并发之父
生平不识Doug Lea,学懂并发也枉然
ReentrantLock
ReentrantLock是一种基于AQS框架的应用实现,是JDK中的一种线程并发访问的同步手段,它的功能类似于synchronized是一种互斥锁,可以保证线程安全。而且它具有比synchronized更多的特性,比如它支持手动加锁与解锁,支持加锁的公平性。
1 使用ReentrantLock进行同步 2 ReentrantLock lock = new ReentrantLock(false);//false为非公平锁,true为公平锁 3 lock.lock() //加锁 4 lock.unlock() //解锁
AQS具备特性
* 阻塞等待队列
* 共享/独占
* 公平/非公平
* 可重入
* 允许中断
* 一般通过定义内部类Sync继承AQS
* 将同步器所有调用都映射到Sync对应的方法
* state表示资源的可用状态
* Exclusive-独占,只有一个线程能执行,如ReentrantLock
* Share-共享,多个线程可以同时执行,如Semaphore/CountDownLatch
* 同步等待队列
* 条件等待队列
* isHeldExclusively():该线程是否正在独占资源。只有用到condition才需要去实现它。
* tryAcquire(int):独占方式。尝试获取资源,成功则返回true,失败则返回false。
* tryRelease(int):独占方式。尝试释放资源,成功则返回true,失败则返回false。
* tryAcquireShared(int):共享方式。尝试获取资源。负数表示失败;0表示成功,但没有剩余可用资源;正数表示成功,且有剩余资源。
* tryReleaseShared(int):共享方式。尝试释放资源,如果释放后允许唤醒后续等待结点返回true,否则返回false。
同步等待队列
AQS当中的同步等待队列也称CLH队列,CLH队列是Craig、Landin、Hagersten三人发明的一种基于双向链表数据结构的队列,是FIFO先入先出线程等待队列,Java中的CLH队列是原CLH队列的一个变种,线程由原自旋机制改为阻塞机制。
条件等待队列
Condition是一个多线程间协调通信的工具类,使得某个,或者某些线程一起等待某个条件(Condition),只有当该条件具备时,这些等待线程才会被唤醒,从而重新争夺锁
AQS源码分析
1 public abstract class AbstractQueuedSynchronizer 2 extends AbstractOwnableSynchronizer 3 implements java.io.Serializable { 4 private static final long serialVersionUID = 7373984972572414691L; 5 6 /** 7 * Creates a new {@code AbstractQueuedSynchronizer} instance 8 * with initial synchronization state of zero. 9 */ 10 protected AbstractQueuedSynchronizer() { } 11 12 /** 13 * Wait queue node class. 14 * 15 * 不管是条件队列,还是CLH等待队列 16 * 都是基于Node类 17 * 18 * AQS当中的同步等待队列也称CLH队列,CLH队列是Craig、Landin、Hagersten三人 19 * 发明的一种基于双向链表数据结构的队列,是FIFO先入先出线程等待队列,Java中的 20 * CLH队列是原CLH队列的一个变种,线程由原自旋机制改为阻塞机制。 21 */ 22 static final class Node { 23 /** 24 * 标记节点未共享模式 25 * */ 26 static final Node SHARED = new Node(); 27 /** 28 * 标记节点为独占模式 29 */ 30 static final Node EXCLUSIVE = null; 31 32 /** 33 * 在同步队列中等待的线程等待超时或者被中断,需要从同步队列中取消等待 34 * */ 35 static final int CANCELLED = 1; 36 /** 37 * 后继节点的线程处于等待状态,而当前的节点如果释放了同步状态或者被取消, 38 * 将会通知后继节点,使后继节点的线程得以运行。 39 */ 40 static final int SIGNAL = -1; 41 /** 42 * 节点在等待队列中,节点的线程等待在Condition上,当其他线程对Condition调用了signal()方法后, 43 * 该节点会从等待队列中转移到同步队列中,加入到同步状态的获取中 44 */ 45 static final int CONDITION = -2; 46 /** 47 * 表示下一次共享式同步状态获取将会被无条件地传播下去 48 */ 49 static final int PROPAGATE = -3; 50 51 /** 52 * 标记当前节点的信号量状态 (1,0,-1,-2,-3)5种状态 53 * 使用CAS更改状态,volatile保证线程可见性,高并发场景下, 54 * 即被一个线程修改后,状态会立马让其他线程可见。 55 */ 56 volatile int waitStatus; 57 58 /** 59 * 前驱节点,当前节点加入到同步队列中被设置 60 */ 61 volatile Node prev; 62 63 /** 64 * 后继节点 65 */ 66 volatile Node next; 67 68 /** 69 * 节点同步状态的线程 70 */ 71 volatile Thread thread; 72 73 /** 74 * 等待队列中的后继节点,如果当前节点是共享的,那么这个字段是一个SHARED常量, 75 * 也就是说节点类型(独占和共享)和等待队列中的后继节点共用同一个字段。 76 */ 77 Node nextWaiter; 78 79 /** 80 * Returns true if node is waiting in shared mode. 81 */ 82 final boolean isShared() { 83 return nextWaiter == SHARED; 84 } 85 86 /** 87 * 返回前驱节点 88 */ 89 final Node predecessor() throws NullPointerException { 90 Node p = prev; 91 if (p == null) 92 throw new NullPointerException(); 93 else 94 return p; 95 } 96 //空节点,用于标记共享模式 97 Node() { // Used to establish initial head or SHARED marker 98 } 99 //用于同步队列CLH 100 Node(Thread thread, Node mode) { // Used by addWaiter 101 this.nextWaiter = mode; 102 this.thread = thread; 103 } 104 //用于条件队列 105 Node(Thread thread, int waitStatus) { // Used by Condition 106 this.waitStatus = waitStatus; 107 this.thread = thread; 108 } 109 } 110 111 /** 112 * 指向同步等待队列的头节点 113 */ 114 private transient volatile Node head; 115 116 /** 117 * 指向同步等待队列的尾节点 118 */ 119 private transient volatile Node tail; 120 121 /** 122 * 同步资源状态 123 */ 124 private volatile int state; 125 126 /** 127 * 128 * @return current state value 129 */ 130 protected final int getState() { 131 return state; 132 } 133 134 protected final void setState(int newState) { 135 state = newState; 136 } 137 138 /** 139 * Atomically sets synchronization state to the given updated 140 * value if the current state value equals the expected value. 141 * This operation has memory semantics of a {@code volatile} read 142 * and write. 143 * 144 * @param expect the expected value 145 * @param update the new value 146 * @return {@code true} if successful. False return indicates that the actual 147 * value was not equal to the expected value. 148 */ 149 protected final boolean compareAndSetState(int expect, int update) { 150 // See below for intrinsics setup to support this 151 return unsafe.compareAndSwapInt(this, stateOffset, expect, update); 152 } 153 154 // Queuing utilities 155 156 /** 157 * The number of nanoseconds for which it is faster to spin 158 * rather than to use timed park. A rough estimate suffices 159 * to improve responsiveness with very short timeouts. 160 */ 161 static final long spinForTimeoutThreshold = 1000L; 162 163 /** 164 * 节点加入CLH同步队列 165 */ 166 private Node enq(final Node node) { 167 for (;;) { 168 Node t = tail; 169 if (t == null) { // Must initialize 170 //队列为空需要初始化,创建空的头节点 171 if (compareAndSetHead(new Node())) 172 tail = head; 173 } else { 174 node.prev = t; 175 //set尾部节点 176 if (compareAndSetTail(t, node)) {//当前节点置为尾部 177 t.next = node; //前驱节点的next指针指向当前节点 178 return t; 179 } 180 } 181 } 182 } 183 184 /** 185 * Creates and enqueues node for current thread and given mode. 186 * 187 * @param mode Node.EXCLUSIVE for exclusive, Node.SHARED for shared 188 * @return the new node 189 */ 190 private Node addWaiter(Node mode) { 191 // 1. 将当前线程构建成Node类型 192 Node node = new Node(Thread.currentThread(), mode); 193 // Try the fast path of enq; backup to full enq on failure 194 Node pred = tail; 195 // 2. 1当前尾节点是否为null? 196 if (pred != null) { 197 // 2.2 将当前节点尾插入的方式 198 node.prev = pred; 199 // 2.3 CAS将节点插入同步队列的尾部 200 if (compareAndSetTail(pred, node)) { 201 pred.next = node; 202 return node; 203 } 204 } 205 enq(node); 206 return node; 207 } 208 209 /** 210 * Sets head of queue to be node, thus dequeuing. Called only by 211 * acquire methods. Also nulls out unused fields for sake of GC 212 * and to suppress unnecessary signals and traversals. 213 * 214 * @param node the node 215 */ 216 private void setHead(Node node) { 217 head = node; 218 node.thread = null; 219 node.prev = null; 220 } 221 222 /** 223 * 224 */ 225 private void unparkSuccessor(Node node) { 226 //获取wait状态 227 int ws = node.waitStatus; 228 if (ws < 0) 229 compareAndSetWaitStatus(node, ws, 0);// 将等待状态waitStatus设置为初始值0 230 231 /** 232 * 若后继结点为空,或状态为CANCEL(已失效),则从后尾部往前遍历找到最前的一个处于正常阻塞状态的结点 233 * 进行唤醒 234 */ 235 Node s = node.next; //head.next = Node1 ,thread = T3 236 if (s == null || s.waitStatus > 0) { 237 s = null; 238 for (Node t = tail; t != null && t != node; t = t.prev) 239 if (t.waitStatus <= 0) 240 s = t; 241 } 242 if (s != null) 243 LockSupport.unpark(s.thread);//唤醒线程,T3唤醒 244 } 245 246 /** 247 * 把当前结点设置为SIGNAL或者PROPAGATE 248 * 唤醒head.next(B节点),B节点唤醒后可以竞争锁,成功后head->B,然后又会唤醒B.next,一直重复直到共享节点都唤醒 249 * head节点状态为SIGNAL,重置head.waitStatus->0,唤醒head节点线程,唤醒后线程去竞争共享锁 250 * head节点状态为0,将head.waitStatus->Node.PROPAGATE传播状态,表示需要将状态向后继节点传播 251 */ 252 private void doReleaseShared() { 253 for (;;) { 254 Node h = head; 255 if (h != null && h != tail) { 256 int ws = h.waitStatus; 257 if (ws == Node.SIGNAL) {//head是SIGNAL状态 258 /* head状态是SIGNAL,重置head节点waitStatus为0,E这里不直接设为Node.PROPAGAT, 259 * 是因为unparkSuccessor(h)中,如果ws < 0会设置为0,所以ws先设置为0,再设置为PROPAGATE 260 * 这里需要控制并发,因为入口有setHeadAndPropagate跟release两个,避免两次unpark 261 */ 262 if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0)) 263 continue; //设置失败,重新循环 264 /* head状态为SIGNAL,且成功设置为0之后,唤醒head.next节点线程 265 * 此时head、head.next的线程都唤醒了,head.next会去竞争锁,成功后head会指向获取锁的节点, 266 * 也就是head发生了变化。看最底下一行代码可知,head发生变化后会重新循环,继续唤醒head的下一个节点 267 */ 268 unparkSuccessor(h); 269 /* 270 * 如果本身头节点的waitStatus是出于重置状态(waitStatus==0)的,将其设置为“传播”状态。 271 * 意味着需要将状态向后一个节点传播 272 */ 273 } 274 else if (ws == 0 && 275 !compareAndSetWaitStatus(h, 0, Node.PROPAGATE)) 276 continue; // loop on failed CAS 277 } 278 if (h == head) //如果head变了,重新循环 279 break; 280 } 281 } 282 283 /** 284 * 把node节点设置成head节点,且Node.waitStatus->Node.PROPAGATE 285 */ 286 private void setHeadAndPropagate(Node node, int propagate) { 287 Node h = head; //h用来保存旧的head节点 288 setHead(node);//head引用指向node节点 289 /* 这里意思有两种情况是需要执行唤醒操作 290 * 1.propagate > 0 表示调用方指明了后继节点需要被唤醒 291 * 2.头节点后面的节点需要被唤醒(waitStatus<0),不论是老的头结点还是新的头结点 292 */ 293 if (propagate > 0 || h == null || h.waitStatus < 0 || 294 (h = head) == null || h.waitStatus < 0) { 295 Node s = node.next; 296 if (s == null || s.isShared())//node是最后一个节点或者 node的后继节点是共享节点 297 /* 如果head节点状态为SIGNAL,唤醒head节点线程,重置head.waitStatus->0 298 * head节点状态为0(第一次添加时是0),设置head.waitStatus->Node.PROPAGATE表示状态需要向后继节点传播 299 */ 300 doReleaseShared(); 301 } 302 } 303 304 // Utilities for various versions of acquire 305 306 /** 307 * 终结掉正在尝试去获取锁的节点 308 * @param node the node 309 */ 310 private void cancelAcquire(Node node) { 311 // Ignore if node doesn't exist 312 if (node == null) 313 return; 314 315 node.thread = null; 316 317 // 剔除掉一件被cancel掉的节点 318 Node pred = node.prev; 319 while (pred.waitStatus > 0) 320 node.prev = pred = pred.prev; 321 322 // predNext is the apparent node to unsplice. CASes below will 323 // fail if not, in which case, we lost race vs another cancel 324 // or signal, so no further action is necessary. 325 Node predNext = pred.next; 326 327 // Can use unconditional write instead of CAS here. 328 // After this atomic step, other Nodes can skip past us. 329 // Before, we are free of interference from other threads. 330 node.waitStatus = Node.CANCELLED; 331 332 // If we are the tail, remove ourselves. 333 if (node == tail && compareAndSetTail(node, pred)) { 334 compareAndSetNext(pred, predNext, null); 335 } else { 336 // If successor needs signal, try to set pred's next-link 337 // so it will get one. Otherwise wake it up to propagate. 338 int ws; 339 if (pred != head && 340 ((ws = pred.waitStatus) == Node.SIGNAL || 341 (ws <= 0 && compareAndSetWaitStatus(pred, ws, Node.SIGNAL))) && 342 pred.thread != null) { 343 Node next = node.next; 344 if (next != null && next.waitStatus <= 0) 345 compareAndSetNext(pred, predNext, next); 346 } else { 347 unparkSuccessor(node); 348 } 349 350 node.next = node; // help GC 351 } 352 } 353 354 /** 355 * 356 */ 357 private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) { 358 int ws = pred.waitStatus; 359 if (ws == Node.SIGNAL) 360 /* 361 * 若前驱结点的状态是SIGNAL,意味着当前结点可以被安全地park 362 */ 363 return true; 364 if (ws > 0) { 365 /* 366 * 前驱节点状态如果被取消状态,将被移除出队列 367 */ 368 do { 369 node.prev = pred = pred.prev; 370 } while (pred.waitStatus > 0); 371 pred.next = node; 372 } else { 373 /* 374 * 当前驱节点waitStatus为 0 or PROPAGATE状态时 375 * 将其设置为SIGNAL状态,然后当前结点才可以可以被安全地park 376 */ 377 compareAndSetWaitStatus(pred, ws, Node.SIGNAL); 378 } 379 return false; 380 } 381 382 /** 383 * 中断当前线程 384 */ 385 static void selfInterrupt() { 386 Thread.currentThread().interrupt(); 387 } 388 389 /** 390 * 阻塞当前节点,返回当前Thread的中断状态 391 * LockSupport.park 底层实现逻辑调用系统内核功能 pthread_mutex_lock 阻塞线程 392 */ 393 private final boolean parkAndCheckInterrupt() { 394 LockSupport.park(this);//阻塞 395 return Thread.interrupted(); 396 } 397 398 /** 399 * 已经在队列当中的Thread节点,准备阻塞等待获取锁 400 */ 401 final boolean acquireQueued(final Node node, int arg) { 402 boolean failed = true; 403 try { 404 boolean interrupted = false; 405 for (;;) {//死循环 406 final Node p = node.predecessor();//找到当前结点的前驱结点 407 if (p == head && tryAcquire(arg)) {//如果前驱结点是头结点,才tryAcquire,其他结点是没有机会tryAcquire的。 408 setHead(node);//获取同步状态成功,将当前结点设置为头结点。 409 p.next = null; // help GC 410 failed = false; 411 return interrupted; 412 } 413 /** 414 * 如果前驱节点不是Head,通过shouldParkAfterFailedAcquire判断是否应该阻塞 415 * 前驱节点信号量为-1,当前线程可以安全被parkAndCheckInterrupt用来阻塞线程 416 */ 417 if (shouldParkAfterFailedAcquire(p, node) && 418 parkAndCheckInterrupt()) 419 interrupted = true; 420 } 421 } finally { 422 if (failed) 423 cancelAcquire(node); 424 } 425 } 426 427 /** 428 * 与acquireQueued逻辑相似,唯一区别节点还不在队列当中需要先进行入队操作 429 */ 430 private void doAcquireInterruptibly(int arg) 431 throws InterruptedException { 432 final Node node = addWaiter(Node.EXCLUSIVE);//以独占模式放入队列尾部 433 boolean failed = true; 434 try { 435 for (;;) { 436 final Node p = node.predecessor(); 437 if (p == head && tryAcquire(arg)) { 438 setHead(node); 439 p.next = null; // help GC 440 failed = false; 441 return; 442 } 443 if (shouldParkAfterFailedAcquire(p, node) && 444 parkAndCheckInterrupt()) 445 throw new InterruptedException(); 446 } 447 } finally { 448 if (failed) 449 cancelAcquire(node); 450 } 451 } 452 453 /** 454 * 独占模式定时获取 455 */ 456 private boolean doAcquireNanos(int arg, long nanosTimeout) 457 throws InterruptedException { 458 if (nanosTimeout <= 0L) 459 return false; 460 final long deadline = System.nanoTime() + nanosTimeout; 461 final Node node = addWaiter(Node.EXCLUSIVE);//加入队列 462 boolean failed = true; 463 try { 464 for (;;) { 465 final Node p = node.predecessor(); 466 if (p == head && tryAcquire(arg)) { 467 setHead(node); 468 p.next = null; // help GC 469 failed = false; 470 return true; 471 } 472 nanosTimeout = deadline - System.nanoTime(); 473 if (nanosTimeout <= 0L) 474 return false;//超时直接返回获取失败 475 if (shouldParkAfterFailedAcquire(p, node) && 476 nanosTimeout > spinForTimeoutThreshold) 477 //阻塞指定时长,超时则线程自动被唤醒 478 LockSupport.parkNanos(this, nanosTimeout); 479 if (Thread.interrupted())//当前线程中断状态 480 throw new InterruptedException(); 481 } 482 } finally { 483 if (failed) 484 cancelAcquire(node); 485 } 486 } 487 488 /** 489 * 尝试获取共享锁 490 */ 491 private void doAcquireShared(int arg) { 492 final Node node = addWaiter(Node.SHARED);//入队 493 boolean failed = true; 494 try { 495 boolean interrupted = false; 496 for (;;) { 497 final Node p = node.predecessor();//前驱节点 498 if (p == head) { 499 int r = tryAcquireShared(arg); //非公平锁实现,再尝试获取锁 500 //state==0时tryAcquireShared会返回>=0(CountDownLatch中返回的是1)。 501 // state为0说明共享次数已经到了,可以获取锁了 502 if (r >= 0) {//r>0表示state==0,前继节点已经释放锁,锁的状态为可被获取 503 //这一步设置node为head节点设置node.waitStatus->Node.PROPAGATE,然后唤醒node.thread 504 setHeadAndPropagate(node, r); 505 p.next = null; // help GC 506 if (interrupted) 507 selfInterrupt(); 508 failed = false; 509 return; 510 } 511 } 512 //前继节点非head节点,将前继节点状态设置为SIGNAL,通过park挂起node节点的线程 513 if (shouldParkAfterFailedAcquire(p, node) && 514 parkAndCheckInterrupt()) 515 interrupted = true; 516 } 517 } finally { 518 if (failed) 519 cancelAcquire(node); 520 } 521 } 522 523 /** 524 * Acquires in shared interruptible mode. 525 * @param arg the acquire argument 526 */ 527 private void doAcquireSharedInterruptibly(int arg) 528 throws InterruptedException { 529 final Node node = addWaiter(Node.SHARED); 530 boolean failed = true; 531 try { 532 for (;;) { 533 final Node p = node.predecessor(); 534 if (p == head) { 535 int r = tryAcquireShared(arg); 536 if (r >= 0) { 537 setHeadAndPropagate(node, r); 538 p.next = null; // help GC 539 failed = false; 540 return; 541 } 542 } 543 if (shouldParkAfterFailedAcquire(p, node) && 544 parkAndCheckInterrupt()) 545 throw new InterruptedException(); 546 } 547 } finally { 548 if (failed) 549 cancelAcquire(node); 550 } 551 } 552 553 /** 554 * Acquires in shared timed mode. 555 * 556 * @param arg the acquire argument 557 * @param nanosTimeout max wait time 558 * @return {@code true} if acquired 559 */ 560 private boolean doAcquireSharedNanos(int arg, long nanosTimeout) 561 throws InterruptedException { 562 if (nanosTimeout <= 0L) 563 return false; 564 final long deadline = System.nanoTime() + nanosTimeout; 565 final Node node = addWaiter(Node.SHARED); 566 boolean failed = true; 567 try { 568 for (;;) { 569 final Node p = node.predecessor(); 570 if (p == head) { 571 int r = tryAcquireShared(arg); 572 if (r >= 0) { 573 setHeadAndPropagate(node, r); 574 p.next = null; // help GC 575 failed = false; 576 return true; 577 } 578 } 579 nanosTimeout = deadline - System.nanoTime(); 580 if (nanosTimeout <= 0L) 581 return false; 582 if (shouldParkAfterFailedAcquire(p, node) && 583 nanosTimeout > spinForTimeoutThreshold) 584 LockSupport.parkNanos(this, nanosTimeout); 585 if (Thread.interrupted()) 586 throw new InterruptedException(); 587 } 588 } finally { 589 if (failed) 590 cancelAcquire(node); 591 } 592 } 593 594 // Main exported methods 595 596 /** 597 * 尝试获取独占锁,可指定锁的获取数量 598 */ 599 protected boolean tryAcquire(int arg) { 600 throw new UnsupportedOperationException(); 601 } 602 603 /** 604 * 尝试释放独占锁,在子类当中实现 605 */ 606 protected boolean tryRelease(int arg) { 607 throw new UnsupportedOperationException(); 608 } 609 610 /** 611 * 共享式:共享式地获取同步状态。对于独占式同步组件来讲,同一时刻只有一个线程能获取到同步状态, 612 * 其他线程都得去排队等待,其待重写的尝试获取同步状态的方法tryAcquire返回值为boolean,这很容易理解; 613 * 对于共享式同步组件来讲,同一时刻可以有多个线程同时获取到同步状态,这也是“共享”的意义所在。 614 * 本方法待被之类覆盖实现具体逻辑 615 * 1.当返回值大于0时,表示获取同步状态成功,同时还有剩余同步状态可供其他线程获取; 616 * 617 * 2.当返回值等于0时,表示获取同步状态成功,但没有可用同步状态了; 618 619 * 3.当返回值小于0时,表示获取同步状态失败。 620 */ 621 protected int tryAcquireShared(int arg) { 622 throw new UnsupportedOperationException(); 623 } 624 625 /** 626 * 释放共享锁,具体实现在子类当中实现 627 */ 628 protected boolean tryReleaseShared(int arg) { 629 throw new UnsupportedOperationException(); 630 } 631 632 /** 633 * 当前线程是否持有独占锁 634 */ 635 protected boolean isHeldExclusively() { 636 throw new UnsupportedOperationException(); 637 } 638 639 /** 640 * 获取独占锁 641 */ 642 public final void acquire(int arg) { 643 //尝试获取锁 644 if (!tryAcquire(arg) && 645 acquireQueued(addWaiter(Node.EXCLUSIVE), arg))//独占模式 646 selfInterrupt(); 647 } 648 649 /** 650 * 651 */ 652 public final void acquireInterruptibly(int arg) 653 throws InterruptedException { 654 if (Thread.interrupted()) 655 throw new InterruptedException(); 656 if (!tryAcquire(arg)) 657 doAcquireInterruptibly(arg); 658 } 659 660 /** 661 * 获取独占锁,设置最大等待时间 662 */ 663 public final boolean tryAcquireNanos(int arg, long nanosTimeout) 664 throws InterruptedException { 665 if (Thread.interrupted()) 666 throw new InterruptedException(); 667 return tryAcquire(arg) || 668 doAcquireNanos(arg, nanosTimeout); 669 } 670 671 /** 672 * 释放独占模式持有的锁 673 */ 674 public final boolean release(int arg) { 675 if (tryRelease(arg)) {//释放一次锁 676 Node h = head; 677 if (h != null && h.waitStatus != 0) 678 unparkSuccessor(h);//唤醒后继结点 679 return true; 680 } 681 return false; 682 } 683 684 /** 685 * 请求获取共享锁 686 */ 687 public final void acquireShared(int arg) { 688 if (tryAcquireShared(arg) < 0)//返回值小于0,获取同步状态失败,排队去;获取同步状态成功,直接返回去干自己的事儿。 689 doAcquireShared(arg); 690 } 691 692 693 /** 694 * Releases in shared mode. Implemented by unblocking one or more 695 * threads if {@link #tryReleaseShared} returns true. 696 * 697 * @param arg the release argument. This value is conveyed to 698 * {@link #tryReleaseShared} but is otherwise uninterpreted 699 * and can represent anything you like. 700 * @return the value returned from {@link #tryReleaseShared} 701 */ 702 public final boolean releaseShared(int arg) { 703 if (tryReleaseShared(arg)) { 704 doReleaseShared(); 705 return true; 706 } 707 return false; 708 } 709 710 // Queue inspection methods 711 712 public final boolean hasQueuedThreads() { 713 return head != tail; 714 } 715 716 public final boolean hasContended() { 717 return head != null; 718 } 719 720 public final Thread getFirstQueuedThread() { 721 // handle only fast path, else relay 722 return (head == tail) ? null : fullGetFirstQueuedThread(); 723 } 724 725 /** 726 * Version of getFirstQueuedThread called when fastpath fails 727 */ 728 private Thread fullGetFirstQueuedThread() { 729 Node h, s; 730 Thread st; 731 if (((h = head) != null && (s = h.next) != null && 732 s.prev == head && (st = s.thread) != null) || 733 ((h = head) != null && (s = h.next) != null && 734 s.prev == head && (st = s.thread) != null)) 735 return st; 736 737 Node t = tail; 738 Thread firstThread = null; 739 while (t != null && t != head) { 740 Thread tt = t.thread; 741 if (tt != null) 742 firstThread = tt; 743 t = t.prev; 744 } 745 return firstThread; 746 } 747 748 /** 749 * 判断当前线程是否在队列当中 750 */ 751 public final boolean isQueued(Thread thread) { 752 if (thread == null) 753 throw new NullPointerException(); 754 for (Node p = tail; p != null; p = p.prev) 755 if (p.thread == thread) 756 return true; 757 return false; 758 } 759 760 final boolean apparentlyFirstQueuedIsExclusive() { 761 Node h, s; 762 return (h = head) != null && 763 (s = h.next) != null && 764 !s.isShared() && 765 s.thread != null; 766 } 767 768 /** 769 * 判断当前节点是否有前驱节点 770 */ 771 public final boolean hasQueuedPredecessors() { 772 Node t = tail; // Read fields in reverse initialization order 773 Node h = head; 774 Node s; 775 return h != t && 776 ((s = h.next) == null || s.thread != Thread.currentThread()); 777 } 778 779 780 // Instrumentation and monitoring methods 781 782 /** 783 * 同步队列长度 784 */ 785 public final int getQueueLength() { 786 int n = 0; 787 for (Node p = tail; p != null; p = p.prev) { 788 if (p.thread != null) 789 ++n; 790 } 791 return n; 792 } 793 794 /** 795 * 获取队列等待thread集合 796 */ 797 public final Collection<Thread> getQueuedThreads() { 798 ArrayList<Thread> list = new ArrayList<Thread>(); 799 for (Node p = tail; p != null; p = p.prev) { 800 Thread t = p.thread; 801 if (t != null) 802 list.add(t); 803 } 804 return list; 805 } 806 807 /** 808 * 获取独占模式等待thread线程集合 809 */ 810 public final Collection<Thread> getExclusiveQueuedThreads() { 811 ArrayList<Thread> list = new ArrayList<Thread>(); 812 for (Node p = tail; p != null; p = p.prev) { 813 if (!p.isShared()) { 814 Thread t = p.thread; 815 if (t != null) 816 list.add(t); 817 } 818 } 819 return list; 820 } 821 822 /** 823 * 获取共享模式等待thread集合 824 */ 825 public final Collection<Thread> getSharedQueuedThreads() { 826 ArrayList<Thread> list = new ArrayList<Thread>(); 827 for (Node p = tail; p != null; p = p.prev) { 828 if (p.isShared()) { 829 Thread t = p.thread; 830 if (t != null) 831 list.add(t); 832 } 833 } 834 return list; 835 } 836 837 838 // Internal support methods for Conditions 839 840 /** 841 * 判断节点是否在同步队列中 842 */ 843 final boolean isOnSyncQueue(Node node) { 844 //快速判断1:节点状态或者节点没有前置节点 845 //注:同步队列是有头节点的,而条件队列没有 846 if (node.waitStatus == Node.CONDITION || node.prev == null) 847 return false; 848 //快速判断2:next字段只有同步队列才会使用,条件队列中使用的是nextWaiter字段 849 if (node.next != null) // If has successor, it must be on queue 850 return true; 851 //上面如果无法判断则进入复杂判断 852 return findNodeFromTail(node); 853 } 854 855 private boolean findNodeFromTail(Node node) { 856 Node t = tail; 857 for (;;) { 858 if (t == node) 859 return true; 860 if (t == null) 861 return false; 862 t = t.prev; 863 } 864 } 865 866 /** 867 * 将节点从条件队列当中移动到同步队列当中,等待获取锁 868 */ 869 final boolean transferForSignal(Node node) { 870 /* 871 * 修改节点信号量状态为0,失败直接返回false 872 */ 873 if (!compareAndSetWaitStatus(node, Node.CONDITION, 0)) 874 return false; 875 876 /* 877 * 加入同步队列尾部当中,返回前驱节点 878 */ 879 Node p = enq(node); 880 int ws = p.waitStatus; 881 //前驱节点不可用 或者 修改信号量状态失败 882 if (ws > 0 || !compareAndSetWaitStatus(p, ws, Node.SIGNAL)) 883 LockSupport.unpark(node.thread); //唤醒当前节点 884 return true; 885 } 886 887 final boolean transferAfterCancelledWait(Node node) { 888 if (compareAndSetWaitStatus(node, Node.CONDITION, 0)) { 889 enq(node); 890 return true; 891 } 892 /* 893 * If we lost out to a signal(), then we can't proceed 894 * until it finishes its enq(). Cancelling during an 895 * incomplete transfer is both rare and transient, so just 896 * spin. 897 */ 898 while (!isOnSyncQueue(node)) 899 Thread.yield(); 900 return false; 901 } 902 903 /** 904 * 入参就是新创建的节点,即当前节点 905 */ 906 final int fullyRelease(Node node) { 907 boolean failed = true; 908 try { 909 //这里这个取值要注意,获取当前的state并释放,这从另一个角度说明必须是独占锁 910 //可以考虑下这个逻辑放在共享锁下面会发生什么? 911 int savedState = getState(); 912 if (release(savedState)) { 913 failed = false; 914 return savedState; 915 } else { 916 //如果这里释放失败,则抛出异常 917 throw new IllegalMonitorStateException(); 918 } 919 } finally { 920 /** 921 * 如果释放锁失败,则把节点取消,由这里就能看出来上面添加节点的逻辑中 922 * 只需要判断最后一个节点是否被取消就可以了 923 */ 924 if (failed) 925 node.waitStatus = Node.CANCELLED; 926 } 927 } 928 929 // Instrumentation methods for conditions 930 931 public final boolean hasWaiters(ConditionObject condition) { 932 if (!owns(condition)) 933 throw new IllegalArgumentException("Not owner"); 934 return condition.hasWaiters(); 935 } 936 937 /** 938 * 获取条件队列长度 939 */ 940 public final int getWaitQueueLength(ConditionObject condition) { 941 if (!owns(condition)) 942 throw new IllegalArgumentException("Not owner"); 943 return condition.getWaitQueueLength(); 944 } 945 946 /** 947 * 获取条件队列当中所有等待的thread集合 948 */ 949 public final Collection<Thread> getWaitingThreads(ConditionObject condition) { 950 if (!owns(condition)) 951 throw new IllegalArgumentException("Not owner"); 952 return condition.getWaitingThreads(); 953 } 954 955 /** 956 * 条件对象,实现基于条件的具体行为 957 */ 958 public class ConditionObject implements Condition, java.io.Serializable { 959 private static final long serialVersionUID = 1173984872572414699L; 960 /** First node of condition queue. */ 961 private transient Node firstWaiter; 962 /** Last node of condition queue. */ 963 private transient Node lastWaiter; 964 965 /** 966 * Creates a new {@code ConditionObject} instance. 967 */ 968 public ConditionObject() { } 969 970 // Internal methods 971 972 /** 973 * 1.与同步队列不同,条件队列头尾指针是firstWaiter跟lastWaiter 974 * 2.条件队列是在获取锁之后,也就是临界区进行操作,因此很多地方不用考虑并发 975 */ 976 private Node addConditionWaiter() { 977 Node t = lastWaiter; 978 //如果最后一个节点被取消,则删除队列中被取消的节点 979 //至于为啥是最后一个节点后面会分析 980 if (t != null && t.waitStatus != Node.CONDITION) { 981 //删除所有被取消的节点 982 unlinkCancelledWaiters(); 983 t = lastWaiter; 984 } 985 //创建一个类型为CONDITION的节点并加入队列,由于在临界区,所以这里不用并发控制 986 Node node = new Node(Thread.currentThread(), Node.CONDITION); 987 if (t == null) 988 firstWaiter = node; 989 else 990 t.nextWaiter = node; 991 lastWaiter = node; 992 return node; 993 } 994 995 /** 996 * 发信号,通知遍历条件队列当中的节点转移到同步队列当中,准备排队获取锁 997 */ 998 private void doSignal(Node first) { 999 do { 1000 if ( (firstWaiter = first.nextWaiter) == null) 1001 lastWaiter = null; 1002 first.nextWaiter = null; 1003 } while (!transferForSignal(first) && //转移节点 1004 (first = firstWaiter) != null); 1005 } 1006 1007 /** 1008 * 通知所有节点移动到同步队列当中,并将节点从条件队列删除 1009 */ 1010 private void doSignalAll(Node first) { 1011 lastWaiter = firstWaiter = null; 1012 do { 1013 Node next = first.nextWaiter; 1014 first.nextWaiter = null; 1015 transferForSignal(first); 1016 first = next; 1017 } while (first != null); 1018 } 1019 1020 /** 1021 * 删除条件队列当中被取消的节点 1022 */ 1023 private void unlinkCancelledWaiters() { 1024 Node t = firstWaiter; 1025 Node trail = null; 1026 while (t != null) { 1027 Node next = t.nextWaiter; 1028 if (t.waitStatus != Node.CONDITION) { 1029 t.nextWaiter = null; 1030 if (trail == null) 1031 firstWaiter = next; 1032 else 1033 trail.nextWaiter = next; 1034 if (next == null) 1035 lastWaiter = trail; 1036 } 1037 else 1038 trail = t; 1039 t = next; 1040 } 1041 } 1042 1043 // public methods 1044 1045 /** 1046 * 发新号,通知条件队列当中节点到同步队列当中去排队 1047 */ 1048 public final void signal() { 1049 if (!isHeldExclusively())//节点不能已经持有独占锁 1050 throw new IllegalMonitorStateException(); 1051 Node first = firstWaiter; 1052 if (first != null) 1053 /** 1054 * 发信号通知条件队列的节点准备到同步队列当中去排队 1055 */ 1056 doSignal(first); 1057 } 1058 1059 /** 1060 * 唤醒所有条件队列的节点转移到同步队列当中 1061 */ 1062 public final void signalAll() { 1063 if (!isHeldExclusively()) 1064 throw new IllegalMonitorStateException(); 1065 Node first = firstWaiter; 1066 if (first != null) 1067 doSignalAll(first); 1068 } 1069 1070 /** 1071 * Implements uninterruptible condition wait. 1072 * <ol> 1073 * <li> Save lock state returned by {@link #getState}. 1074 * <li> Invoke {@link #release} with saved state as argument, 1075 * throwing IllegalMonitorStateException if it fails. 1076 * <li> Block until signalled. 1077 * <li> Reacquire by invoking specialized version of 1078 * {@link #acquire} with saved state as argument. 1079 * </ol> 1080 */ 1081 public final void awaitUninterruptibly() { 1082 Node node = addConditionWaiter(); 1083 int savedState = fullyRelease(node); 1084 boolean interrupted = false; 1085 while (!isOnSyncQueue(node)) { 1086 LockSupport.park(this); 1087 if (Thread.interrupted()) 1088 interrupted = true; 1089 } 1090 if (acquireQueued(node, savedState) || interrupted) 1091 selfInterrupt(); 1092 } 1093 1094 /** 该模式表示在退出等待时重新中断 */ 1095 private static final int REINTERRUPT = 1; 1096 /** 异常中断 */ 1097 private static final int THROW_IE = -1; 1098 1099 /** 1100 * 这里的判断逻辑是: 1101 * 1.如果现在不是中断的,即正常被signal唤醒则返回0 1102 * 2.如果节点由中断加入同步队列则返回THROW_IE,由signal加入同步队列则返回REINTERRUPT 1103 */ 1104 private int checkInterruptWhileWaiting(Node node) { 1105 return Thread.interrupted() ? 1106 (transferAfterCancelledWait(node) ? THROW_IE : REINTERRUPT) : 1107 0; 1108 } 1109 1110 /** 1111 * 根据中断时机选择抛出异常或者设置线程中断状态 1112 */ 1113 private void reportInterruptAfterWait(int interruptMode) 1114 throws InterruptedException { 1115 if (interruptMode == THROW_IE) 1116 throw new InterruptedException(); 1117 else if (interruptMode == REINTERRUPT) 1118 selfInterrupt(); 1119 } 1120 1121 /** 1122 * 加入条件队列等待,条件队列入口 1123 */ 1124 public final void await() throws InterruptedException { 1125 1126 //T2进来 1127 //如果当前线程被中断则直接抛出异常 1128 if (Thread.interrupted()) 1129 throw new InterruptedException(); 1130 //把当前节点加入条件队列 1131 Node node = addConditionWaiter(); 1132 //释放掉已经获取的独占锁资源 1133 int savedState = fullyRelease(node);//T2释放锁 1134 int interruptMode = 0; 1135 //如果不在同步队列中则不断挂起 1136 while (!isOnSyncQueue(node)) { 1137 LockSupport.park(this);//T1被阻塞 1138 //这里被唤醒可能是正常的signal操作也可能是中断 1139 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) 1140 break; 1141 } 1142 /** 1143 * 走到这里说明节点已经条件满足被加入到了同步队列中或者中断了 1144 * 这个方法很熟悉吧?就跟独占锁调用同样的获取锁方法,从这里可以看出条件队列只能用于独占锁 1145 * 在处理中断之前首先要做的是从同步队列中成功获取锁资源 1146 */ 1147 if (acquireQueued(node, savedState) && interruptMode != THROW_IE) 1148 interruptMode = REINTERRUPT; 1149 //走到这里说明已经成功获取到了独占锁,接下来就做些收尾工作 1150 //删除条件队列中被取消的节点 1151 if (node.nextWaiter != null) // clean up if cancelled 1152 unlinkCancelledWaiters(); 1153 //根据不同模式处理中断 1154 if (interruptMode != 0) 1155 reportInterruptAfterWait(interruptMode); 1156 } 1157 1158 1159 /** 1160 * Implements timed condition wait. 1161 * <ol> 1162 * <li> If current thread is interrupted, throw InterruptedException. 1163 * <li> Save lock state returned by {@link #getState}. 1164 * <li> Invoke {@link #release} with saved state as argument, 1165 * throwing IllegalMonitorStateException if it fails. 1166 * <li> Block until signalled, interrupted, or timed out. 1167 * <li> Reacquire by invoking specialized version of 1168 * {@link #acquire} with saved state as argument. 1169 * <li> If interrupted while blocked in step 4, throw InterruptedException. 1170 * <li> If timed out while blocked in step 4, return false, else true. 1171 * </ol> 1172 */ 1173 public final boolean await(long time, TimeUnit unit) 1174 throws InterruptedException { 1175 long nanosTimeout = unit.toNanos(time); 1176 if (Thread.interrupted()) 1177 throw new InterruptedException(); 1178 Node node = addConditionWaiter(); 1179 int savedState = fullyRelease(node); 1180 final long deadline = System.nanoTime() + nanosTimeout; 1181 boolean timedout = false; 1182 int interruptMode = 0; 1183 while (!isOnSyncQueue(node)) { 1184 if (nanosTimeout <= 0L) { 1185 timedout = transferAfterCancelledWait(node); 1186 break; 1187 } 1188 if (nanosTimeout >= spinForTimeoutThreshold) 1189 LockSupport.parkNanos(this, nanosTimeout); 1190 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) 1191 break; 1192 nanosTimeout = deadline - System.nanoTime(); 1193 } 1194 if (acquireQueued(node, savedState) && interruptMode != THROW_IE) 1195 interruptMode = REINTERRUPT; 1196 if (node.nextWaiter != null) 1197 unlinkCancelledWaiters(); 1198 if (interruptMode != 0) 1199 reportInterruptAfterWait(interruptMode); 1200 return !timedout; 1201 } 1202 1203 1204 final boolean isOwnedBy(AbstractQueuedSynchronizer sync) { 1205 return sync == AbstractQueuedSynchronizer.this; 1206 } 1207 1208 /** 1209 * Queries whether any threads are waiting on this condition. 1210 * Implements {@link AbstractQueuedSynchronizer#hasWaiters(ConditionObject)}. 1211 * 1212 * @return {@code true} if there are any waiting threads 1213 * @throws IllegalMonitorStateException if {@link #isHeldExclusively} 1214 * returns {@code false} 1215 */ 1216 protected final boolean hasWaiters() { 1217 if (!isHeldExclusively()) 1218 throw new IllegalMonitorStateException(); 1219 for (Node w = firstWaiter; w != null; w = w.nextWaiter) { 1220 if (w.waitStatus == Node.CONDITION) 1221 return true; 1222 } 1223 return false; 1224 } 1225 1226 /** 1227 * Returns an estimate of the number of threads waiting on 1228 * this condition. 1229 * Implements {@link AbstractQueuedSynchronizer#getWaitQueueLength(ConditionObject)}. 1230 * 1231 * @return the estimated number of waiting threads 1232 * @throws IllegalMonitorStateException if {@link #isHeldExclusively} 1233 * returns {@code false} 1234 */ 1235 protected final int getWaitQueueLength() { 1236 if (!isHeldExclusively()) 1237 throw new IllegalMonitorStateException(); 1238 int n = 0; 1239 for (Node w = firstWaiter; w != null; w = w.nextWaiter) { 1240 if (w.waitStatus == Node.CONDITION) 1241 ++n; 1242 } 1243 return n; 1244 } 1245 1246 /** 1247 * 得到同步队列当中所有在等待的Thread集合 1248 */ 1249 protected final Collection<Thread> getWaitingThreads() { 1250 if (!isHeldExclusively()) 1251 throw new IllegalMonitorStateException(); 1252 ArrayList<Thread> list = new ArrayList<Thread>(); 1253 for (Node w = firstWaiter; w != null; w = w.nextWaiter) { 1254 if (w.waitStatus == Node.CONDITION) { 1255 Thread t = w.thread; 1256 if (t != null) 1257 list.add(t); 1258 } 1259 } 1260 return list; 1261 } 1262 } 1263 1264 /** 1265 * Setup to support compareAndSet. We need to natively implement 1266 * this here: For the sake of permitting future enhancements, we 1267 * cannot explicitly subclass AtomicInteger, which would be 1268 * efficient and useful otherwise. So, as the lesser of evils, we 1269 * natively implement using hotspot intrinsics API. And while we 1270 * are at it, we do the same for other CASable fields (which could 1271 * otherwise be done with atomic field updaters). 1272 * unsafe魔法类,直接绕过虚拟机内存管理机制,修改内存 1273 */ 1274 private static final Unsafe unsafe = Unsafe.getUnsafe(); 1275 //偏移量 1276 private static final long stateOffset; 1277 private static final long headOffset; 1278 private static final long tailOffset; 1279 private static final long waitStatusOffset; 1280 private static final long nextOffset; 1281 1282 static { 1283 try { 1284 //状态偏移量 1285 stateOffset = unsafe.objectFieldOffset 1286 (AbstractQueuedSynchronizer.class.getDeclaredField("state")); 1287 //head指针偏移量,head指向CLH队列的头部 1288 headOffset = unsafe.objectFieldOffset 1289 (AbstractQueuedSynchronizer.class.getDeclaredField("head")); 1290 tailOffset = unsafe.objectFieldOffset 1291 (AbstractQueuedSynchronizer.class.getDeclaredField("tail")); 1292 waitStatusOffset = unsafe.objectFieldOffset 1293 (Node.class.getDeclaredField("waitStatus")); 1294 nextOffset = unsafe.objectFieldOffset 1295 (Node.class.getDeclaredField("next")); 1296 1297 } catch (Exception ex) { throw new Error(ex); } 1298 } 1299 1300 /** 1301 * CAS 修改头部节点指向. 并发入队时使用. 1302 */ 1303 private final boolean compareAndSetHead(Node update) { 1304 return unsafe.compareAndSwapObject(this, headOffset, null, update); 1305 } 1306 1307 /** 1308 * CAS 修改尾部节点指向. 并发入队时使用. 1309 */ 1310 private final boolean compareAndSetTail(Node expect, Node update) { 1311 return unsafe.compareAndSwapObject(this, tailOffset, expect, update); 1312 } 1313 1314 /** 1315 * CAS 修改信号量状态. 1316 */ 1317 private static final boolean compareAndSetWaitStatus(Node node, 1318 int expect, 1319 int update) { 1320 return unsafe.compareAndSwapInt(node, waitStatusOffset, 1321 expect, update); 1322 } 1323 1324 /** 1325 * 修改节点的后继指针. 1326 */ 1327 private static final boolean compareAndSetNext(Node node, 1328 Node expect, 1329 Node update) { 1330 return unsafe.compareAndSwapObject(node, nextOffset, expect, update); 1331 } 1332 } 1333 1334 1335 AQS框架具体实现-独占锁实现ReentrantLock 1336 1337 public class ReentrantLock implements Lock, java.io.Serializable { 1338 private static final long serialVersionUID = 7373984872572414699L; 1339 /** 1340 * 内部调用AQS的动作,都基于该成员属性实现 1341 */ 1342 private final Sync sync; 1343 1344 /** 1345 * ReentrantLock锁同步操作的基础类,继承自AQS框架. 1346 * 该类有两个继承类,1、NonfairSync 非公平锁,2、FairSync公平锁 1347 */ 1348 abstract static class Sync extends AbstractQueuedSynchronizer { 1349 private static final long serialVersionUID = -5179523762034025860L; 1350 1351 /** 1352 * 加锁的具体行为由子类实现 1353 */ 1354 abstract void lock(); 1355 1356 /** 1357 * 尝试获取非公平锁 1358 */ 1359 final boolean nonfairTryAcquire(int acquires) { 1360 //acquires = 1 1361 final Thread current = Thread.currentThread(); 1362 int c = getState(); 1363 /** 1364 * 不需要判断同步队列(CLH)中是否有排队等待线程 1365 * 判断state状态是否为0,不为0可以加锁 1366 */ 1367 if (c == 0) { 1368 //unsafe操作,cas修改state状态 1369 if (compareAndSetState(0, acquires)) { 1370 //独占状态锁持有者指向当前线程 1371 setExclusiveOwnerThread(current); 1372 return true; 1373 } 1374 } 1375 /** 1376 * state状态不为0,判断锁持有者是否是当前线程, 1377 * 如果是当前线程持有 则state+1 1378 */ 1379 else if (current == getExclusiveOwnerThread()) { 1380 int nextc = c + acquires; 1381 if (nextc < 0) // overflow 1382 throw new Error("Maximum lock count exceeded"); 1383 setState(nextc); 1384 return true; 1385 } 1386 //加锁失败 1387 return false; 1388 } 1389 1390 /** 1391 * 释放锁 1392 */ 1393 protected final boolean tryRelease(int releases) { 1394 int c = getState() - releases; 1395 if (Thread.currentThread() != getExclusiveOwnerThread()) 1396 throw new IllegalMonitorStateException(); 1397 boolean free = false; 1398 if (c == 0) { 1399 free = true; 1400 setExclusiveOwnerThread(null); 1401 } 1402 setState(c); 1403 return free; 1404 } 1405 1406 /** 1407 * 判断持有独占锁的线程是否是当前线程 1408 */ 1409 protected final boolean isHeldExclusively() { 1410 return getExclusiveOwnerThread() == Thread.currentThread(); 1411 } 1412 1413 //返回条件对象 1414 final ConditionObject newCondition() { 1415 return new ConditionObject(); 1416 } 1417 1418 1419 final Thread getOwner() { 1420 return getState() == 0 ? null : getExclusiveOwnerThread(); 1421 } 1422 1423 final int getHoldCount() { 1424 return isHeldExclusively() ? getState() : 0; 1425 } 1426 1427 final boolean isLocked() { 1428 return getState() != 0; 1429 } 1430 1431 /** 1432 * Reconstitutes the instance from a stream (that is, deserializes it). 1433 */ 1434 private void readObject(java.io.ObjectInputStream s) 1435 throws java.io.IOException, ClassNotFoundException { 1436 s.defaultReadObject(); 1437 setState(0); // reset to unlocked state 1438 } 1439 } 1440 1441 /** 1442 * 非公平锁 1443 */ 1444 static final class NonfairSync extends Sync { 1445 private static final long serialVersionUID = 7316153563782823691L; 1446 /** 1447 * 加锁行为 1448 */ 1449 final void lock() { 1450 /** 1451 * 第一步:直接尝试加锁 1452 * 与公平锁实现的加锁行为一个最大的区别在于,此处不会去判断同步队列(CLH队列)中 1453 * 是否有排队等待加锁的节点,上来直接加锁(判断state是否为0,CAS修改state为1) 1454 * ,并将独占锁持有者 exclusiveOwnerThread 属性指向当前线程 1455 * 如果当前有人占用锁,再尝试去加一次锁 1456 */ 1457 if (compareAndSetState(0, 1)) 1458 setExclusiveOwnerThread(Thread.currentThread()); 1459 else 1460 //AQS定义的方法,加锁 1461 acquire(1); 1462 } 1463 1464 /** 1465 * 父类AbstractQueuedSynchronizer.acquire()中调用本方法 1466 */ 1467 protected final boolean tryAcquire(int acquires) { 1468 return nonfairTryAcquire(acquires); 1469 } 1470 } 1471 1472 /** 1473 * 公平锁 1474 */ 1475 static final class FairSync extends Sync { 1476 private static final long serialVersionUID = -3000897897090466540L; 1477 final void lock() { 1478 acquire(1); 1479 } 1480 /** 1481 * 重写aqs中的方法逻辑 1482 * 尝试加锁,被AQS的acquire()方法调用 1483 */ 1484 protected final boolean tryAcquire(int acquires) { 1485 final Thread current = Thread.currentThread(); 1486 int c = getState(); 1487 if (c == 0) { 1488 /** 1489 * 与非公平锁中的区别,需要先判断队列当中是否有等待的节点 1490 * 如果没有则可以尝试CAS获取锁 1491 */ 1492 if (!hasQueuedPredecessors() && 1493 compareAndSetState(0, acquires)) { 1494 //独占线程指向当前线程 1495 setExclusiveOwnerThread(current); 1496 return true; 1497 } 1498 } 1499 else if (current == getExclusiveOwnerThread()) { 1500 int nextc = c + acquires; 1501 if (nextc < 0) 1502 throw new Error("Maximum lock count exceeded"); 1503 setState(nextc); 1504 return true; 1505 } 1506 return false; 1507 } 1508 } 1509 1510 /** 1511 * 默认构造函数,创建非公平锁对象 1512 */ 1513 public ReentrantLock() { 1514 sync = new NonfairSync(); 1515 } 1516 1517 /** 1518 * 根据要求创建公平锁或非公平锁 1519 */ 1520 public ReentrantLock(boolean fair) { 1521 sync = fair ? new FairSync() : new NonfairSync(); 1522 } 1523 1524 /** 1525 * 加锁 1526 */ 1527 public void lock() { 1528 sync.lock(); 1529 } 1530 1531 /** 1532 * 尝试获去取锁,获取失败被阻塞,线程被中断直接抛出异常 1533 */ 1534 public void lockInterruptibly() throws InterruptedException { 1535 sync.acquireInterruptibly(1); 1536 } 1537 1538 /** 1539 * 尝试加锁 1540 */ 1541 public boolean tryLock() { 1542 return sync.nonfairTryAcquire(1); 1543 } 1544 1545 /** 1546 * 指定等待时间内尝试加锁 1547 */ 1548 public boolean tryLock(long timeout, TimeUnit unit) 1549 throws InterruptedException { 1550 return sync.tryAcquireNanos(1, unit.toNanos(timeout)); 1551 } 1552 1553 /** 1554 * 尝试去释放锁 1555 */ 1556 public void unlock() { 1557 sync.release(1); 1558 } 1559 1560 /** 1561 * 返回条件对象 1562 */ 1563 public Condition newCondition() { 1564 return sync.newCondition(); 1565 } 1566 1567 /** 1568 * 返回当前线程持有的state状态数量 1569 */ 1570 public int getHoldCount() { 1571 return sync.getHoldCount(); 1572 } 1573 1574 /** 1575 * 查询当前线程是否持有锁 1576 */ 1577 public boolean isHeldByCurrentThread() { 1578 return sync.isHeldExclusively(); 1579 } 1580 1581 /** 1582 * 状态表示是否被Thread加锁持有 1583 */ 1584 public boolean isLocked() { 1585 return sync.isLocked(); 1586 } 1587 1588 /** 1589 * 是否公平锁?是返回true 否则返回 false 1590 */ 1591 public final boolean isFair() { 1592 return sync instanceof FairSync; 1593 } 1594 1595 /** 1596 * 获取持有锁的当前线程 1597 */ 1598 protected Thread getOwner() { 1599 return sync.getOwner(); 1600 } 1601 1602 /** 1603 * 判断队列当中是否有在等待获取锁的Thread节点 1604 */ 1605 public final boolean hasQueuedThreads() { 1606 return sync.hasQueuedThreads(); 1607 } 1608 1609 /** 1610 * 当前线程是否在同步队列中等待 1611 */ 1612 public final boolean hasQueuedThread(Thread thread) { 1613 return sync.isQueued(thread); 1614 } 1615 1616 /** 1617 * 获取同步队列长度 1618 */ 1619 public final int getQueueLength() { 1620 return sync.getQueueLength(); 1621 } 1622 1623 /** 1624 * 返回Thread集合,排队中的所有节点Thread会被返回 1625 */ 1626 protected Collection<Thread> getQueuedThreads() { 1627 return sync.getQueuedThreads(); 1628 } 1629 1630 /** 1631 * 条件队列当中是否有正在等待的节点 1632 */ 1633 public boolean hasWaiters(Condition condition) { 1634 if (condition == null) 1635 throw new NullPointerException(); 1636 if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) 1637 throw new IllegalArgumentException("not owner"); 1638 return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition); 1639 } 1640 1641 }