zoukankan      html  css  js  c++  java
  • UDP VS TCP 规格严格

    Mostly buffer space. Say you're sending a constant 10MB/second , and you're only able to consume 5MB/second, the OS and network stack can't keep up, so it will drop the packets - this should be rather obvious. (Which, naturally is different from TCP which provides flow control and retransmission to handle such a situation).

    Even if you're normally keeping up with consuming the data, there might be small time slices where you're not. e.g. a garbage collector kicks in, the OS decided to schedule another process instead of your consumer for 0.5 seconds, etc - and the system will drop packets.

    This can be extended to any network devices in between. If you're running on a network instead of just locally, an ethernet switch, router, etc. will also drop packets if its queues are full (e.g. you're sending a 10MB/s stream through an 100MB/s ethernet switch, and a few seconds in the middle of the night someone else tries to cram 100MB/sec through the same path, some packets will lose.)

    Try increasing the socket buffers size, often you have to increase this on the OS level as well.

    (e.g. on linux, the default socket buffer size is often only 128k or less, which leaves very little room for pausing the data processing , you can try to increase them by setting the sysctl net.core.wmem_max,net.core.wmem_default, net.core.rmem_max, net.core.rmem_default)

    http://stackoverflow.com/questions/47903/udp-vs-tcp-how-much-faster-is-it

    http://stackoverflow.com/questions/11994086/receiving-real-time-gps-data-via-udp
     

  • 相关阅读:
    Java Web系统经常使用的第三方接口
    Direct UI
    Python 分析Twitter用户喜爱的推文
    数据挖掘十大经典算法(9) 朴素贝叶斯分类器 Naive Bayes
    利用Excel批量高速发送电子邮件
    普林斯顿大学数学系的崛起
    Node.js学习
    映射 SQL 和 Java 类型
    Nutch配置
    OGNL
  • 原文地址:https://www.cnblogs.com/diyunpeng/p/2687362.html
Copyright © 2011-2022 走看看