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  • [Evolution in aciton] C#1.1=>2.0=>3.0 [Querying Collections]

    If want filter out a price greater than $10 ,in the products. we need to loop around,testing each element and printing it out where appropriate.

    image 

    Looping ,testing,printing out
    C#1.1

    static void Main()
            
    {
                ArrayList products 
    = Product.GetSampleProducts();
                
    foreach (Product product in products)
                
    {
                    
    if (product.Price > 10m)
                    
    {
                        Console.WriteLine(product);
                    }

                }

            }
     

    The dependency is obvious because of the nesting.

    C#2.0 Lets us flatten things out a bit

     static void Main()
            
    {
                
    //Get Products and Save to List<T>
                List<Product> products = Product.GetSampleProducts();
                
    //Define filter 
                Predicate<Product> filterPrice = delegate(Product product)
                
    {
                    
    return product.Price >
     10m;
                }
    ;
                
    //FindAll this in List<Product>

                List<Product> matchPrice = products.FindAll(filterPrice); 

                
    //Define print out

               Action<Product> printPrices = delegate(Product product)
                
    {
                    Console.WriteLine(product);
                }


                matchPrice.ForEach(printPrices);

            }
     

    In particular, it makes it very easy to change the condition we're testing for and the aciton we take on each of the matchs independently.

    * The FindAll and ForEach methods in C#2.0 just help to encourage you to consider separation of concerns.

    So, we could have put all the testing and printing into one statment.[C#2.0]

    static void Main()
           
    {
               List
    <Product> products = Product.GetSampleProducts();
               products.FindAll(
    delegate(Product p) 

                                            
    return p.Price > 10; }
    )
                             .ForEach(
    delegate
    (Product p) 

                                           
    { Console.WriteLine(p); }


                                          );
           }



    That's a bit better, But it is getting in the way Developer , and adding noise to the code, which hurts readability. I still prefer the C#1.1 version.


    C#3.0
                improves matters dramatically by removing a lot of the fluff surrounding the actual logic of the delegate.

     static void Main()
            
    {
                List
    <Product> products = Product.GetSampleProducts();
                
    foreach (Product product in products.Where(p => p.Price > 10))
                
    {
                    Console.WriteLine(product);
                }

            }

    So much For this!
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  • 原文地址:https://www.cnblogs.com/RuiLei/p/1164701.html
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