SampleAppDelegate
HelloController init
ToggleView init
UIImageView init
self addSubview
UIImageView release
ToggleView release
其它对象释放
关于淡入淡出的事件触发放在ToggleView的touchesBegan事件,实现的是对ToggleView本身的动画,从而达到对子视图UIImageView的淡出淡入的效果的控制,而UIImageView视图作为子视图不允许发生触摸交换(imgView.userInteractionEnabled = NO;),仅控制自身的显示情况
现在学习下UIView的新方法,下面是淡入淡出效果实现;
// perform the fade out or fade in
CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:nil context:context];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:1.0];
[[self viewWithTag:IMAGE_VIEW_TAG] setAlpha:(float)isVisible];//注意,这个对当前子视图设置显示属性
[UIView commitAnimations];
UIView类
类方法:(动画部分)
beginAnimations:context:
+ (void)beginAnimations:(NSString *)animationID context:(void *)context
Marks the beginning of a begin/commit animation block.
setAnimationCurve:
+ (void)setAnimationCurve:(UIViewAnimationCurve)curve
Sets the curve to use when animating property changes within an animation block.
setAnimationDuration:
+ (void)setAnimationDuration:(NSTimeInterval)duration
Sets the duration (measured in seconds) of the animations in an animation block.
commitAnimations
+ (void)commitAnimations
Marks the end of a begin/commit animation block and schedules the animations for execution.
Constants/常量
UIViewAnimationCurveEaseInOut
An option for specifying an ease-in ease-out timing curve for the animation. An ease-in ease-out curve causes the animation to begin slowly, accelerate through the middle of its duration, and then slow again before completing. This is the default curve for most animations.
UIViewAnimationCurveEaseIn
An option for specifying an ease-in timing curve for the animation. An ease-in curve causes the animation to begin slowly, and then speed up as it progresses.
UIViewAnimationCurveEaseOut
An option for specifying an ease-out timing curve for the animation. An ease-out curve causes the animation to begin quickly, and then slow down as it finishes.
UIViewAnimationCurveLinear
An option for specifying a linear timing curve for the animation. A linear animation curve causes an animation to occur evenly over its duration.