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  • C# 多种方式播放Wav声音

    代码
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;

    using System.Media;
    using System.Resources;
    using System.IO;

    namespace SoundPlayerApp
    {
        
    public partial class Form1 : Form
        {
            
    private SoundPlayer simpleSound;
            
    public Form1()
            {
                InitializeComponent();
            }
            
    private void button1_Click(object sender, EventArgs e)
            {
                OpenFileDialog OpenFileDialog1 
    = new OpenFileDialog();
                OpenFileDialog1.Filter 
    = "Wav 文件(*.wav)|*.wav";
                
    if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
                {
                    simpleSound 
    = new SoundPlayer(OpenFileDialog1.FileName);
                    simpleSound.Play();
                }
            }

            
    private void button2_Click(object sender, EventArgs e)
            {
                OpenFileDialog OpenFileDialog1 
    = new OpenFileDialog();
                OpenFileDialog1.Filter 
    = "Wav 文件(*.wav)|*.wav";
                
    if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
                {
                    simpleSound 
    = new SoundPlayer(OpenFileDialog1.FileName);
                    simpleSound.PlayLooping();
                }

            }

            
    private void button3_Click(object sender, EventArgs e)
            {
                
    if (simpleSound != null) simpleSound.Stop();
            }

            
    private void button4_Click(object sender, EventArgs e)
            {
                simpleSound 
    = new SoundPlayer(Properties.Resources.big);
                simpleSound.Play();
            }

            
    private void button5_Click(object sender, EventArgs e)
            {
                simpleSound 
    = new SoundPlayer(Properties.Resources.big);
                simpleSound.PlayLooping();
            }

            
    private void button6_Click(object sender, EventArgs e)
            {
                
    if (simpleSound != null) simpleSound.Stop();
            }

            
    private void button7_Click(object sender, EventArgs e)
            {
                
    switch (comboBox1.Text)
                {
                    
    case "星号(错误)":
                        SystemSounds.Asterisk.Play();
                        
    break;
                    
    case "默认响声(叮当声)":
                        SystemSounds.Beep.Play();
                        
    break;
                    
    case "感叹号(惊叹号)":
                        SystemSounds.Exclamation.Play();
                        
    break;
                    
    case "关键性停止(关键性终止)":
                        SystemSounds.Hand.Play();
                        
    break;
                    
    case "问题":
                        SystemSounds.Question.Play();
                        
    break;
                }
            }

            
    private void button8_Click(object sender, EventArgs e)
            {
                ResourceManager rm 
    = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
                byte[] buffer = (byte[])rm.GetObject("Sound.wav");
                FileStream FS 
    = new FileStream("Sound.wav", FileMode.Create);//新建文件
                BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
                BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容,写入到一个声音文件中
                BWriter.Close();
                FS.Close();
                simpleSound 
    = new SoundPlayer("Sound.wav");
                simpleSound.Play();
            }

            
    private void button9_Click(object sender, EventArgs e)
            {
                ResourceManager rm 
    = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
                byte[] buffer = (byte[])rm.GetObject("Sound.wav");
                FileStream FS 
    = new FileStream("Sound.wav", FileMode.Create);//新建文件
                BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
                BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容,写入到一个声音文件中
                BWriter.Close();
                FS.Close();
                simpleSound 
    = new SoundPlayer("Sound.wav");
                simpleSound.PlayLooping();
            }

            
    private void button10_Click(object sender, EventArgs e)
            {
                
    if (simpleSound != null) simpleSound.Stop();
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/easypass/p/1679823.html
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