_FACTOR(), (__rect_in_pixels__).origin.y / CC_CONTENT_SCALE_FACTOR(),   

                (__rect_in_pixels__).size.width / CC_CONTENT_SCALE_FACTOR(), (__rect_in_pixels__).size.height / CC_CONTENT_SCALE_FACTOR() )


    /** @def CC_RECT_POINTS_TO_PIXELS

     Converts a rect in points to pixels

     */

    #define CC_RECT_POINTS_TO_PIXELS(__rect_in_points_points__)                                                                       

        CCRectMake( (__rect_in_points_points__).origin.x * CC_CONTENT_SCALE_FACTOR(), (__rect_in_points_points__).origin.y * CC_CONTENT_SCALE_FACTOR(),   

                (__rect_in_points_points__).size.width * CC_CONTENT_SCALE_FACTOR(), (__rect_in_points_points__).size.height * CC_CONTENT_SCALE_FACTOR() )


    /** @def CC_POINT_PIXELS_TO_POINTS

     Converts a rect in pixels to points

     */

    #define CC_POINT_PIXELS_TO_POINTS(__pixels__)                                                                       

    CCPointMake( (__pixels__).x / CC_CONTENT_SCALE_FACTOR(), (__pixels__).y / CC_CONTENT_SCALE_FACTOR())


    /** @def CC_POINT_POINTS_TO_PIXELS

     Converts a rect in points to pixels

     */

    #define CC_POINT_POINTS_TO_PIXELS(__points__)                                                                       

    CCPointMake( (__points__).x * CC_CONTENT_SCALE_FACTOR(), (__points__).y * CC_CONTENT_SCALE_FACTOR())


    /** @def CC_POINT_PIXELS_TO_POINTS

     Converts a rect in pixels to points

     */

    #define CC_SIZE_PIXELS_TO_POINTS(__size_in_pixels__)                                                                       

    CCSizeMake( (__size_in_pixels__).width / CC_CONTENT_SCALE_FACTOR(), (__size_in_pixels__).height / CC_CONTENT_SCALE_FACTOR())


    /** @def CC_POINT_POINTS_TO_PIXELS

     Converts a rect in points to pixels

     */

    #define CC_SIZE_POINTS_TO_PIXELS(__size_in_points__)                                                                       

    CCSizeMake( (__size_in_points__).width * CC_CONTENT_SCALE_FACTOR(), (__size_in_points__).height * CC_CONTENT_SCALE_FACTOR())



    #ifndef FLT_EPSILON

    #define FLT_EPSILON     1.192092896e-07F

    #endif // FLT_EPSILON


    #define DISALLOW_COPY_AND_ASSIGN(TypeName)

                TypeName(const TypeName&);

                void operator=(const TypeName&)


    /**

    Helper macros which converts 4-byte little/big endian 

    integral number to the machine native number representation

     

    It should work same as apples CFSwapInt32LittleToHost(..)

    */


    /// when define returns true it means that our architecture uses big endian

    #define CC_HOST_IS_BIG_ENDIAN (bool)(*(unsigned short *)"xff" < 0x100) 

    #define CC_SWAP32(i)  ((i & 0x000000ff) << 24 | (i & 0x0000ff00) << 8 | (i & 0x00ff0000) >> 8 | (i & 0xff000000) >> 24)

    #define CC_SWAP16(i)  ((i & 0x00ff) << 8 | (i &0xff00) >> 8)   

    #define CC_SWAP_INT32_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP32(i) : (i) )

    #define CC_SWAP_INT16_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP16(i) : (i) )

    #define CC_SWAP_INT32_BIG_TO_HOST(i)    ((CC_HOST_IS_BIG_ENDIAN == true)? (i) : CC_SWAP32(i) )

    #define CC_SWAP_INT16_BIG_TO_HOST(i)    ((CC_HOST_IS_BIG_ENDIAN == true)? (i):  CC_SWAP16(i) )


    /**********************/

    /** Profiling Macros **/

    /**********************/

    #if CC_ENABLE_PROFILERS


    #define CC_PROFILER_DISPLAY_TIMERS() CCProfiler::sharedProfiler()->displayTimers()

    #define CC_PROFILER_PURGE_ALL() CCProfiler::sharedProfiler()->releaseAllTimers()


    #define CC_PROFILER_START(__name__) CCProfilingBeginTimingBlock(__name__)

    #define CC_PROFILER_STOP(__name__) CCProfilingEndTimingBlock(__name__)

    #define CC_PROFILER_RESET(__name__) CCProfilingResetTimingBlock(__name__)


    #define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) CCProfilingBeginTimingBlock(__name__); } while(0)

    #define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) CCProfilingEndTimingBlock(__name__); } while(0)

    #define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) CCProfilingResetTimingBlock(__name__); } while(0)


    #define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ CCProfilingBeginTimingBlock( CCString::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)

    #define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ CCProfilingEndTimingBlock(    CCString::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)

    #define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ CCProfilingResetTimingBlock( CCString::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)



    #else


    #define CC_PROFILER_DISPLAY_TIMERS() do {} while (0)

    #define CC_PROFILER_PURGE_ALL() do {} while (0)


    #define CC_PROFILER_START(__name__)  do {} while (0)

    #define CC_PROFILER_STOP(__name__) do {} while (0)

    #define CC_PROFILER_RESET(__name__) do {} while (0)


    #define CC_PROFILER_START_CATEGORY(__cat__, __name__) do {} while(0)

    #define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do {} while(0)

    #define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do {} while(0)


    #define CC_PROFILER_START_INSTANCE(__id__, __name__) do {} while(0)

    #define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do {} while(0)

    #define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do {} while(0)


    #endif


    #if !defined(COCOS2D_DEBUG) || COCOS2D_DEBUG == 0

    #define CHECK_GL_ERROR_DEBUG()

    #else

    #define CHECK_GL_ERROR_DEBUG()

        do {

            GLenum __error = glGetError();

            if(__error) {

                CCLog("OpenGL error 0x%04X in %s %s %d ", __error, __FILE__, __FUNCTION__, __LINE__);

            }

        } while (false)

    #endif


    /** @def CC_INCREMENT_GL_DRAWS_BY_ONE

     Increments the GL Draws counts by one.

     The number of calls per frame are displayed on the screen when the CCDirector's stats are enabled.

     */

    extern unsigned int CC_DLL g_uNumberOfDraws;

    #define CC_INCREMENT_GL_DRAWS(__n__) g_uNumberOfDraws += __n__


    /*******************/

    /** Notifications **/

    /*******************/

    /** @def CCAnimationFrameDisplayedNotification

     Notification name when a CCSpriteFrame is displayed

     */

    #define CCAnimationFrameDisplayedNotification "CCAnimationFrameDisplayedNotification"


    #endif // __CCMACROS_H__


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  • 原文地址:https://www.cnblogs.com/zfyouxi/p/4068993.html
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