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  • Android 自定义View修炼-自定义View-带百分比进度的圆形进度条(采用自定义属性)

    很多的时候,系统自带的View满足不了我们功能的需求,那么我们就需要自己来自定义一个能满足我们需求的View,自定义View我们需要先继承View,添加类的构造方法,重写父类View的一些方法,例如onDraw,为了我们自定义的View在一个项目中能够重用,有时候我们需要自定义其属性,举个很简单的例子,我在项目中的多个界面使用我自定义的View,每个界面该自定义View的颜色都不相同,这时候如果没有自定义属性,那我们是不是需要构建不同颜色的View出来呢,这样子我们的代码就会显得很沉厄,所以这时候我们就需要自定义其属性来满足我们不同的需求,自定义属性呢,我们需要在values下建立attrs.xml文件,在其中定义我们需要定义的属性,然后在自定义View中也要做相对应的修改,下面还是用一个实际例来看看自定义View和自定义属性的使用。

    首先看看圆环进度条的效果吧:

                   

    从上面的效果图可以看出,我们可以自定义圆环的颜色,圆环进度的颜色,内圆的颜色,是否显示进度的百分比,进度百分比的颜色,以及进度是实心还是空心等等,这样一来是不是可以完全自定义,很方便呢?下面咱们就来看看如何实现。

    1.创建自定义属性文件:在values下面创建attrs.xml属性文件:

    <?xml version="1.0" encoding="utf-8"?>
    <resources>
        <declare-styleable name="XCRoundProgressBar">  
            <attr name="roundColor" format="color"/>
            <attr name="roundProgressColor" format="color"/>
            <attr name="roundWidth" format="dimension"></attr>
            <attr name="innerRoundColor" format="color" /> 
            <attr name="textColor" format="color" />  
            <attr name="textSize" format="dimension" /> 
            <attr name="max" format="integer"></attr> 
            <attr name="textIsDisplayable" format="boolean"></attr>
            <attr name="style">
                <enum name="STROKE" value="0"></enum>
                <enum name="FILL" value="1"></enum>
            </attr>
        </declare-styleable>
        
    </resources>

    2. 实现自定义View类:

    package com.xc.xcskin.view;
    
    import com.xc.xcskin.R;
    import com.xc.xcskin.R.styleable;
    
    import android.R.integer;
    import android.content.Context;
    import android.content.res.TypedArray;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.RectF;
    import android.graphics.Typeface;
    import android.util.AttributeSet;
    import android.view.View;
    
    /**
     * 带进度百分比显示的进度条,线程安全的View,可直接在线程中更新进度
     * @author caizhiming
     *
     */
    public class XCRoundProgressBar extends View{
    
        
        
        private Paint paint;//画笔对象的引用
        private int roundColor;//圆环的颜色
        private int roundProgressColor;//圆环进度的颜色
        private int innerRoundColor;//圆环内部圆颜色
        private float roundWidth;//圆环的宽度
        private int textColor;//中间进度百分比字符串的颜色
        private float textSize ;//中间进度百分比字符串的字体
        private int max;//最大进度
        private int progress;//当前进度
        private boolean isDisplayText;//是否显示中间百分比进度字符串
        private int style;//进度条的风格:空心圆环或者实心圆环
        private static final int STROKE = 0;//空心
        private static final int FILL = 1;//实心
        
        public XCRoundProgressBar(Context context){
            this(context, null);
        }
        public XCRoundProgressBar(Context context,AttributeSet attrs){
            this(context,attrs,0);
        }
        public XCRoundProgressBar(Context context, AttributeSet attrs,
                int defStyleAttr) {
            super(context, attrs, defStyleAttr);
            // TODO Auto-generated constructor stub
            
            paint  =  new Paint();
            //从attrs.xml中获取自定义属性和默认值
            TypedArray typedArray  = context.obtainStyledAttributes(attrs, R.styleable.XCRoundProgressBar);
            roundColor = typedArray.getColor(R.styleable.XCRoundProgressBar_roundColor, Color.GREEN);
            roundProgressColor = typedArray.getColor(R.styleable.XCRoundProgressBar_roundProgressColor, Color.RED);
            innerRoundColor = typedArray.getColor(R.styleable.XCRoundProgressBar_innerRoundColor, Color.GRAY);
            roundWidth = typedArray.getDimension(R.styleable.XCRoundProgressBar_roundWidth, 5);
            textColor  =typedArray.getColor(R.styleable.XCRoundProgressBar_textColor, Color.RED);
            textSize = typedArray.getDimension(R.styleable.XCRoundProgressBar_textSize, 15);
            max = typedArray.getInteger(R.styleable.XCRoundProgressBar_max, 100);
            style = typedArray.getInt(R.styleable.XCRoundProgressBar_style, STROKE);
            isDisplayText  =typedArray.getBoolean(R.styleable.XCRoundProgressBar_textIsDisplayable, true);
            typedArray.recycle();
            
        }
        @Override
        protected void onDraw(Canvas canvas) {
            // TODO Auto-generated method stub
            super.onDraw(canvas);
            
            //画最外层大圆环
            int centerX = getWidth()/2;//获取中心点X坐标
            int certerY = getHeight()/2;//获取中心点Y坐标
            int radius =(int)(centerX - roundWidth/2);//圆环的半径
            paint.setColor(roundColor);
            paint.setStyle(Paint.Style.STROKE);//设置空心
            paint.setStrokeWidth(roundWidth);//设置圆环宽度
            paint.setAntiAlias(true);//消除锯齿
            canvas.drawCircle(centerX,certerY, radius, paint);//绘制圆环
            
            //绘制圆环内部圆
            paint.setColor(innerRoundColor);
            paint.setStyle(Paint.Style.FILL);
            paint.setAntiAlias(true);
            canvas.drawCircle(centerX, certerY, radius-roundWidth/2, paint);
            
            
            
            //画进度
            paint.setStrokeWidth(roundWidth);//设置圆环宽度
            paint.setColor(roundProgressColor);//设置进度颜色
            RectF oval = new RectF(centerX - radius, centerX - radius, centerX 
                    + radius, centerX + radius);  //用于定义的圆弧的形状和大小的界限 
            switch (style) {
            case STROKE: {
                paint.setStyle(Paint.Style.STROKE);
                canvas.drawArc(oval, 0, 360 * progress / max, false, paint); // 根据进度画圆弧
                break;
            }
            case FILL: {
                paint.setStyle(Paint.Style.FILL);
                if (progress != 0)
                    canvas.drawArc(oval, 0, 360 * progress / max, true, paint); // 根据进度画圆弧
                break;
            }
            }
            //画中间进度百分比字符串
            paint.setStrokeWidth(0);
            paint.setColor(textColor);
            paint.setTextSize(textSize);
            paint.setTypeface(Typeface.DEFAULT_BOLD);
            int percent = (int)(((float)progress / (float)max) * 100);//计算百分比 
            float textWidth = paint.measureText(percent +"%");//测量字体宽度,需要居中显示
            
            if(isDisplayText && style == STROKE && percent != 0){
                canvas.drawText(percent+"%", centerX-textWidth/2, centerX + textSize/2, paint);
            }
            
            
        }
        public Paint getPaint() {
            return paint;
        }
        public void setPaint(Paint paint) {
            this.paint = paint;
        }
        public int getRoundColor() {
            return roundColor;
        }
        public void setRoundColor(int roundColor) {
            this.roundColor = roundColor;
        }
        public int getRoundProgressColor() {
            return roundProgressColor;
        }
        public void setRoundProgressColor(int roundProgressColor) {
            this.roundProgressColor = roundProgressColor;
        }
        public float getRoundWidth() {
            return roundWidth;
        }
        public void setRoundWidth(float roundWidth) {
            this.roundWidth = roundWidth;
        }
        public int getTextColor() {
            return textColor;
        }
        public void setTextColor(int textColor) {
            this.textColor = textColor;
        }
        public float getTextSize() {
            return textSize;
        }
        public void setTextSize(float textSize) {
            this.textSize = textSize;
        }
        public synchronized int getMax() {
            return max;
        }
        public synchronized void setMax(int max) {
            if(max < 0){
                throw new IllegalArgumentException("max must more than 0");
            }
            this.max = max;
        }
        public synchronized int getProgress() {
            return progress;
        }
        /**
         * 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
         * 刷新界面调用postInvalidate()能在非UI线程刷新
         * @author caizhiming
         */ 
        public synchronized void setProgress(int progress) {
            if(progress < 0){
                throw new IllegalArgumentException("progress must more than 0");
            }
            if(progress > max){
                this.progress = progress;
            }
            if(progress <= max){
                this.progress = progress;
                postInvalidate();
            }
        }
        public boolean isDisplayText() {
            return isDisplayText;
        }
        public void setDisplayText(boolean isDisplayText) {
            this.isDisplayText = isDisplayText;
        }
        public int getStyle() {
            return style;
        }
        public void setStyle(int style) {
            this.style = style;
        }
    
        
    }
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  • 原文地址:https://www.cnblogs.com/JczmDeveloper/p/3844436.html
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