#画画板(掌握)
>记录用户触摸事件的XY坐标,绘制直线
* 给ImageView设置触摸侦听,得到用户的触摸事件,并获知用户触摸ImageView的坐标
iv.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
//触摸屏幕
case MotionEvent.ACTION_DOWN:
//得到触摸屏幕时手指的坐标
startX = (int) event.getX();
startY = (int) event.getY();
break;
//在屏幕上滑动
case MotionEvent.ACTION_MOVE:
//用户滑动手指,坐标不断的改变,获取最新坐标
int newX = (int) event.getX();
int newY = (int) event.getY();
//用上次onTouch方法得到的坐标和本次得到的坐标绘制直线
canvas.drawLine(startX, startY, newX, newY, paint);
iv.setImageBitmap(copyBm);
startX = newX;
startY = newY;
break;
}
return true;
}
});
* 刷子效果,加粗画笔
paint.setStrokeWidth(8);
* 调色板,改变画笔颜色
paint.setColor(Color.GREEN);
* 保存图片至SD卡
FileOutputStream fos = null;
try {
fos = new FileOutputStream(new File("sdcard/dazuo.png"));
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
//保存图片
copyBm.compress(CompressFormat.PNG, 100, fos);
* 系统每次收到SD卡就绪广播时,都会去遍历sd卡的所有文件和文件夹,把遍历到的所有多媒体文件都在MediaStore数据库保存一个索引,这个索引包含多媒体文件的文件名、路径、大小
* 图库每次打开时,并不会去遍历sd卡获取图片,而是通过内容提供者从MediaStore数据库中获取图片的信息,然后读取该图片
* 系统开机或者点击加载sd卡按钮时,系统会发送sd卡就绪广播,我们也可以手动发送就绪广播
Intent intent = new Intent();
intent.setAction(Intent.ACTION_MEDIA_MOUNTED);
intent.setData(Uri.fromFile(Environment.getExternalStorageDirectory()));
sendBroadcast(intent);
源代码:
package com.itheima.paintboard; import java.io.File;import java.io.FileNotFoundException;import java.io.FileOutputStream; import android.net.Uri;import android.os.Bundle;import android.os.Environment;import android.app.Activity;import android.content.Intent;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Matrix;import android.graphics.Paint;import android.graphics.Bitmap.CompressFormat;import android.view.Menu;import android.view.MotionEvent;import android.view.View;import android.view.View.OnTouchListener;import android.widget.ImageView; public class MainActivity extends Activity { private int startX; private int startY; private Paint paint; private Canvas canvas; private ImageView iv; private Bitmap bmCopy; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Bitmap bmSrc = BitmapFactory.decodeResource(getResources(), R.drawable.bg); //白纸 bmCopy = Bitmap.createBitmap(bmSrc.getWidth(), bmSrc.getHeight(), bmSrc.getConfig()); //笔 paint = new Paint(); //画板 canvas = new Canvas(bmCopy); //作画 canvas.drawBitmap(bmSrc, new Matrix(), paint); iv = (ImageView) findViewById(R.id.iv); iv.setImageBitmap(bmCopy); iv.setOnTouchListener(new OnTouchListener() { //用户手指只要触摸屏幕,就会产生触摸事件 @Override public boolean onTouch(View v, MotionEvent event) { //判断触摸事件的类型 switch (event.getAction()) { //手指触摸 case MotionEvent.ACTION_DOWN: //触摸事件中会包含手指触摸的坐标 startX = (int) event.getX(); startY = (int) event.getY(); break; //手指滑动 case MotionEvent.ACTION_MOVE: int newX = (int) event.getX(); int newY = (int) event.getY(); //指定线的起点和终点 canvas.drawLine(startX, startY, newX, newY, paint); //刷新,因为每次滑动绘画时,图片保存在缓存里,所以需要重新设置ImageView进行刷新到界面上 iv.setImageBitmap(bmCopy); //把本此画线的终点设置为下一次画线的起点 startX = newX; startY = newY; break; //手指抬起 case MotionEvent.ACTION_UP: break; } //true表示告诉系统,这个触摸事件由iv处理 //false表示不处理该触摸事件,事件往上传递 return true; } }); } public void red(View v){ paint.setColor(Color.RED); } public void green(View v){ paint.setColor(Color.GREEN); } public void brush(View v){ //改变线条粗细 paint.setStrokeWidth(8); } public void save(View v){ File file = new File("sdcard/dazuo.png"); FileOutputStream fos; try { fos = new FileOutputStream(file); //把图片压缩到本地文件 bmCopy.compress(CompressFormat.PNG, 100, fos); fos.close(); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } //手动发一个sd卡就绪广播 Intent intent = new Intent(); intent.setAction(Intent.ACTION_MEDIA_MOUNTED); intent.setData(Uri.fromFile(Environment.getExternalStorageDirectory())); sendBroadcast(intent); } }