public class TransferCode { #region base-64编码、解码 /// <summary> /// BASE64编码 /// </summary> /// <param name="s"></param> /// <returns></returns> public static string Base64Encode(string s) { try { s = Convert.ToBase64String(Encoding.Default.GetBytes(s)); return Convert.ToBase64String(Encoding.Default.GetBytes(s)); } catch { return null; } } /// <summary> /// BASE64解码 /// </summary> /// <param name="s"></param> /// <param name="encode"></param> /// <returns></returns> public static string Base64Decode(string s) { try { s = Encoding.Default.GetString(Convert.FromBase64String(s)); return Encoding.Default.GetString(Convert.FromBase64String(s)); } catch { return null; } } #endregion #region url编码、解码 /// <summary> /// URL编码 /// </summary> /// <param name="s"></param> /// <returns></returns> public static string UrlEncode(string s) { return System.Web.HttpUtility.UrlEncode(s); } /// <summary> /// URL解码 /// </summary> /// <param name="s"></param> /// <returns></returns> public static string UrlDecode(string s) { return System.Web.HttpUtility.UrlDecode(s); } #endregion /// <summary> /// <summary> /// 字符串转Unicode /// </summary> /// <param name="source">源字符串</param> /// <returns>Unicode编码后的字符串</returns> public static string String2Unicode(string source) { byte[] bytes = Encoding.Unicode.GetBytes(source); StringBuilder stringBuilder = new StringBuilder(); for (int i = 0; i < bytes.Length; i += 2) { stringBuilder.AppendFormat("\u{0}{1}", bytes[i + 1].ToString("x").PadLeft(2, '0'), bytes[i].ToString("x").PadLeft(2, '0')); } return stringBuilder.ToString(); } }