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  • 分分钟学会Python3

    Python was created by Guido Van Rossum in the early 90s. It is now one of the most popular
    languages in existence. I fell in love with Python for its syntactic clarity. It’s basically
    executable pseudocode.

    Feedback would be highly appreciated! You can reach me at @louiedinh or louiedinh [at] [google’s email service]

    Note: This article applies to Python 3 specifically. Check out here if you want to learn the old Python 2.7

    
    # Single line comments start with a number symbol.
    
    """ Multiline strings can be written
        using three "s, and are often used
        as comments
    """
    
    ####################################################
    ## 1. Primitive Datatypes and Operators
    ####################################################
    
    # You have numbers
    3  # => 3
    
    # Math is what you would expect
    1 + 1   # => 2
    8 - 1   # => 7
    10 * 2  # => 20
    
    # Except division which returns floats, real numbers, by default
    35 / 5  # => 7.0
    
    # Result of integer division truncated down both for positive and negative.
    5 // 3       # => 1
    5.0 // 3.0   # => 1.0 # works on floats too
    -5 // 3      # => -2
    -5.0 // 3.0  # => -2.0
    
    # When you use a float, results are floats
    3 * 2.0  # => 6.0
    
    # Modulo operation
    7 % 3  # => 1
    
    # Exponentiation (x**y, x to the yth power)
    2**4  # => 16
    
    # Enforce precedence with parentheses
    (1 + 3) * 2  # => 8
    
    # Boolean values are primitives (Note: the capitalization)
    True
    False
    
    # negate with not
    not True   # => False
    not False  # => True
    
    # Boolean Operators
    # Note "and" and "or" are case-sensitive
    True and False  # => False
    False or True   # => True
    
    # Note using Bool operators with ints
    0 and 2     # => 0
    -5 or 0     # => -5
    0 == False  # => True
    2 == True   # => False
    1 == True   # => True
    
    # Equality is ==
    1 == 1  # => True
    2 == 1  # => False
    
    # Inequality is !=
    1 != 1  # => False
    2 != 1  # => True
    
    # More comparisons
    1 < 10  # => True
    1 > 10  # => False
    2 <= 2  # => True
    2 >= 2  # => True
    
    # Comparisons can be chained!
    1 < 2 < 3  # => True
    2 < 3 < 2  # => False
    
    # (is vs. ==) is checks if two variables refer to the same object, but == checks
    # if the objects pointed to have the same values.
    a = [1, 2, 3, 4]  # Point a at a new list, [1, 2, 3, 4]
    b = a             # Point b at what a is pointing to
    b is a            # => True, a and b refer to the same object
    b == a            # => True, a's and b's objects are equal
    b = [1, 2, 3, 4]  # Point b at a new list, [1, 2, 3, 4]
    b is a            # => False, a and b do not refer to the same object
    b == a            # => True, a's and b's objects are equal
    
    # Strings are created with " or '
    "This is a string."
    'This is also a string.'
    
    # Strings can be added too! But try not to do this.
    "Hello " + "world!"  # => "Hello world!"
    # Strings can be added without using '+'
    "Hello " "world!"    # => "Hello world!"
    
    # A string can be treated like a list of characters
    "This is a string"[0]  # => 'T'
    
    # You can find the length of a string
    len("This is a string")  # => 16
    
    # .format can be used to format strings, like this:
    "{} can be {}".format("Strings", "interpolated")  # => "Strings can be interpolated"
    
    # You can repeat the formatting arguments to save some typing.
    "{0} be nimble, {0} be quick, {0} jump over the {1}".format("Jack", "candle stick")
    # => "Jack be nimble, Jack be quick, Jack jump over the candle stick"
    
    # You can use keywords if you don't want to count.
    "{name} wants to eat {food}".format(name="Bob", food="lasagna")  # => "Bob wants to eat lasagna"
    
    # If your Python 3 code also needs to run on Python 2.5 and below, you can also
    # still use the old style of formatting:
    "%s can be %s the %s way" % ("Strings", "interpolated", "old")  # => "Strings can be interpolated the old way"
    
    
    # None is an object
    None  # => None
    
    # Don't use the equality "==" symbol to compare objects to None
    # Use "is" instead. This checks for equality of object identity.
    "etc" is None  # => False
    None is None   # => True
    
    # None, 0, and empty strings/lists/dicts all evaluate to False.
    # All other values are True
    bool(0)   # => False
    bool("")  # => False
    bool([])  # => False
    bool({})  # => False
    
    
    ####################################################
    ## 2. Variables and Collections
    ####################################################
    
    # Python has a print function
    print("I'm Python. Nice to meet you!")  # => I'm Python. Nice to meet you!
    
    # By default the print function also prints out a newline at the end.
    # Use the optional argument end to change the end character.
    print("Hello, World", end="!")  # => Hello, World!
    
    # Simple way to get input data from console
    input_string_var = input("Enter some data: ") # Returns the data as a string
    # Note: In earlier versions of Python, input() method was named as raw_input()
    
    # No need to declare variables before assigning to them.
    # Convention is to use lower_case_with_underscores
    some_var = 5
    some_var  # => 5
    
    # Accessing a previously unassigned variable is an exception.
    # See Control Flow to learn more about exception handling.
    some_unknown_var  # Raises a NameError
    
    # if can be used as an expression
    # Equivalent of C's '?:' ternary operator
    "yahoo!" if 3 > 2 else 2  # => "yahoo!"
    
    # Lists store sequences
    li = []
    # You can start with a prefilled list
    other_li = [4, 5, 6]
    
    # Add stuff to the end of a list with append
    li.append(1)    # li is now [1]
    li.append(2)    # li is now [1, 2]
    li.append(4)    # li is now [1, 2, 4]
    li.append(3)    # li is now [1, 2, 4, 3]
    # Remove from the end with pop
    li.pop()        # => 3 and li is now [1, 2, 4]
    # Let's put it back
    li.append(3)    # li is now [1, 2, 4, 3] again.
    
    # Access a list like you would any array
    li[0]   # => 1
    # Look at the last element
    li[-1]  # => 3
    
    # Looking out of bounds is an IndexError
    li[4]  # Raises an IndexError
    
    # You can look at ranges with slice syntax.
    # (It's a closed/open range for you mathy types.)
    li[1:3]   # => [2, 4]
    # Omit the beginning
    li[2:]    # => [4, 3]
    # Omit the end
    li[:3]    # => [1, 2, 4]
    # Select every second entry
    li[::2]   # =>[1, 4]
    # Return a reversed copy of the list
    li[::-1]  # => [3, 4, 2, 1]
    # Use any combination of these to make advanced slices
    # li[start:end:step]
    
    # Make a one layer deep copy using slices
    li2 = li[:]  # => li2 = [1, 2, 4, 3] but (li2 is li) will result in false.
    
    # Remove arbitrary elements from a list with "del"
    del li[2]  # li is now [1, 2, 3]
    
    # Remove first occurrence of a value
    li.remove(2)  # li is now [1, 3]
    li.remove(2)  # Raises a ValueError as 2 is not in the list
    
    # Insert an element at a specific index
    li.insert(1, 2)  # li is now [1, 2, 3] again
    
    # Get the index of the first item found matching the argument
    li.index(2)  # => 1
    li.index(4)  # Raises a ValueError as 4 is not in the list
    
    # You can add lists
    # Note: values for li and for other_li are not modified.
    li + other_li  # => [1, 2, 3, 4, 5, 6]
    
    # Concatenate lists with "extend()"
    li.extend(other_li)  # Now li is [1, 2, 3, 4, 5, 6]
    
    # Check for existence in a list with "in"
    1 in li  # => True
    
    # Examine the length with "len()"
    len(li)  # => 6
    
    
    # Tuples are like lists but are immutable.
    tup = (1, 2, 3)
    tup[0]      # => 1
    tup[0] = 3  # Raises a TypeError
    
    # Note that a tuple of length one has to have a comma after the last element but
    # tuples of other lengths, even zero, do not.
    type((1))   # => <class 'int'>
    type((1,))  # => <class 'tuple'>
    type(())    # => <class 'tuple'>
    
    # You can do most of the list operations on tuples too
    len(tup)         # => 3
    tup + (4, 5, 6)  # => (1, 2, 3, 4, 5, 6)
    tup[:2]          # => (1, 2)
    2 in tup         # => True
    
    # You can unpack tuples (or lists) into variables
    a, b, c = (1, 2, 3)  # a is now 1, b is now 2 and c is now 3
    # You can also do extended unpacking
    a, *b, c = (1, 2, 3, 4)  # a is now 1, b is now [2, 3] and c is now 4
    # Tuples are created by default if you leave out the parentheses
    d, e, f = 4, 5, 6
    # Now look how easy it is to swap two values
    e, d = d, e  # d is now 5 and e is now 4
    
    
    # Dictionaries store mappings
    empty_dict = {}
    # Here is a prefilled dictionary
    filled_dict = {"one": 1, "two": 2, "three": 3}
    
    # Note keys for dictionaries have to be immutable types. This is to ensure that
    # the key can be converted to a constant hash value for quick look-ups.
    # Immutable types include ints, floats, strings, tuples.
    invalid_dict = {[1,2,3]: "123"}  # => Raises a TypeError: unhashable type: 'list'
    valid_dict = {(1,2,3):[1,2,3]}   # Values can be of any type, however.
    
    # Look up values with []
    filled_dict["one"]  # => 1
    
    # Get all keys as an iterable with "keys()". We need to wrap the call in list()
    # to turn it into a list. We'll talk about those later.  Note - Dictionary key
    # ordering is not guaranteed. Your results might not match this exactly.
    list(filled_dict.keys())  # => ["three", "two", "one"]
    
    
    # Get all values as an iterable with "values()". Once again we need to wrap it
    # in list() to get it out of the iterable. Note - Same as above regarding key
    # ordering.
    list(filled_dict.values())  # => [3, 2, 1]
    
    
    # Check for existence of keys in a dictionary with "in"
    "one" in filled_dict  # => True
    1 in filled_dict      # => False
    
    # Looking up a non-existing key is a KeyError
    filled_dict["four"]  # KeyError
    
    # Use "get()" method to avoid the KeyError
    filled_dict.get("one")      # => 1
    filled_dict.get("four")     # => None
    # The get method supports a default argument when the value is missing
    filled_dict.get("one", 4)   # => 1
    filled_dict.get("four", 4)  # => 4
    
    # "setdefault()" inserts into a dictionary only if the given key isn't present
    filled_dict.setdefault("five", 5)  # filled_dict["five"] is set to 5
    filled_dict.setdefault("five", 6)  # filled_dict["five"] is still 5
    
    # Adding to a dictionary
    filled_dict.update({"four":4})  # => {"one": 1, "two": 2, "three": 3, "four": 4}
    #filled_dict["four"] = 4        #another way to add to dict
    
    # Remove keys from a dictionary with del
    del filled_dict["one"]  # Removes the key "one" from filled dict
    
    # From Python 3.5 you can also use the additional unpacking options
    {'a': 1, **{'b': 2}}  # => {'a': 1, 'b': 2}
    {'a': 1, **{'a': 2}}  # => {'a': 2}
    
    
    
    # Sets store ... well sets
    empty_set = set()
    # Initialize a set with a bunch of values. Yeah, it looks a bit like a dict. Sorry.
    some_set = {1, 1, 2, 2, 3, 4}  # some_set is now {1, 2, 3, 4}
    
    # Similar to keys of a dictionary, elements of a set have to be immutable.
    invalid_set = {[1], 1}  # => Raises a TypeError: unhashable type: 'list'
    valid_set = {(1,), 1}
    
    # Can set new variables to a set
    filled_set = some_set
    
    # Add one more item to the set
    filled_set.add(5)  # filled_set is now {1, 2, 3, 4, 5}
    
    # Do set intersection with &
    other_set = {3, 4, 5, 6}
    filled_set & other_set  # => {3, 4, 5}
    
    # Do set union with |
    filled_set | other_set  # => {1, 2, 3, 4, 5, 6}
    
    # Do set difference with -
    {1, 2, 3, 4} - {2, 3, 5}  # => {1, 4}
    
    # Do set symmetric difference with ^
    {1, 2, 3, 4} ^ {2, 3, 5}  # => {1, 4, 5}
    
    # Check if set on the left is a superset of set on the right
    {1, 2} >= {1, 2, 3} # => False
    
    # Check if set on the left is a subset of set on the right
    {1, 2} <= {1, 2, 3} # => True
    
    # Check for existence in a set with in
    2 in filled_set   # => True
    10 in filled_set  # => False
    
    
    
    ####################################################
    ## 3. Control Flow and Iterables
    ####################################################
    
    # Let's just make a variable
    some_var = 5
    
    # Here is an if statement. Indentation is significant in python!
    # prints "some_var is smaller than 10"
    if some_var > 10:
        print("some_var is totally bigger than 10.")
    elif some_var < 10:    # This elif clause is optional.
        print("some_var is smaller than 10.")
    else:                  # This is optional too.
        print("some_var is indeed 10.")
    
    
    """
    For loops iterate over lists
    prints:
        dog is a mammal
        cat is a mammal
        mouse is a mammal
    """
    for animal in ["dog", "cat", "mouse"]:
        # You can use format() to interpolate formatted strings
        print("{} is a mammal".format(animal))
    
    """
    "range(number)" returns an iterable of numbers
    from zero to the given number
    prints:
        0
        1
        2
        3
    """
    for i in range(4):
        print(i)
    
    """
    "range(lower, upper)" returns an iterable of numbers
    from the lower number to the upper number
    prints:
        4
        5
        6
        7
    """
    for i in range(4, 8):
        print(i)
    
    """
    "range(lower, upper, step)" returns an iterable of numbers
    from the lower number to the upper number, while incrementing
    by step. If step is not indicated, the default value is 1.
    prints:
        4
        6
    """
    for i in range(4, 8, 2):
        print(i)
    """
    
    While loops go until a condition is no longer met.
    prints:
        0
        1
        2
        3
    """
    x = 0
    while x < 4:
        print(x)
        x += 1  # Shorthand for x = x + 1
    
    # Handle exceptions with a try/except block
    try:
        # Use "raise" to raise an error
        raise IndexError("This is an index error")
    except IndexError as e:
        pass                 # Pass is just a no-op. Usually you would do recovery here.
    except (TypeError, NameError):
        pass                 # Multiple exceptions can be handled together, if required.
    else:                    # Optional clause to the try/except block. Must follow all except blocks
        print("All good!")   # Runs only if the code in try raises no exceptions
    finally:                 #  Execute under all circumstances
        print("We can clean up resources here")
    
    # Instead of try/finally to cleanup resources you can use a with statement
    with open("myfile.txt") as f:
        for line in f:
            print(line)
    
    # Python offers a fundamental abstraction called the Iterable.
    # An iterable is an object that can be treated as a sequence.
    # The object returned the range function, is an iterable.
    
    filled_dict = {"one": 1, "two": 2, "three": 3}
    our_iterable = filled_dict.keys()
    print(our_iterable)  # => dict_keys(['one', 'two', 'three']). This is an object that implements our Iterable interface.
    
    # We can loop over it.
    for i in our_iterable:
        print(i)  # Prints one, two, three
    
    # However we cannot address elements by index.
    our_iterable[1]  # Raises a TypeError
    
    # An iterable is an object that knows how to create an iterator.
    our_iterator = iter(our_iterable)
    
    # Our iterator is an object that can remember the state as we traverse through it.
    # We get the next object with "next()".
    next(our_iterator)  # => "one"
    
    # It maintains state as we iterate.
    next(our_iterator)  # => "two"
    next(our_iterator)  # => "three"
    
    # After the iterator has returned all of its data, it gives you a StopIterator Exception
    next(our_iterator)  # Raises StopIteration
    
    # You can grab all the elements of an iterator by calling list() on it.
    list(filled_dict.keys())  # => Returns ["one", "two", "three"]
    
    
    ####################################################
    ## 4. Functions
    ####################################################
    
    # Use "def" to create new functions
    def add(x, y):
        print("x is {} and y is {}".format(x, y))
        return x + y  # Return values with a return statement
    
    # Calling functions with parameters
    add(5, 6)  # => prints out "x is 5 and y is 6" and returns 11
    
    # Another way to call functions is with keyword arguments
    add(y=6, x=5)  # Keyword arguments can arrive in any order.
    
    # You can define functions that take a variable number of
    # positional arguments
    def varargs(*args):
        return args
    
    varargs(1, 2, 3)  # => (1, 2, 3)
    
    # You can define functions that take a variable number of
    # keyword arguments, as well
    def keyword_args(**kwargs):
        return kwargs
    
    # Let's call it to see what happens
    keyword_args(big="foot", loch="ness")  # => {"big": "foot", "loch": "ness"}
    
    
    # You can do both at once, if you like
    def all_the_args(*args, **kwargs):
        print(args)
        print(kwargs)
    """
    all_the_args(1, 2, a=3, b=4) prints:
        (1, 2)
        {"a": 3, "b": 4}
    """
    
    # When calling functions, you can do the opposite of args/kwargs!
    # Use * to expand tuples and use ** to expand kwargs.
    args = (1, 2, 3, 4)
    kwargs = {"a": 3, "b": 4}
    all_the_args(*args)            # equivalent to foo(1, 2, 3, 4)
    all_the_args(**kwargs)         # equivalent to foo(a=3, b=4)
    all_the_args(*args, **kwargs)  # equivalent to foo(1, 2, 3, 4, a=3, b=4)
    
    # Returning multiple values (with tuple assignments)
    def swap(x, y):
        return y, x  # Return multiple values as a tuple without the parenthesis.
                     # (Note: parenthesis have been excluded but can be included)
    
    x = 1
    y = 2
    x, y = swap(x, y)     # => x = 2, y = 1
    # (x, y) = swap(x,y)  # Again parenthesis have been excluded but can be included.
    
    # Function Scope
    x = 5
    
    def set_x(num):
        # Local var x not the same as global variable x
        x = num    # => 43
        print (x)  # => 43
    
    def set_global_x(num):
        global x
        print (x)  # => 5
        x = num    # global var x is now set to 6
        print (x)  # => 6
    
    set_x(43)
    set_global_x(6)
    
    
    # Python has first class functions
    def create_adder(x):
        def adder(y):
            return x + y
        return adder
    
    add_10 = create_adder(10)
    add_10(3)   # => 13
    
    # There are also anonymous functions
    (lambda x: x > 2)(3)                  # => True
    (lambda x, y: x ** 2 + y ** 2)(2, 1)  # => 5
    
    # There are built-in higher order functions
    list(map(add_10, [1, 2, 3]))          # => [11, 12, 13]
    list(map(max, [1, 2, 3], [4, 2, 1]))  # => [4, 2, 3]
    
    list(filter(lambda x: x > 5, [3, 4, 5, 6, 7]))  # => [6, 7]
    
    # We can use list comprehensions for nice maps and filters
    # List comprehension stores the output as a list which can itself be a nested list
    [add_10(i) for i in [1, 2, 3]]         # => [11, 12, 13]
    [x for x in [3, 4, 5, 6, 7] if x > 5]  # => [6, 7]
    
    # You can construct set and dict comprehensions as well.
    {x for x in 'abcddeef' if x not in 'abc'}  # => {'d', 'e', 'f'}
    {x: x**2 for x in range(5)}  # => {0: 0, 1: 1, 2: 4, 3: 9, 4: 16}
    
    
    ####################################################
    ## 5. Modules
    ####################################################
    
    # You can import modules
    import math
    print(math.sqrt(16))  # => 4.0
    
    # You can get specific functions from a module
    from math import ceil, floor
    print(ceil(3.7))   # => 4.0
    print(floor(3.7))  # => 3.0
    
    # You can import all functions from a module.
    # Warning: this is not recommended
    from math import *
    
    # You can shorten module names
    import math as m
    math.sqrt(16) == m.sqrt(16)  # => True
    
    # Python modules are just ordinary python files. You
    # can write your own, and import them. The name of the
    # module is the same as the name of the file.
    
    # You can find out which functions and attributes
    # defines a module.
    import math
    dir(math)
    
    # If you have a Python script named math.py in the same
    # folder as your current script, the file math.py will
    # be loaded instead of the built-in Python module.
    # This happens because the local folder has priority
    # over Python's built-in libraries.
    
    
    ####################################################
    ## 6. Classes
    ####################################################
    
    # We use the "class" operator to get a class
    class Human:
    
        # A class attribute. It is shared by all instances of this class
        species = "H. sapiens"
    
        # Basic initializer, this is called when this class is instantiated.
        # Note that the double leading and trailing underscores denote objects
        # or attributes that are used by python but that live in user-controlled
        # namespaces. Methods(or objects or attributes) like: __init__, __str__,
        # __repr__ etc. are called magic methods (or sometimes called dunder methods)
        # You should not invent such names on your own.
        def __init__(self, name):
            # Assign the argument to the instance's name attribute
            self.name = name
    
            # Initialize property
            self.age = 0
    
        # An instance method. All methods take "self" as the first argument
        def say(self, msg):
            print ("{name}: {message}".format(name=self.name, message=msg))
    
        # Another instance method
        def sing(self):
            return 'yo... yo... microphone check... one two... one two...'
    
        # A class method is shared among all instances
        # They are called with the calling class as the first argument
        @classmethod
        def get_species(cls):
            return cls.species
    
        # A static method is called without a class or instance reference
        @staticmethod
        def grunt():
            return "*grunt*"
    
        # A property is just like a getter.
        # It turns the method age() into an read-only attribute
        # of the same name.
        @property
        def age(self):
            return self._age
    
        # This allows the property to be set
        @age.setter
        def age(self, age):
            self._age = age
    
        # This allows the property to be deleted
        @age.deleter
        def age(self):
            del self._age
    
    
    # When a Python interpreter reads a source file it executes all its code.
    # This __name__ check makes sure this code block is only executed when this
    # module is the main program.
    if __name__ == '__main__':
        # Instantiate a class
        i = Human(name="Ian")
        i.say("hi")                     # "Ian: hi"
        j = Human("Joel")
        j.say("hello")                  # "Joel: hello"
        # i and j are instances of type Human, or in other words: they are Human objects
    
        # Call our class method
        i.say(i.get_species())          # "Ian: H. sapiens"
        # Change the shared attribute
        Human.species = "H. neanderthalensis"
        i.say(i.get_species())          # => "Ian: H. neanderthalensis"
        j.say(j.get_species())          # => "Joel: H. neanderthalensis"
    
        # Call the static method
        print(Human.grunt())            # => "*grunt*"
        print(i.grunt())                # => "*grunt*"
    
        # Update the property for this instance
        i.age = 42
        # Get the property
        i.say(i.age)                    # => 42
        j.say(j.age)                    # => 0
        # Delete the property
        del i.age
        # i.age                         # => this would raise an AttributeError
    
    
    ####################################################
    ## 6.1 Multiple Inheritance
    ####################################################
    
    # Another class definition
    class Bat:
    
        species = 'Baty'
    
        def __init__(self, can_fly=True):
            self.fly = can_fly
    
        # This class also has a say method
        def say(self, msg):
            msg = '... ... ...'
            return msg
    
        # And its own method as well
        def sonar(self):
            return '))) ... ((('
    
    if __name__ == '__main__':
        b = Bat()
        print(b.say('hello'))
        print(b.fly)
    
    
    # from "filename-without-extension" import "function-or-class"
    from human import Human
    from bat import Bat
    
    # Batman inherits from both Human and Bat
    class Batman(Human, Bat):
    
        # Batman has its own value for the species class attribute
        species = 'Superhero'
    
        def __init__(self, *args, **kwargs):
            # Typically to inherit attributes you have to call super:
            #super(Batman, self).__init__(*args, **kwargs)      
            # However we are dealing with multiple inheritance here, and super()
            # only works with the next base class in the MRO list.
            # So instead we explicitly call __init__ for all ancestors.
            # The use of *args and **kwargs allows for a clean way to pass arguments,
            # with each parent "peeling a layer of the onion".
            Human.__init__(self, 'anonymous', *args, **kwargs)
            Bat.__init__(self, *args, can_fly=False, **kwargs)
            # override the value for the name attribute
            self.name = 'Sad Affleck'
    
        def sing(self):
            return 'nan nan nan nan nan batman!'
    
    
    if __name__ == '__main__':
        sup = Batman()
    
        # Instance type checks
        if isinstance(sup, Human):
            print('I am human')
        if isinstance(sup, Bat):
            print('I am bat')
        if type(sup) is Batman:
            print('I am Batman')
    
        # Get the Method Resolution search Order used by both getattr() and super().
        # This attribute is dynamic and can be updated
        print(Batman.__mro__)       # => (<class '__main__.Batman'>, <class 'human.Human'>, <class 'bat.Bat'>, <class 'object'>)
    
        # Calls parent method but uses its own class attribute
        print(sup.get_species())    # => Superhero
    
        # Calls overloaded method
        print(sup.sing())           # => nan nan nan nan nan batman!
    
        # Calls method from Human, because inheritance order matters
        sup.say('I agree')          # => Sad Affleck: I agree
    
        # Call method that exists only in 2nd ancestor
        print(sup.sonar())          # => ))) ... (((
    
        # Inherited class attribute
        sup.age = 100
        print(sup.age)
    
        # Inherited attribute from 2nd ancestor whose default value was overridden.
        print('Can I fly? ' + str(sup.fly))
    
    
    
    ####################################################
    ## 7. Advanced
    ####################################################
    
    # Generators help you make lazy code.
    def double_numbers(iterable):
        for i in iterable:
            yield i + i
    
    # Generators are memory-efficient because they only load the data needed to
    # process the next value in the iterable. This allows them to perform
    # operations on otherwise prohibitively large value ranges.
    # NOTE: `range` replaces `xrange` in Python 3.
    for i in double_numbers(range(1, 900000000)):  # `range` is a generator.
        print(i)
        if i >= 30:
            break
    
    # Just as you can create a list comprehension, you can create generator
    # comprehensions as well.
    values = (-x for x in [1,2,3,4,5])
    for x in values:
        print(x)  # prints -1 -2 -3 -4 -5 to console/terminal
    
    # You can also cast a generator comprehension directly to a list.
    values = (-x for x in [1,2,3,4,5])
    gen_to_list = list(values)
    print(gen_to_list)  # => [-1, -2, -3, -4, -5]
    
    
    # Decorators
    # In this example `beg` wraps `say`. If say_please is True then it
    # will change the returned message.
    from functools import wraps
    
    
    def beg(target_function):
        @wraps(target_function)
        def wrapper(*args, **kwargs):
            msg, say_please = target_function(*args, **kwargs)
            if say_please:
                return "{} {}".format(msg, "Please! I am poor :(")
            return msg
    
        return wrapper
    
    
    @beg
    def say(say_please=False):
        msg = "Can you buy me a beer?"
        return msg, say_please
    
    
    print(say())                 # Can you buy me a beer?
    print(say(say_please=True))  # Can you buy me a beer? Please! I am poor :(

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  • 原文地址:https://www.cnblogs.com/ChangingFond/p/7491465.html
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