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  • NET导入Excel带进度条。

    【概述】几乎每个企业都有自己的核心东西或说是框架性的东西,框架的好处是将我们经常要使用的功能,控件等包装一个个
    易于使用的单元,就算是初学者也极其容易上手,减少项目的开发成本。因此框架的重要性和好处是不言而喻的。在我的这个系列
    (一点一滴打造我们自己的web开发框架系列 )当中,我将自己在开发过程中用到的一些东西陆续公布出来,和大家一起交流学习。
    
      这次我们接着本框架系统的开发进展,将我们上一节开发的客户端进度条包装成一个服务器控件,方便以后的使用。上次我们开发
    的进度条是通过setInterval来自动滚动进度条的,但是有时候比如我们要导入数据,我们知道总共要导入的数据,及当前我们正在导入
    的数据,这时候我们可以手动来设置这个进度条的提示信息和进度条的前进。因此在上节的基础上,对ProgressBar.js稍微做了下扩展,
    添加了两个属性:
    
    this.TickCount = typeof (tickCount) == 'undefined' ? 100 : tickCount;
    this.StepManually = false; //是否手动设置前进
     TickCount为步进的次数,在实际应用中可以指定为总共要导入的数据条数等。
    
    并添加了响应的事件:
    
    代码
    step: function(currentStep) {
        var currentWidth = window.Progress._progrss.style.pixelWidth;
        if (currentStep < window.Progress.TickCount) {
            window.Progress._progrss.style.width = currentWidth + window.Progress._tickWidth + "px";
            window.Progress._innerDown.innerText = window.Progress.TipMessage;
            window.Progress._mark.style.display = "block";
        }
        else {
            if (window.Progress.CompleteEvent != null) {
                if (typeof window.Progress.CompleteEvent == 'function')
                    window.Progress.CompleteEvent.call();
                else
                    eval(window.Progress.CompleteEvent);
            }
        }
    },
    
    _getTickWidth: function() {
        var totalWidth = this._inner.style.pixelWidth;
        var currentWidth = this._progrss.style.pixelWidth;
        var tickWidth = this._round((totalWidth - currentWidth) / this.TickCount, 0);
        return tickWidth;
    },
     
    
    完善客户端事件后,我们将每个公开的属性包装成服务器控件的属性。然后在onPreRender事件中注册相应的初始化脚步:
    
    代码
    [ToolboxData("<{0}:ProgressBar runat=server></{0}:ProgressBar>")]
        public class ProgressBar:WebControl
        {
            /// <summary>
            /// 进度条存活时间
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(10), Description("进度条存活时间")]
            public int AliveSeconds
            {
                get
                {
                    if (ViewState[this.ID + "_AliveSeconds"] != null)
                        return (int)ViewState[this.ID + "_AliveSeconds"];
    
                    return 10;
                }
                set
                {
                    ViewState[this.ID + "_AliveSeconds"] = value;
                }
            }
    
            /// <summary>
            /// 每次滚动条的步长
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(2), Description("自动前进时要前进的步长")]
            public int TickWidth
            {
                get
                {
                    if (ViewState[this.ID + "_TickWidth"] != null)
                        return (int)ViewState[this.ID + "_TickWidth"];
    
                    return 2;
                }
                set
                {
                    ViewState[this.ID + "_TickWidth"] = value;
                }
            }
            /// <summary>
            /// 手动前进时要前进的步数
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(100), Description("手动前进时要前进的步数")]
            public int TickCount
            {
                get
                {
                    if (ViewState[this.ID + "_TickCount"] != null)
                        return (int)ViewState[this.ID + "_TickCount"];
    
                    return 100;
                }
                set
                {
                    ViewState[this.ID + "_TickCount"] = value;
                }
            }
            /// <summary>
            /// 是否手动来设置前进的值
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(false), Description("是否手动来设置前进的值")]
            public bool StepManually
            {
                get
                {
                    if (ViewState[this.ID + "_StepManually"] != null)
                        return (bool)ViewState[this.ID + "_StepManually"];
    
                    return false;
                }
                set
                {
                    ViewState[this.ID + "_StepManually"] = value;
                }
            }
            /// <summary>
            /// 进度条100%时,要响应的客户端事件
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(""), Description("进度条完成时要响应的客户端事件")]
            public string CompleteEvent
            {
                get
                {
                    if (ViewState[this.ID + "_CompleteEvent"] != null)
                        return (string)ViewState[this.ID + "_CompleteEvent"];
    
                    return "";
                }
                set
                {
                    ViewState[this.ID + "_CompleteEvent"] = value;
                }
            }
            /// <summary>
            /// 提示信息
            /// </summary>
            [Bindable(true), Browsable(true), DefaultValue(""), Description("进度条的提示信息")]
            public string TipMessage
            {
                get
                {
                    if (ViewState[this.ID + "_TipMessage"] != null)
                        return (string)ViewState[this.ID + "_TipMessage"];
    
                    return "数据正在加载中......";
                }
                set
                {
                    ViewState[this.ID + "_TipMessage"] = value;
                }
            }
    
            protected override void AddAttributesToRender(HtmlTextWriter writer)
            {
                base.AddAttributesToRender(writer);
                writer.AddStyleAttribute(HtmlTextWriterStyle.Display, "none");
            }
            /// <summary>
            /// 呈现菜单
            /// </summary>
            /// <param name="writer"></param>
            protected override void OnPreRender(EventArgs e)
            {
                base.OnPreRender(e);
    
                this.Page.ClientScript.RegisterClientScriptResource(this.GetType(), "Hjp.WebDesigner.WebControls.ProgressBar.ProgressBar.js");
    
                StringBuilder script = new StringBuilder();
                script.Append("/nvar " + this.UniqueID + " = new ProgressBar();/n");
                if (this.StepManually)
                {
                    script.Append("" + this.UniqueID + ".StepManually=" + this.StepManually.ToString().ToLower() + ";/n");
                    script.Append("" + this.UniqueID + ".TickCount=" + this.TickCount + ";/n");
                    script.Append("" + this.UniqueID + ".CompleteEvent=/"" + this.CompleteEvent + "/";/n");
                }
                else
                {
                    script.Append("" + this.UniqueID + ".AliveSeconds=" + this.AliveSeconds + ";/n");
                    script.Append("" + this.UniqueID + ".TickWidth=" + this.TickWidth + ";/n");
                    script.Append("" + this.UniqueID + ".CompleteEvent=/"" + this.CompleteEvent + "/";/n");
                    script.Append("" + this.UniqueID + ".TipMessage=/"" + this.TipMessage + "/";/n");
                }
                this.Page.ClientScript.RegisterClientScriptBlock(this.GetType(), this.UniqueID, script.ToString(), true);
            }
        }
     客户端应用服务器控件:
    
    <cc1:ProgressBar ID="ProgressBar1" runat="server" 
        AliveSeconds="5" 
        TickWidth="3"
        CompleteEvent="hide"
        TipMessage="loading..."/>
    View Code

    代码下载:https://files.cnblogs.com/jackhuclan/progressbar.rar

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  • 原文地址:https://www.cnblogs.com/Mr0909/p/4354477.html
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