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  • 201771010142张燕/杨蓉庆实验十三 图形界面事件处理技术

    实验十三  图形界面事件处理技术

    实验时间 2018-11-22

     

    基础知识:

     ⚫ 事件源(event source):能够产生事件的对象都可 以成为事件源,如文本框、按钮等。一个事件源是一个 能够注册监听器并向监听器发送事件对象的对象。

    ⚫ 事件监听器(event listener):事件监听器对象接 收事件源发送的通告(事件对象),并对发生的事件作 出响应。一个监听器对象就是一个实现了专门监听器接 口的类实例,该类必须实现接口中的方法,这些方法当 事件发生时,被自动执行。

    ⚫ 事件对象(event object):Java将事件的相关信息 封装在一个事件对象中,所有的事件对象都最终派生于 java.util.EventObject类。不同的事件源可以产生不 同类别的事件

    AWT事件处理机制的概要: ⚫ 监听器对象:是一个实现了特定监听器接口( listener interface)的类实例。

    ⚫ 事件源:是一个能够注册监听器对象并发送事件对 象的对象。

    ⚫ 当事件发生时,事件源将事件对象自动传递给所 有注册的监听器。

    ⚫ 监听器对象利用事件对象中的信息决定如何对事 件做出响应。

    GUI设计中,程序员需要对组件的某种事件进行响应和处理时,必须完成两个步骤:

    1) 定义实现某事件监听器接口的事件监听器类,并具体化接口中声明的事件处理抽象方法。

    2) 为组件注册实现了规定接口的事件监听器对象;

    ⚫ 注册监听器方法 eventSourceObject.addEventListener(eventListenerObject)

    ⚫ 下面是监听器的一个示例: ActionListener listener = …;

    JButton button=new JButton(“Ok”); button.addActionListener(listener);

    ⚫ 动作事件(ActionEvent):当特定组件动作(点 击按钮)发生时,该组件生成此动作事件。

    ⚫ 该 事 件 被 传 递 给 组 件 注 册 的 每 一 个 ActionListener 对象, 并 调 用 监 听 器 对 象 的 actionPerformed方法以接收这类事件对象。

    ⚫ 能够触发动作事件的动作,主要包括:

    (1) 点击按钮

    (2) 双击一个列表中的选项;

    (3) 选择菜单项;

    (4) 在文本框中输入回车。

    11.1.1  监听器接口的实现

    监听器类必须实现与事件源相对应的接口,即必须提供接口中方法的实现。

    ⚫ 监听器接口方法实现 class Mylistener implements ActionListener {  public void actionPerformed (ActionEvent event) {  …… }}

     private class ColorAction implements ActionListener

       {

         public ColorAction(Color c)

       {

          backgroundColor = c;

      }.

      public void actionPerformed(ActionEvent event)

       {

           buttonPanel.setBackground(backgroundColor);

       }.

        private Color backgroundColor;

     }

    实验内容

    1、实验目的与要求

    (1) 掌握事件处理的基本原理,理解其用途;

    (2) 掌握AWT事件模型的工作机制;

    (3) 掌握事件处理的基本编程模型;

    (4) 了解GUI界面组件观感设置方法;

    (5) 掌握WindowAdapter类、AbstractAction类的用法;

    (6) 掌握GUI程序中鼠标事件处理技术。

    2、实验内容和步骤

    实验1: 导入第11章示例程序,测试程序并进行代码注释。

    测试程序1:

    l 在elipse IDE中调试运行教材443页-444页程序11-1,结合程序运行结果理解程序;

    原代码如下:

    package button;
    
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    
    /**
     * A frame with a button panel
     */
    public class ButtonFrame extends JFrame
    {
        //属性的定义
       private JPanel buttonPanel;//内容窗格对象
       private static final int DEFAULT_WIDTH = 300;//窗口宽度
       private static final int DEFAULT_HEIGHT = 200;//窗口高度
    
       public ButtonFrame()
       {      
          setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);//更改了GUI界面的宽度和高度
    
          // 生成三个按钮对象
          JButton yellowButton = new JButton("yellow");
          JButton blueButton = new JButton("Blue");
          JButton redButton = new JButton("Red");
    
          buttonPanel = new JPanel();
    
          // 向buttonPanel内容窗格添加三个按钮组件
          buttonPanel.add(yellowButton);
          buttonPanel.add(blueButton);
          buttonPanel.add(redButton);
    
          // 添加内容窗格
          add(buttonPanel);
    
          // 注册监听器类对象
          ColorAction yellowAction = new ColorAction(Color.YELLOW);
          ColorAction blueAction = new ColorAction(Color.BLUE);
          ColorAction redAction = new ColorAction(Color.RED);
    
          // 监听器类对象和组件对应
          yellowButton.addActionListener(yellowAction);
          blueButton.addActionListener(blueAction);
          redButton.addActionListener(redAction);
       }
    
       /**
        * An action listener that sets the panel's background color.
        */
       private class ColorAction implements ActionListener//ColorAction为监听器类
       {
          private Color backgroundColor;
    
          public ColorAction(Color c)
          {
             backgroundColor = c;
          }
         
          public void actionPerformed(ActionEvent event)
          {
             buttonPanel.setBackground(backgroundColor);
          }
       }
    }
    ackage button;
    
    import java.awt.*;
    import javax.swing.*;
    
    /**
     * @version 1.34 2015-06-12
     * @author Cay Horstmann
     */
    public class ButtonTest
    {
       public static void main(String[] args)
       {
          EventQueue.invokeLater(() -> {
             JFrame frame = new ButtonFrame();//生成GUI类对象frame
             frame.setTitle("ButtonTest");//设置程序的名字
             frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);//窗口的退出按钮起作用
             frame.setVisible(true);//可视化,使得程序可见
          });
       }
    }

    l 在事件处理相关代码处添加注释;

    l 用lambda表达式简化程序;

    简化程序ButtonFrame①

    package shiyan;
    
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    
    /**
     * A frame with a button panel
     */
    public class ButtonFrame extends JFrame {
        // 属性的定义
        private JPanel buttonPanel;// 内容窗格对象
        private static final int DEFAULT_WIDTH = 300;// 窗口宽度
        private static final int DEFAULT_HEIGHT = 200;// 窗口高度
    
        public ButtonFrame() {
            setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);// 更改了GUI界面的宽度和高度
    
            // 生成三个按钮对象
            /*
             * JButton yellowButton = new JButton("yellow"); JButton blueButton = new
             * JButton("Blue"); JButton redButton = new JButton("Red");
             */
            buttonPanel = new JPanel();
    
            // 向buttonPanel内容窗格添加三个按钮组件
            /*
             * buttonPanel.add(yellowButton); buttonPanel.add(blueButton);
             * buttonPanel.add(redButton);
             */
            // 添加内容窗格
            add(buttonPanel);
    
            // 注册监听器类对象
            /*
             * ColorAction yellowAction = new ColorAction(Color.YELLOW); ColorAction
             * blueAction = new ColorAction(Color.BLUE); ColorAction redAction = new
             * ColorAction(Color.RED);
             */
    
            // 监听器类对象和组件对应
            /*
             * yellowButton.addActionListener(yellowAction);
             * blueButton.addActionListener(blueAction);
             * redButton.addActionListener(redAction);
             */
            makeButton("yellow", Color.YELLOW);
            makeButton("blue", Color.BLUE);
            makeButton("red", Color.RED);
            makeButton("green", Color.GREEN);
    
        }
    
        public void makeButton(String name, Color backgroundColor) {
            JButton button = new JButton(name);
            buttonPanel.add(button);
    
            ColorAction action = new ColorAction(backgroundColor);
            button.addActionListener(action);
        }
    
        /**
         * An action listener that sets the panel's background color.
         */
        private class ColorAction implements ActionListener// ColorAction为监听器类
        {
            private Color backgroundColor;
    
            public ColorAction(Color c) {
                backgroundColor = c;
            }
    
            public void actionPerformed(ActionEvent event) {
                buttonPanel.setBackground(backgroundColor);
            }
        }
    }

    简化程序ButtonFrame②

    package button;
    
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    
    /**
     * A frame with a button panel
     */
    public class ButtonFrame extends JFrame {
        private JPanel buttonPanel;
        private static final int DEFAULT_WIDTH = 300;
        private static final int DEFAULT_HEIGHT = 200;
    
        public ButtonFrame() {
            setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
    
            // create buttons
            /*
             * JButton yellowButton = new JButton("Yellow"); JButton blueButton = new
             * JButton("Blue"); JButton redButton = new JButton("Red");
             */
            buttonPanel = new JPanel();
    
            // add buttons to panel
            /*
             * buttonPanel.add(yellowButton); buttonPanel.add(blueButton);
             * buttonPanel.add(redButton);
             */
            // add panel to frame
            add(buttonPanel);
    
            // create button actions
            /*
             * ColorAction yellowAction = new ColorAction(Color.YELLOW); ColorAction
             * blueAction = new ColorAction(Color.BLUE); ColorAction redAction = new
             * ColorAction(Color.RED);
             */
    
            // associate actions with buttons
            /*
             * yellowButton.addActionListener(yellowAction);
             * blueButton.addActionListener(blueAction);
             * redButton.addActionListener(redAction);
             */
            makeButton("yellow", Color.YELLOW);
            makeButton("blue", Color.BLUE);
            makeButton("red", Color.RED);
            makeButton("green", Color.GREEN);
    
        }
    
        public void makeButton(String name, Color backgroundColor) {
            JButton button = new JButton(name);
            buttonPanel.add(button);
            /*
             * ColorAction action = new ColorAction(backgroundColor);
             * button.addActionListener(action);
             */
            button.addActionListener(new ActionListener() {
    
                public void actionPerformed(ActionEvent e) {
                    buttonPanel.setBackground(backgroundColor);
                }
            });
        }
    }
    
    /**
     * An action listener that sets the panel's background color.
     */
    /*
     * private class ColorAction implements ActionListener { private Color
     * backgroundColor;
     * 
     * public ColorAction(Color c) { backgroundColor = c; }
     * 
     * public void actionPerformed(ActionEvent event) {
     * buttonPanel.setBackground(backgroundColor); } } }
     */
    l 掌握JButton组件的基本API;

    l 掌握Java中事件处理的基本编程模型。

    测试程序2:

    l 在elipse IDE中调试运行教材449页程序11-2,结合程序运行结果理解程序;

    l 在组件观感设置代码处添加注释;

    package plaf;
    
    import java.awt.*;
    import javax.swing.*;
    
    /**
     * @version 1.32 2015-06-12
     * @author Cay Horstmann
     */
    public class PlafTest
    {
       public static void main(String[] args)
       {
          EventQueue.invokeLater(() -> {
             JFrame frame = new PlafFrame();
             frame.setTitle("PlafTest");
             frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
             frame.setVisible(true);
          });
       }
    }
    package plaf;
    
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    import javax.swing.SwingUtilities;
    import javax.swing.UIManager;
    
    /**
     * A frame with a button panel for changing look-and-feel
     */
    public class PlafFrame extends JFrame
    {
       private JPanel buttonPanel;
    
       public PlafFrame()
       {
          buttonPanel = new JPanel();
    
          UIManager.LookAndFeelInfo[] infos = UIManager.getInstalledLookAndFeels();
          for (UIManager.LookAndFeelInfo info : infos)
             makeButton(info.getName(), info.getClassName());
    
          add(buttonPanel);
          pack();
       }
    
       /**
        * Makes a button to change the pluggable look-and-feel.
        * @param name the button name
        * @param className the name of the look-and-feel class
        */
       private void makeButton(String name, String className)
       {
          // 窗格中添加按钮
    
          JButton button = new JButton(name);
          buttonPanel.add(button);
    
          // 设定按钮动作
    button.addActionListener(event -> { // 按钮动作: 切换到新的外观和感觉 try { UIManager.setLookAndFeel(className); SwingUtilities.updateComponentTreeUI(this); pack(); } catch (Exception e) { e.printStackTrace(); } }); } }

    l 了解GUI程序中观感的设置方法。

    测试程序3:

    l 在elipse IDE中调试运行教材457页-458页程序11-3,结合程序运行结果理解程序;

    package action;
    
    import java.awt.*;
    import javax.swing.*;
    
    /**
     * @version 1.34 2015-06-12
     * @author Cay Horstmann
     */
    public class ActionTest
    {
       public static void main(String[] args)
       {
          EventQueue.invokeLater(() -> {
             JFrame frame = new ActionFrame();
             frame.setTitle("ActionTest");
             frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
             frame.setVisible(true);
          });
       }
    }
    package action;
    
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    
    /**
     * A frame with a panel that demonstrates color change actions.
     */
    public class ActionFrame extends JFrame
    {
       private JPanel buttonPanel;
       private static final int DEFAULT_WIDTH = 300;
       private static final int DEFAULT_HEIGHT = 200;
    
       public ActionFrame()
       {
          setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
    
          buttonPanel = new JPanel();
    
          // 定义动作
          Action yellowAction = new ColorAction("Yellow", new ImageIcon("yellow-ball.gif"),
                Color.YELLOW);
          Action blueAction = new ColorAction("Blue", new ImageIcon("blue-ball.gif"), Color.BLUE);
          Action redAction = new ColorAction("Red", new ImageIcon("red-ball.gif"), Color.RED);
    
          // 为这些动作添加按钮
          buttonPanel.add(new JButton(yellowAction));
          buttonPanel.add(new JButton(blueAction));
          buttonPanel.add(new JButton(redAction));
    
    //将Y、B和R键与名称联系起来
    InputMap imap = buttonPanel.getInputMap(JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT); imap.put(KeyStroke.getKeyStroke("ctrl Y"), "panel.yellow"); imap.put(KeyStroke.getKeyStroke("ctrl B"), "panel.blue"); imap.put(KeyStroke.getKeyStroke("ctrl R"), "panel.red"); // 把名字和行动联系起来 ActionMap amap = buttonPanel.getActionMap(); amap.put("panel.yellow", yellowAction); amap.put("panel.blue", blueAction); amap.put("panel.red", redAction); } public class ColorAction extends AbstractAction { /** * Constructs a color action. * @param name the name to show on the button * @param icon the icon to display on the button * @param c the background color */ public ColorAction(String name, Icon icon, Color c) { putValue(Action.NAME, name); putValue(Action.SMALL_ICON, icon); putValue(Action.SHORT_DESCRIPTION, "Set panel color to " + name.toLowerCase()); putValue("color", c); } public void actionPerformed(ActionEvent event) { Color c = (Color) getValue("color"); buttonPanel.setBackground(c); } } }

    l 掌握AbstractAction类及其动作对象;

    l 掌握GUI程序中按钮、键盘动作映射到动作对象的方法。

    测试程序4:

    l 在elipse IDE中调试运行教材462页程序11-4、11-5,结合程序运行结果理解程序;

    package mouse;
    
    import java.awt.*;
    import javax.swing.*;
    
    /**
     * @version 1.34 2015-06-12
     * @author Cay Horstmann
     */
    public class MouseTest
    {
       public static void main(String[] args)
       {
          EventQueue.invokeLater(() -> {
             JFrame frame = new MouseFrame();
             frame.setTitle("MouseTest");
             frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
             frame.setVisible(true);
          });
       }
    }
    package mouse;
    
    import javax.swing.*;
    
    /**
     * A frame containing a panel for testing mouse operations
     */
    public class MouseFrame extends JFrame
    {
       public MouseFrame()
       {
          add(new MouseComponent());
          pack();
       }
    }
    package mouse;
    
    import java.awt.*;
    import java.awt.event.*;
    import java.awt.geom.*;
    import java.util.*;
    import javax.swing.*;
    
    /**
     * A component with mouse operations for adding and removing squares.
     */
    public class MouseComponent extends JComponent
    {
       private static final int DEFAULT_WIDTH = 300;
       private static final int DEFAULT_HEIGHT = 200;
    
       private static final int SIDELENGTH = 10;
       private ArrayList<Rectangle2D> squares;
       private Rectangle2D current; // 包含鼠标光标的正方形
    public MouseComponent() { squares = new ArrayList<>(); current = null; addMouseListener(new MouseHandler()); addMouseMotionListener(new MouseMotionHandler()); } public Dimension getPreferredSize() { return new Dimension(DEFAULT_WIDTH, DEFAULT_HEIGHT); } public void paintComponent(Graphics g) { Graphics2D g2 = (Graphics2D) g; // 绘制所有方块
    for (Rectangle2D r : squares) g2.draw(r); } /** * Finds the first square containing a point. * @param p a point * @return the first square that contains p */ public Rectangle2D find(Point2D p) { for (Rectangle2D r : squares) { if (r.contains(p)) return r; } return null; } /** * Adds a square to the collection. * @param p the center of the square */ public void add(Point2D p) { double x = p.getX(); double y = p.getY(); current = new Rectangle2D.Double(x - SIDELENGTH / 2, y - SIDELENGTH / 2, SIDELENGTH, SIDELENGTH); squares.add(current); repaint(); } /** * Removes a square from the collection. * @param s the square to remove */ public void remove(Rectangle2D s) { if (s == null) return; if (s == current) current = null; squares.remove(s); repaint(); } private class MouseHandler extends MouseAdapter { public void mousePressed(MouseEvent event) { // 如果光标不在正方形内,则添加一个新的正方形
    current = find(event.getPoint()); if (current == null) add(event.getPoint()); } public void mouseClicked(MouseEvent event) { // 如果双击,则删除当前正方形
    current = find(event.getPoint()); if (current != null && event.getClickCount() >= 2) remove(current); } } private class MouseMotionHandler implements MouseMotionListener { public void mouseMoved(MouseEvent event) { //如果鼠标光标位于内部,则将其设置为交叉头发
    //矩形 if (find(event.getPoint()) == null) setCursor(Cursor.getDefaultCursor()); else setCursor(Cursor.getPredefinedCursor(Cursor.CROSSHAIR_CURSOR)); } public void mouseDragged(MouseEvent event) { if (current != null) { int x = event.getX(); int y = event.getY(); // drag the current rectangle to center it at (x, y) current.setFrame(x - SIDELENGTH / 2, y - SIDELENGTH / 2, SIDELENGTH, SIDELENGTH); repaint(); } } } }

    l 掌握GUI程序中鼠标事件处理技术。

    实验2:结对编程练习

    利用班级名单文件、文本框和按钮组件,设计一个有如下界面(图1)的点名器,要求用户点击开始按钮后在文本输入框随机显示2017级网络与信息安全班同学姓名,如图2所示,点击停止按钮后,文本输入框不再变换同学姓名,此同学则是被点到的同学姓名。

     

    点名器启动界面

     

    点名器点名界面

    实验结果如下:

     代码如下:

    package 点名器;
    
    import java.awt.EventQueue;
    
    import javax.swing.JFrame;
    
    /**
     * @version 1.34 2015-05-12
     * @author Cay Horstmann
     */
    public class Demo
    {
       public static void main(String[] args)
       {
          EventQueue.invokeLater(() ->
             {
                JFrame frame = new ButtonFrame();
                frame.setTitle("ButtonTest");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setVisible(true);
             });
       }
    }
    package 点名器;
    
    import java.awt.Color;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.io.BufferedReader;
    import java.io.File;
    import java.io.FileInputStream;
    import java.io.FileNotFoundException;
    import java.io.IOException;
    import java.io.InputStreamReader;
    import java.nio.file.Path;
    import java.nio.file.Paths;
    import java.util.ArrayList;
    import java.util.Collections;
    import java.util.List;
    import java.util.Scanner;
    import java.util.Timer;
    import java.util.TimerTask;
    
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    
    /**
     * A frame with a button panel
     */
    public class ButtonFrame extends JFrame {
        private JPanel buttonPanel;
        private static final int DEFAULT_WIDTH = 300 * 2;
        private static final int DEFAULT_HEIGHT = 200 * 2;
        private ArrayList<String> arrayList;
    
        public ButtonFrame() {
            setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
            buttonPanel = new JPanel();
            buttonPanel.setLayout(null);
            JLabel jLabel = new JLabel("点名器");
            JButton jButton = new JButton("开始");
            jLabel.setBounds(250, 80, 100, 60);
            jButton.setBounds(250, 150, 100, 60);
            arrayList = new ArrayList<>();
            File file = new File("E:/学生.txt");
            FileInputStream fis;
            try {
                fis = new FileInputStream(file);
                InputStreamReader in = new InputStreamReader(fis);
                BufferedReader buf = new BufferedReader(in);
                String readLine;
                while ((readLine = buf.readLine()) != null) {
                    arrayList.add(readLine);
    
                }
            } catch (FileNotFoundException e1) {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            } catch (IOException e1) {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            }
    
            jButton.addActionListener(new ActionListener() {
                Timer timer;
    
                public void actionPerformed(ActionEvent e) {
                    if (jButton.getText().equals("开始")) {
    
                        timer = new Timer();
                        TimerTask timerTask = new TimerTask() {
                            public void run() {
                                jButton.setText("停止");
                                jLabel.setText(arrayList.get((int) (Math.random() * 42)));
    
                            }
                        };
                        timer.schedule(timerTask, 0, 15);
                    }
                    if (jButton.getText().equals("停止")) {
                        timer.cancel();
                        jButton.setText("开始");
                    }
                }
            });
            jButton.setBackground(Color.orange);
            buttonPanel.add(jLabel);
            buttonPanel.add(jButton);
            add(buttonPanel);
        }
    
    }

    实验总结

    掌握了事件处理的基本原理和用途;掌握了AWT事件模型的工作机制和事件处理的基本编程模型;了解了GUI界面组件观感设置方法;

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  • 原文地址:https://www.cnblogs.com/zyan---/p/10003922.html
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