zoukankan      html  css  js  c++  java
  • swift 中手势的使用

    swift 中手势的使用

    /**点击手势*/

    func tapGestureDemo() {

        //建立手势识别器

        let gesture = UITapGestureRecognizer(target: self, action: "viewTap:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**缩放手势*/

    func pinchGestureDemo() {

        //建立手势识别器

        let gesture = UIPinchGestureRecognizer(target: self, action: "viewPinch:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**旋转手势*/

    func rotationGestureDemo() {

        //建立手势识别器

        let gesture = UIRotationGestureRecognizer(target: self, action: "viewRotation:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**滑动手势*/

    func swipeGestureDemo() {

        //建立手势识别器

        let gesture = UISwipeGestureRecognizer(target: self, action: "viewSwipe:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**平移手势*/

    func panGestureDemo() {

        //建立手势识别器

        let gesture = UIPanGestureRecognizer(target: self, action: "viewPan:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**长按手势*/

    func LongPressGestureDemo() {

        //建立手势识别器

        let gesture = UILongPressGestureRecognizer(target: self, action: "viewLongPress:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    /**自定义手势*/

    func custonGestureDemo() {

        //建立手势识别器

        let gesture = CustomGestureRecognizer(target: self, action: "viewCustom:")

        //附加识别器到视图

        self.view1.addGestureRecognizer(gesture)

    }

     

    //-----------------------手势action事件---------------------------

    /**点击事件*/

    @IBAction func viewTap(sender: UITapGestureRecognizer) {

        print("clicked...")

    }

     

    /**缩放事件*/

    func viewPinch(sender: UIPinchGestureRecognizer) {

        print("pinch...")

        let _width = view1.bounds.width

        let _height = view1.bounds.height

        view1.bounds.size = CGSize( _width * sender.scale, height: _height * sender.scale)

    }

     

    /**旋转事件*/

    func viewRotation(sender: UIRotationGestureRecognizer) {

        view1.transform = CGAffineTransformMakeRotation(sender.rotation)

    }

     

    /**滑动事件*/

    var offsetX: CGFloat = 0

    func viewSwipe(sender: UISwipeGestureRecognizer) {

        if sender.direction == UISwipeGestureRecognizerDirection.Right {

            //每次向右平移20

            offsetX += 20

            view1.transform = CGAffineTransformMakeTranslation(offsetX, 0)

        }

    }

     

    /**平移事件*/

    func viewPan(sender: UIPanGestureRecognizer) {

        let _transX = sender.translationInView(view1).x

        let _transY = sender.translationInView(view1).y

     

        view1.transform = CGAffineTransformMakeTranslation(_transX, _transY)

    }

     

    /**长按事件*/

    func viewLongPress(sender: UILongPressGestureRecognizer) {

        print("long pressed....")

    }

     

    func viewCustom(sender: CustomGestureRecognizer) {

        print("custom gesture...")

    }

  • 相关阅读:
    Ubuntu安装deb软件包错误(依赖关系问题)解决
    scrapy抓取的中文结果乱码解决办法
    删除Git记录里的大文件
    Ubuntu18.04 修改DNS
    linux实现ssh免密码登录
    Vim进阶指南
    查找相同图片并重命名
    Markdown进阶指南
    一眼看穿flatMap和map的区别
    Java8简明指南
  • 原文地址:https://www.cnblogs.com/YangFuShun/p/6006991.html
Copyright © 2011-2022 走看看