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  • python写的计算器

    import tkinter #导入tkinter模块

    root = tkinter.Tk()
    root.minsize(280,500)
    root.title('xx的计算器')


    #1.界面布局
    #显示面板
    result = tkinter.StringVar()
    result.set(0) #显示面板显示结果1,用于显示默认数字0
    result2 = tkinter.StringVar() #显示面板显示结果2,用于显示计算过程
    result2.set('')
    #显示版
    label = tkinter.Label(root,font = ('微软雅黑',20),bg = '#EEE9E9',bd ='9',fg = '#828282',anchor = 'se',textvariable = result2)
    label.place(width = 280,height = 170)
    label2 = tkinter.Label(root,font = ('微软雅黑',30),bg = '#EEE9E9',bd ='9',fg = 'black',anchor = 'se',textvariable = result)
    label2.place(y = 170,width = 280,height = 60)




    #数字键按钮

    btn7 = tkinter.Button(root,text = '7',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('7'))
    btn7.place(x = 0,y = 285,width = 70,height = 55)
    btn8 = tkinter.Button(root,text = '8',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('8'))
    btn8.place(x = 70,y = 285,width = 70,height = 55)
    btn9 = tkinter.Button(root,text = '9',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('9'))
    btn9.place(x = 140,y = 285,width = 70,height = 55)

    btn4 = tkinter.Button(root,text = '4',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('4'))
    btn4.place(x = 0,y = 340,width = 70,height = 55)
    btn5 = tkinter.Button(root,text = '5',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('5'))
    btn5.place(x = 70,y = 340,width = 70,height = 55)
    btn6 = tkinter.Button(root,text = '6',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('6'))
    btn6.place(x = 140,y = 340,width = 70,height = 55)

    btn1 = tkinter.Button(root,text = '1',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('1'))
    btn1.place(x = 0,y = 395,width = 70,height = 55)
    btn2 = tkinter.Button(root,text = '2',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('2'))
    btn2.place(x = 70,y = 395,width = 70,height = 55)
    btn3 = tkinter.Button(root,text = '3',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('3'))
    btn3.place(x = 140,y = 395,width = 70,height = 55)
    btn0 = tkinter.Button(root,text = '0',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda : pressNum('0'))
    btn0.place(x = 70,y = 450,width = 70,height = 55)


    #运算符号按钮
    btnac = tkinter.Button(root,text = 'AC',bd = 0.5,font = ('黑体',20),fg = 'orange',command = lambda :pressCompute('AC'))
    btnac.place(x = 0,y = 230,width = 70,height = 55)
    btnback = tkinter.Button(root,text = '←',font = ('微软雅黑',20),fg = '#4F4F4F',bd = 0.5,command = lambda:pressCompute('b'))
    btnback.place(x = 70,y = 230,width = 70,height = 55)
    btndivi = tkinter.Button(root,text = '÷',font = ('微软雅黑',20),fg = '#4F4F4F',bd = 0.5,command = lambda:pressCompute('/'))
    btndivi.place(x = 140,y = 230,width = 70,height = 55)
    btnmul = tkinter.Button(root,text ='×',font = ('微软雅黑',20),fg = "#4F4F4F",bd = 0.5,command = lambda:pressCompute('*'))
    btnmul.place(x = 210,y = 230,width = 70,height = 55)
    btnsub = tkinter.Button(root,text = '-',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda:pressCompute('-'))
    btnsub.place(x = 210,y = 285,width = 70,height = 55)
    btnadd = tkinter.Button(root,text = '+',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda:pressCompute('+'))
    btnadd.place(x = 210,y = 340,width = 70,height = 55)
    btnequ = tkinter.Button(root,text = '=',bg = 'orange',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda :pressEqual())
    btnequ.place(x = 210,y = 395,width = 70,height = 110)
    btnper = tkinter.Button(root,text = '%',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda:pressCompute('%'))
    btnper.place(x = 0,y = 450,width = 70,height = 55)
    btnpoint = tkinter.Button(root,text = '.',font = ('微软雅黑',20),fg = ('#4F4F4F'),bd = 0.5,command = lambda:pressCompute('.'))
    btnpoint.place(x = 140,y = 450,width = 70,height = 55)




    #操作函数
    lists = [] #设置一个变量 保存运算数字和符号的列表
    isPressSign = False #添加一个判断是否按下运算符号的标志,假设默认没有按下按钮
    isPressNum = False
    #数字函数
    def pressNum(num): #设置一个数字函数 判断是否按下数字 并获取数字将数字写在显示版上
    global lists #全局化lists和按钮状态isPressSign
    global isPressSign
    if isPressSign == False:
    pass
    else: #重新将运算符号状态设置为否
    result.set(0)
    isPressSign = False

    #判断界面的数字是否为0
    oldnum = result.get() #第一步
    if oldnum =='0': #如过界面上数字为0 则获取按下的数字
    result.set(num)
    else: #如果界面上的而数字不是0 则链接上新按下的数字
    newnum = oldnum + num
    result.set(newnum) #将按下的数字写到面板中








    #运算函数
    def pressCompute(sign):
    global lists
    global isPressSign
    num = result.get() #获取界面数字
    lists.append(num) #保存界面获取的数字到列表中

    lists.append(sign) #讲按下的运算符号保存到列表中
    isPressSign = True

    if sign =='AC': #如果按下的是'AC'按键,则清空列表内容,讲屏幕上的数字键设置为默认数字0
    lists.clear()
    result.set(0)
    if sign =='b': #如果按下的是退格‘’,则选取当前数字第一位到倒数第二位
    a = num[0:-1]
    lists.clear()
    result.set(a)



    #获取运算结果函数
    def pressEqual():
    global lists
    global isPressSign


    curnum = result.get() #设置当前数字变量,并获取添加到列表
    lists.append(curnum)

    computrStr = ''.join(lists) #讲列表内容用join命令将字符串链接起来
    endNum = eval(computrStr) #用eval命令运算字符串中的内容
    # a = str(endNum)
    # b = '='+a #给运算结果前添加一个 ‘=’ 显示 不过这样写会有BUG 不能连续运算,这里注释,不要 =
    # c = b[0:10] #所有的运算结果取9位数
    result.set(endNum) #讲运算结果显示到屏幕1
    result2.set(computrStr) #将运算过程显示到屏幕2
    lists.clear() #清空列表内容




    root.mainloop()
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  • 原文地址:https://www.cnblogs.com/duaimili/p/9999153.html
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