在WEB上,我们在需要进行大数据或复杂逻辑处理时,由于耗时较长,一般我们会在处理过程中的页面上显示一个半透明的遮罩层,上面放个图标或提示:正在处理中...等字样,这样用户体验就比较好了,然而如果在Winform客户端程序,通常遮罩层的处理就显得不那么简单或不那么好看,而我今天要说明的是,我实现的这个Winform通用遮罩层,却可以实现类似WEB上的遮罩层,既可以透明,而且还可以显示动态图片以及文字,那如何实现的呢,我现在一一讲解。
首先要明确我们要实现的效果:透明+动态图标+文字
透明:这个简单,只需要将窗体的Opacity设为100%以下的值就可以了,这里我采用85%;
动态图标:这个相对复杂一些,因为Winform目前没有现成的支持直接显示动图的控件,但幸好有一个组件ImageAnimator支持逐帧动画,我们只需要将图片绑定到ImageAnimator的Animate方法上(即:ImageAnimator.Animate(m_Image,EventHandler委托);),然后重写窗体的OnPaint即可,具体的代码实现见下面公布的源码。
文字:这个简单,放在一个Label控件即可
还有为了能够让图标与文字在相对的位置(即不论大小)保持居中,我这里采用了一个TableLayoutPanel,分成两行,上行放置Label,并设为居中,下行放置Panel,提供绘制动图的区域。
完整代码实现如下(部份代码参考网络上它人的文章):
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Reflection; using System.Threading; using System.Threading.Tasks; namespace TEMS { public partial class FrmProcessing : Form { private static Image m_Image = null; private EventHandler evtHandler = null; private ParameterizedThreadStart workAction = null; private object workActionArg = null; private Thread workThread = null; public string Message { get { return lbMessage.Text; } set { lbMessage.Text = value; } } public bool WorkCompleted = false; public Exception WorkException { get; private set; } public void SetWorkAction(ParameterizedThreadStart workAction, object arg) { this.workAction = workAction; this.workActionArg = arg; } public FrmProcessing(string msg) { InitializeComponent(); this.Message = msg; } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (m_Image != null) { //获得当前gif动画下一步要渲染的帧。 UpdateImage(); //将获得的当前gif动画需要渲染的帧显示在界面上的某个位置。 int x = (int)(panImage.ClientRectangle.Width - m_Image.Width) / 2; int y = 0; //e.Graphics.DrawImage(m_Image, new Rectangle(x, y, m_Image.Width, m_Image.Height)); panImage.CreateGraphics().DrawImage(m_Image, new Rectangle(x, y, m_Image.Width, m_Image.Height)); } if (this.WorkCompleted) { this.Close(); } } private void FrmProcessing_Load(object sender, EventArgs e) { if (this.Owner != null) { this.StartPosition = FormStartPosition.Manual; this.Location = new Point(this.Owner.Left, this.Owner.Top); //MessageBox.Show(string.Format("X={0},Y={1}", this.Owner.Left, this.Owner.Top)); this.Width = this.Owner.Width; this.Height = this.Owner.Height; } else { Rectangle screenRect = Screen.PrimaryScreen.WorkingArea; this.Location = new Point((screenRect.Width - this.Width) / 2, (screenRect.Height - this.Height) / 2); } //为委托关联一个处理方法 evtHandler = new EventHandler(OnImageAnimate); if (m_Image == null) { Assembly assy = Assembly.GetExecutingAssembly(); //获取要加载的gif动画文件 m_Image = Image.FromStream(assy.GetManifestResourceStream(assy.GetName().Name + ".Resources.loading2.gif")); } //调用开始动画方法 BeginAnimate(); } //开始动画方法 private void BeginAnimate() { if (m_Image != null) { //当gif动画每隔一定时间后,都会变换一帧,那么就会触发一事件,该方法就是将当前image每变换一帧时,都会调用当前这个委托所关联的方法。 ImageAnimator.Animate(m_Image, evtHandler); } } //委托所关联的方法 private void OnImageAnimate(Object sender, EventArgs e) { //该方法中,只是使得当前这个winform重绘,然后去调用该winform的OnPaint()方法进行重绘) this.Invalidate(); } //获得当前gif动画的下一步需要渲染的帧,当下一步任何对当前gif动画的操作都是对该帧进行操作) private void UpdateImage() { ImageAnimator.UpdateFrames(m_Image); } //关闭显示动画,该方法可以在winform关闭时,或者某个按钮的触发事件中进行调用,以停止渲染当前gif动画。 private void StopAnimate() { m_Image = null; ImageAnimator.StopAnimate(m_Image, evtHandler); } private void FrmProcessing_Shown(object sender, EventArgs e) { if (this.workAction != null) { workThread = new Thread(ExecWorkAction); workThread.IsBackground = true; workThread.Start(); } } private void ExecWorkAction() { try { var workTask = new Task((arg) => { this.workAction(arg); }, this.workActionArg); workTask.Start(); Task.WaitAll(workTask); } catch (Exception ex) { this.WorkException = ex; } finally { this.WorkCompleted = true; } } } }
以下是自动生成的代码:
namespace TEMS { partial class FrmProcessing { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); this.lbMessage = new System.Windows.Forms.Label(); this.panImage = new System.Windows.Forms.Panel(); this.tableLayoutPanel1.SuspendLayout(); this.SuspendLayout(); // // tableLayoutPanel1 // this.tableLayoutPanel1.ColumnCount = 1; this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tableLayoutPanel1.Controls.Add(this.lbMessage, 0, 0); this.tableLayoutPanel1.Controls.Add(this.panImage, 0, 1); this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0); this.tableLayoutPanel1.Name = "tableLayoutPanel1"; this.tableLayoutPanel1.RowCount = 2; this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.tableLayoutPanel1.Size = new System.Drawing.Size(582, 318); this.tableLayoutPanel1.TabIndex = 1; // // lbMessage // this.lbMessage.BackColor = System.Drawing.Color.Transparent; this.lbMessage.Dock = System.Windows.Forms.DockStyle.Fill; this.lbMessage.Font = new System.Drawing.Font("微软雅黑", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lbMessage.Location = new System.Drawing.Point(3, 0); this.lbMessage.Name = "lbMessage"; this.lbMessage.Padding = new System.Windows.Forms.Padding(0, 0, 0, 30); this.lbMessage.Size = new System.Drawing.Size(576, 159); this.lbMessage.TabIndex = 1; this.lbMessage.Text = "lbMessage adsfadsf"; this.lbMessage.TextAlign = System.Drawing.ContentAlignment.BottomCenter; // // panImage // this.panImage.Dock = System.Windows.Forms.DockStyle.Fill; this.panImage.Location = new System.Drawing.Point(3, 162); this.panImage.Name = "panImage"; this.panImage.Size = new System.Drawing.Size(576, 153); this.panImage.TabIndex = 2; // // FrmProcessing // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.SystemColors.Control; this.ClientSize = new System.Drawing.Size(582, 318); this.Controls.Add(this.tableLayoutPanel1); this.Cursor = System.Windows.Forms.Cursors.WaitCursor; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Name = "FrmProcessing"; this.Opacity = 0.85D; this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; this.Text = "FrmProcessing"; this.Load += new System.EventHandler(this.FrmProcessing_Load); this.Shown += new System.EventHandler(this.FrmProcessing_Shown); this.tableLayoutPanel1.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; private System.Windows.Forms.Label lbMessage; private System.Windows.Forms.Panel panImage; } }
代码中SetWorkAction方法是用来设置异步需要处理的委托方法,在窗体显示出来后(FrmProcessing_Shown),创建新线程,用以处理耗时的逻辑代码段,其中有一个WorkCompleted属性,这个主要是表明处理耗时的逻辑代码已完成(不论是否报错),在窗体重绘时(OnPaint),会持续判断该值是否为true,若为true则关闭当前窗口。
另之所以没重写Panel的OnPaint方法,原因是虽然可以显示动图,但由于局部重绘,造成动图出现闪屏,所以仍需要采用窗体重绘
为了便于通用,我还定义了一个通用方法,专门用来显示遮罩层窗体,方法定义如下:
public static class Common { public static void ShowProcessing(string msg, Form owner, ParameterizedThreadStart work, object workArg = null) { FrmProcessing processingForm = new FrmProcessing(msg); dynamic expObj = new ExpandoObject(); expObj.Form = processingForm; expObj.WorkArg = workArg; processingForm.SetWorkAction(work, expObj); processingForm.ShowDialog(owner); if (processingForm.WorkException != null) { throw processingForm.WorkException; } } }
现在使用就很简单了,如下:
Common.ShowProcessing("正在处理中,请稍候...", this, (obj) => { //这里写处理耗时的代码,代码处理完成则自动关闭该窗口 },null);
使用效果如下:
大家可以将上述代码直接复制到新建的窗体中,即可立即使用,上述代码若有不足之处,还请大家评论并指出,谢谢!