在网上找了一下,发现这方面的资料并不多。做传统桌面的本来就不多了吧,更别说WPF了。我可能也要另寻出路了,不过我还是觉得做桌面挺有意思的。
言归正传
首先,新建一个WPF自定义控件库项目
这里我们封装一个支持自己绘制形状的图片按钮,且支持图片和文字。
运行效果如下:(形状是我随便绘的)
将默认的CustomControl1.cs改成ImageButton.cs
这个图片按钮的实现主要是用WPF的依赖属性来实现,有疑问的,可以先了解下依赖属性
https://docs.microsoft.com/zh-cn/dotnet/framework/wpf/advanced/dependency-properties-overview
ImageButton.cs代码如下:
1 public class ImageButton : System.Windows.Controls.Button 2 { 3 static ImageButton() 4 { 5 DefaultStyleKeyProperty.OverrideMetadata(typeof(ImageButton), new FrameworkPropertyMetadata(typeof(ImageButton))); 6 } 7 8 public static readonly DependencyProperty TextProperty = DependencyProperty.Register("ButtonImage", typeof(string), typeof(FrameworkElement)); 9 10 public string Text 11 { 12 set 13 { 14 SetValue(TextProperty, value); 15 } 16 get 17 { 18 return (string)GetValue(TextProperty); 19 } 20 } 21 }
这里我们只加了一个文字属性,图像的显示我们借助于Button控件本身结构来实现
Button控件的默认控件模版如下
https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/ms609804%28v%3dvs.95%29(ContentPresenter)
如果要实现图片+文字,自己加一个Image控件就行了
1 <Border BorderThickness="{TemplateBinding Border.BorderThickness}" BorderBrush="{TemplateBinding Border.BorderBrush}" Background="{TemplateBinding Panel.Background}" Name="border" SnapsToDevicePixels="True"> 2 <ContentPresenter RecognizesAccessKey="True" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}" ContentStringFormat="{TemplateBinding ContentControl.ContentStringFormat}" Name="contentPresenter" Margin="{TemplateBinding Control.Padding}" HorizontalAlignment="{TemplateBinding Control.HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding Control.VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" Focusable="False" /> 3 </Border>
然后我们在Themes/Generic.xaml中定义ImageButton的样式
样式如下:
1 <Style TargetType="{x:Type local:ImageButton}" BasedOn="{StaticResource {x:Type Button}}"> 2 <Setter Property="Background" Value="Transparent"/> 3 <Setter Property="Template"> 4 <Setter.Value> 5 <ControlTemplate TargetType="{x:Type local:ImageButton}"> 6 <Grid MinHeight="{TemplateBinding MinHeight}" Background="{TemplateBinding Background}" SnapsToDevicePixels="True"> 7 <Grid.RowDefinitions> 8 <RowDefinition Height="Auto"/> 9 <RowDefinition/> 10 </Grid.RowDefinitions> 11 12 <Viewbox x:Name="ViewBoxInternal" Grid.Row="0" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" IsEnabled="{TemplateBinding IsEnabled}" 13 Stretch="Uniform" StretchDirection="Both" Margin="5" Effect="{x:Null}"> 14 <ContentPresenter ContentSource="{TemplateBinding Content}" Width="Auto" Height="Auto" 15 HorizontalAlignment="Center" VerticalAlignment="Center"/> 16 </Viewbox> 17 18 <TextBlock x:Name="TextBlockInternal" Grid.Row="1" Margin="2,0" 19 HorizontalAlignment="Stretch" VerticalAlignment="Center" Text="{Binding Text,RelativeSource={RelativeSource TemplatedParent}}" 20 Effect="{TemplateBinding Effect}" TextAlignment="Center"/> 21 </Grid> 22 </ControlTemplate> 23 </Setter.Value> 24 </Setter> 25 26 <Style.Triggers> 27 <Trigger Property="IsMouseOver" Value="True"> 28 <Setter Property="Background" Value="#FFD5E1F2" /> 29 </Trigger> 30 <Trigger Property="IsPressed" Value="True"> 31 <Setter Property="Background" Value="#FFA3BDE3" /> 32 </Trigger> 33 <Trigger Property="IsEnabled" Value="False"> 34 <Setter Property="Opacity" Value=".6"/> 35 <Setter Property="Effect" Value="{x:Null}"/> 36 </Trigger> 37 </Style.Triggers> 38 </Style>
编译生成dll
接下来就可以使用了
新建一个WPF工程,先引用 刚才生成的dll,再引入xaml前缀,就可以使用了
xmlns:controls="clr-namespace:ImageButton;assembly=ImageButton"
1 <Window x:Class="ImageButtonDemo.MainWindow" 2 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 3 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 4 xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 5 xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 6 xmlns:local="clr-namespace:ImageButtonDemo" 7 mc:Ignorable="d" 8 xmlns:controls="clr-namespace:ImageButton;assembly=ImageButton" 9 Title="MainWindow" Height="350" Width="525"> 10 <Window.Resources> 11 <Canvas x:Key="Icon.Test" Width="799.758" Height="599.706" Canvas.Left="0" Canvas.Top="0"> 12 <Path x:Name="Path" Width="130.729" Height="144.06" Canvas.Left="348.474" Canvas.Top="149.64" Stretch="Fill" Fill="#FF653B3B" Data="F1 M 370.176,157.7C 363.993,178.312 356.397,198.598 352.176,219.7C 348.227,239.444 344.023,266.44 359.176,279.7C 373.9,292.583 396.612,293.7 416.176,293.7C 432.266,293.7 449.917,291.815 463.176,282.7C 469.226,278.541 474.668,272.599 477.176,265.7C 481.051,255.044 478.176,243.038 478.176,231.7C 478.176,222.95 474.251,214.442 470.176,206.7C 460.316,187.965 452.113,166.402 435.176,153.7C 428.688,148.834 419.287,149.7 411.176,149.7C 399.043,149.7 387.537,155.439 376.176,159.7C 371.568,161.428 367.674,164.701 363.176,166.7C 361.814,167.305 358.122,167.646 359.176,168.7C 360.378,169.902 362.51,168.033 364.176,167.7"/> 13 <Path x:Name="Path_0" Width="65.1971" Height="77.407" Canvas.Left="324.161" Canvas.Top="287.7" Stretch="Fill" Fill="#FF653B3B" Data="F1 M 377.176,296.7C 377.176,294.7 376.364,292.527 377.176,290.7C 377.853,289.177 379.51,287.7 381.176,287.7C 387.139,287.7 390.157,297.818 389.176,303.7C 386.086,322.244 371.611,339.57 355.176,348.7C 349.429,351.893 343.562,354.93 338.176,358.7C 336.344,359.982 334.252,360.869 332.176,361.7C 330.9,362.21 329.463,362.217 328.176,362.7C 326.781,363.223 323.931,366.17 324.176,364.7C 324.693,361.598 327.476,359.345 329.176,356.7C 330.476,354.678 332.101,352.85 333.176,350.7C 339.648,337.755 343.943,322.933 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<controls:ImageButton Width="100" Height="100" Content="{StaticResource Icon.Test}" Text="HelloWorld"/> 22 </Grid> 23 </Window>
示例代码
https://files.cnblogs.com/files/zhaotianff/ImageButtonDemo.zip
2020.07.06新增:
可以通过重写OnApplyTemplate方法,以便在完整生成模板并将其附加到逻辑树后执行指定的操作。
如:为控件中的按钮添加单击事件。
1 public override void OnApplyTemplate() 2 { 3 base.OnApplyTemplate(); 4 5 close = Template.FindName("PART_Close", this) as System.Windows.Controls.Button; 6 if (close != null) 7 { 8 close.Click += CloseClick; 9 } 10 }
Template(System.Windows.Controls.ControlTemplate)属性代表当前自定义控件的模板