pointInTriangle:function(x0, y0, x1, y1, x2, y2, x3, y3) { var divisor = (y2 - y3)*(x1 - x3) + (x3 - x2)*(y1 - y3); var a = ((y2 - y3)*(x0 - x3) + (x3 - x2)*(y0 - y3)) / divisor; var b = ((y3 - y1)*(x0 - x3) + (x1 - x3)*(y0 - y3)) / divisor; var c = 1 - a - b; return a >= 0 && a <= 1 && b >= 0 && b <= 1 && c >= 0 && c <= 1; },
检测(x0,y0)点,是否包含在由(x1,y1),(x2,y2),(x3,y3)组成的三角形的内部,位于三角形的三个边线上也算。