ballHit //画圆 _maskMC=new egret.Sprite(); _maskMC.graphics.beginFill(0xFBC745,1); _maskMC.graphics.drawCircle(0,0,43); _maskMC.graphics.endFill(); //画矩形 this._muUp=new egret.Sprite; this._muUp.graphics.beginFill(0x000000); this._muUp.graphics.drawRect(0,0,MyData._clientWidth,MyData._clientHeight/2); this._muUp.graphics.endFill(); this._muUp.y=-MyData._clientHeight/2; this._myUI4.addChild(this._muUp); //画圆角矩形 _maskMC=new egret.Sprite(); _maskMC.graphics.beginFill(0xFBC745); _maskMC.graphics.drawRoundRect(52,36,956,458,14); _maskMC.graphics.endFill();