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  • 迪克斯特拉 算法(算最短距离)

    import time
    
    graph = {}
    # 开始节点
    graph["start"] = {}
    graph["start"]["a"] = 6
    graph["start"]["b"] = 2
    
    # a节点
    graph["a"] = {}
    graph["a"]["fin"] = 1
    
    # b节点到下一节点的距离
    graph["b"] = {}
    graph["b"]["a"] = 3
    graph["b"]["fin"] = 5
    
    # 结束节点没有邻居节点了
    graph["fin"] = {}
    
    infinity = float("inf")  # 无限大
    
    # 创建开销表
    costs = {}
    costs["a"] = 6
    costs["b"] = 2
    costs["fin"] = infinity
    
    # 存储到子节点的父节点
    parents = {}
    parents["a"] = "start"
    parents["b"] = "start"
    parents["fin"] = None
    
    # 创造记录过的节点记录表
    processed = []
    
    
    def find_lowest_cost_node(costs):
        lowest_cost = float("inf")  # 无穷大
        lowest_cost_node = None  # 最低开销的节点
        for node in costs:  # 遍历所有节点 {"a":6,"b":2,"fin":inf}
            cost = costs[node]
            if cost < lowest_cost and node not in processed :  # 如果当前节点的开销更低且未处理过,就将其视为开销最低的节点
                lowest_cost = cost
                lowest_cost_node = node
        return lowest_cost_node
    
    
    node = find_lowest_cost_node(costs)  # 在未处理的节点中找出开销最小的节点
    
    
    while node is not None:  # 这个while循环在所有节点都被处理过后结束
        cost = costs[node]
        neighbors = graph[node]
        for n in neighbors.keys():  # 遍历当前节点的所有邻居
            new_cost = cost + neighbors[n]
            if costs[n] > new_cost:  # 如果经当前节点前往该邻居节点更近,就更新邻居节点
                costs[n] = new_cost
                parents[n] = node  # 同时将该邻居的父节点设置为当前节点
        processed.append(node)  # 将当前节点标记为处理过
        node = find_lowest_cost_node(costs)  # 找出接下啦要处理的节点,并循环
    print(parents)
    print(cost)
    

      

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  • 原文地址:https://www.cnblogs.com/ceshixuexi/p/9454622.html
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