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  • 八叉树删减颜色,把24位图转变为256色彩色图

    https://blog.csdn.net/r250tgc/article/details/89604254
    #define _CRT_SECURE_NO_DEPRECATE
    #include <windows.h>
    #include <cstdio>
    #include <cmath>
    #include<iostream>
    #include<string.h>
    #include<cstring>using namespace std;
    typedef unsigned char uint8;struct octNode
    {
        long long cnt, rSum, gSum, bSum;
        bool isLeaf;
        int depth;
        octNode* child[8];
        octNode* pre;
        octNode* next;
        octNode()
        {
    
            cnt = 0;
            rSum = 0;
            gSum = 0;
            bSum = 0;
            isLeaf = false;
            depth = 0;
            pre = NULL;
            next = NULL;
            memset(child, NULL, sizeof(child));
        }
        octNode(int d)
        {
            cnt = 0;
            rSum = 0;
            gSum = 0;
            bSum = 0;
            isLeaf = false;
            depth = d;
            pre = NULL;
            next = NULL;
            memset(child, NULL, sizeof(child));
        };
        octNode(uint8 r, uint8 g, uint8 b)
        {
            cnt = 1;
            rSum = r;
            gSum = g;
            bSum = b;
            isLeaf = true;
            depth = 9;
            pre = NULL;
            next = NULL;
            memset(child, NULL, sizeof(child));
        };
    };
    class octTree
    {private:
        octNode* root;                                                        //八叉树的根
        int colors;                                                            //当前的颜色总数
        int maxColors;                                                        //最大颜色数
        octNode** head;public:
        octTree();
        octTree(int maxColorNum);
        ~octTree() ;
        void insertColor(uint8 r, uint8 g, uint8 b);                        //插入一个颜色
        uint8 generatePalette(RGBQUAD* pal);        //生成调色板
        void deleteNode(octNode* p);
        void  newNode(int d);
    };void octTree::deleteNode(octNode* p)
    {
        if (p == NULL)
        {
            return;
        }
        if (p->isLeaf == true)
        {
            colors--;
            delete p;
            return;
        }
        for (int i = 0; i < 8; i++)
        {
            deleteNode(p->child[i]);
        }
        delete p;
    }void octTree::newNode(int d)
    {
        root = new octNode();
        colors = 0;
        maxColors = d;
        head = new octNode * [9];
    
        for (int i = 0; i < 9; i++)
        {
            if (i == 0)
            {
                head[i] = root;
            }
            else
            {
                head[i] = NULL;
            }
        }
        
    }
    octTree::octTree()
    {
        newNode(0);
    }
    octTree::octTree(int maxColorNum)
    {
        newNode(maxColorNum);
    }
    octTree::~octTree()
    {
        deleteNode(root);
    }void octTree::insertColor(uint8 r, uint8 g, uint8 b)
    
    {
        int* num = new int[8];
    
        for (int i = 0; i < 8; i++)
        {
            num[i] = 0;
            uint8 m = 1 << (7 - i);
            if (m & r)
                num[i] += 4;
            if (m & g)
                num[i] += 2;
            if (m & b)
                num[i] += 1;
        }
        octNode * p = root;
        for (int i = 0; i < 9; i++)
        {
            if (p->isLeaf == true)
            {
                p->cnt = p->cnt + 1;
                p->rSum = p->rSum + r;
                p->gSum = p->gSum + g;
                p->bSum = p->bSum + b;
            }
            else     //p->isLeaf==false        {
                if (p->child[num[i]] == NULL)
                {
                    if (i < 7)
                    {
                        p->child[num[i]] = new octNode(i + 1);
                        octNode * q = p->child[num[i]];
                        if (head[i + 1] == NULL)
                        {
                            head[i + 1] = q;
                        }
                        else
                        {
                            head[i + 1]->pre = q;
                            q->next = head[i + 1];
                            head[i + 1] = q;
                        }
    
                        p = p->child[num[i]];
                    }
                    else if (i == 7)
                    {
                        p->child[num[i]] = new octNode(r, g, b);
                        colors++;
                        p = p->child[num[i]];
                        i++;
    
                        if (head[i] == NULL)
                        {
                            head[i] = p;
                        }
                        else
                        {
                            head[i]->pre = p;
                            p->next = head[i];
                            head[i] = p;
                        }
                        break;
                    }
                    else
                    {
                        break;
                    }
                }
                else //p->child[num[i]] != NULL            {
                    p = p->child[num[i]];
                }
            }
    
        }
        double per = 0;
        int temp1 = colors - maxColors;
        int temp2 = colors;
        
        while (colors > maxColors)
        {
            double x= (double)(temp2 - colors) * 100 / temp1;
            if (x - per >= 10)
            {
                per = x;
                printf("%2d%%", per);
            }
            for (int u = 7; u > 0; u--)
            {
                if (head[u] == NULL)
                {
    
                    continue;
                }
    
                octNode* p2 = head[u];
                for (; p2 != NULL; p2 = p2->next)
                {
                    if (p2->isLeaf==false)
                    {
                        break;
                    }
                }
                if (p2 == NULL)
                {
                    continue;
                }
    
                int childNum = 0;
                for (int i = 0; i < 8; i++)
                {
                    if (p2->child[i] != NULL)
                    {
                        p2->cnt += p2->child[i]->cnt;
                        p2->rSum += p2->child[i]->rSum;
                        p2->gSum += p2->child[i]->gSum;
                        p2->bSum += p2->child[i]->bSum;
    
                        if (p2->child[i]->pre != NULL)
                        {
                            p2->child[i]->pre->next = p2->child[i]->next;
                        }
                        if (p2->child[i]->next != NULL)
                        {
                            p2->child[i]->next->pre = p2->child[i]->pre;
                        }
                        if (p2->child[i] == head[u + 1])
                        {
                            head[u + 1] = p2->child[i]->next;
                        }
                        p2->child[i] = NULL;
                        childNum++;
                    }
                }
                p2->isLeaf = true;
                colors -= (childNum - 1);
    
                break;
            }
    
        }
    
    
    }
    int  func(uint8 r, uint8 g, uint8 b, RGBQUAD * pal, int i)
    {
        int R = (int)(r - pal[i].rgbRed) * (r - pal[i].rgbRed);
        int G = (int)(g - pal[i].rgbGreen) * (g - pal[i].rgbGreen);
        int B = (int)(b - pal[i].rgbBlue) * (b - pal[i].rgbBlue);
        return R + G + B;
    }
    uint8 selectClosestColor(uint8 r, uint8 g, uint8 b, RGBQUAD * pal)
    {
    
        int I = 0;
        int V = func(r, g, b, pal, 0);
        for (int i = 0; i < 256; i++)
        {
            if (func(r, g, b, pal, i) < V)
            {
                I = i;
                V = func(r, g, b, pal, i);
            }
        }
        return (uint8)I;
    }
    uint8 octTree::generatePalette(RGBQUAD * pal)                     //生成调色板{
        int number = 0;
        for (int L = 8; L >= 0; L--)
        {
            for (octNode* p = head[L]; p != NULL; p = p->next)
            {
                if (p == NULL)
                {
                    return number;
                }
                if (!p->isLeaf)
                    continue;
                pal[number].rgbRed = p->rSum / p->cnt;
                pal[number].rgbGreen = p->gSum / p->cnt;
                pal[number].rgbBlue = p->bSum / p->cnt;
                pal[number].rgbReserved = 0;
                number++;
            }
        }
        return number;
    }int main(int argc, char* argv[])
    {
        
        if (argc < 3)
        {
            printf("using: exe[0], input file[1], output file[2]
    ");
            return -1;
        }
        
        BITMAPFILEHEADER bf, * pbf;//输入、输出文件的文件头
        BITMAPINFOHEADER bi, * pbi;//输入、输出文件的信息头
        RGBQUAD* pRGBQuad;//待生成的调色板指针
        uint8* pImage;//转换后的图象数据
        DWORD bfSize;//文件大小
        LONG biWidth, biHeight;//图象宽度、高度
        DWORD biSizeImage;//图象的大小,以字节为单位,每行字节数必须是4的整数倍
        unsigned long biFullWidth;//每行字节数必须是4的整数倍
    
        //打开输入文件
        char* inputName, * outputName;
        FILE* fpIn, * fpOut;
        //inputName = (char*)"source.BMP";
        //outputName = (char*)"result.BMP";
        inputName = argv[1];
        outputName = argv[2];
        printf("Opening %s ... ", inputName);
        if (!(fpIn = fopen(inputName, "rb")))
        {
            printf("
    Can't open %s!
    ", inputName);
            return -1;
        }
        printf("Success!
    ");
    
        //创建输出文件
        printf("Creating %s ... ", outputName);
        if (!(fpOut = fopen(outputName, "wb")))
        {
            printf("
    Can't create %s!
    ", outputName);
            return -1;
        }
        printf("Success!
    ");
    
        //读取输入文件的文件头、信息头
        fread(&bf, sizeof(BITMAPFILEHEADER), 1, fpIn);
        fread(&bi, sizeof(BITMAPINFOHEADER), 1, fpIn);
    
        //读取文件信息
        biWidth = bi.biWidth;
        biHeight = bi.biHeight;
        biFullWidth = ceil(biWidth / 4.) * 4;//bmp文件每一行的字节数必须是4的整数倍
        biSizeImage = biFullWidth * biHeight;
        bfSize = biFullWidth * biHeight + 54 + 256 * 4;//图象文件的大小,包含文件头、信息头
    
        //设置输出文件的BITMAPFILEHEADER
        pbf = new BITMAPFILEHEADER;
        pbf->bfType = 19778;
        pbf->bfSize = bfSize;
        pbf->bfReserved1 = 0;
        pbf->bfReserved2 = 0;
        pbf->bfOffBits = 54 + 256 * 4;
        //写出BITMAPFILEHEADER
        if (fwrite(pbf, sizeof(BITMAPFILEHEADER), 1, fpOut) != 1)
        {
            printf("
    Can't write bitmap file header!
    ");
            fclose(fpOut);
            return -1;
        }
    
        //设置输出文件的BITMAPINFOHEADER
        pbi = new BITMAPINFOHEADER;
        pbi->biSize = 40;
        pbi->biWidth = biWidth;
        pbi->biHeight = biHeight;
        pbi->biPlanes = 1;
        pbi->biBitCount = 8;
        pbi->biCompression = 0;
        pbi->biSizeImage = biSizeImage;
        pbi->biXPelsPerMeter = 0;
        pbi->biYPelsPerMeter = 0;
        pbi->biClrUsed = 0;
        pbi->biClrImportant = 0;
        //写出BITMAPFILEHEADER
        if (fwrite(pbi, sizeof(BITMAPINFOHEADER), 1, fpOut) != 1)
        {
            printf("
    Can't write bitmap info header!
    ");
            fclose(fpOut);
            return -1;
        }
    
        //构建颜色八叉树
        printf("Building Color OctTree ...  ");
        octTree* tree;
        tree = new octTree(256);
        uint8 RGB[3];
        //读取图像中每个像素的颜色,并将其插入颜色八叉树
        for (int i = 0; i < bi.biHeight; i++)
        {
            fseek(fpIn, bf.bfOffBits + i * ceil(biWidth * 3 / 4.) * 4, 0);
            for (int j = 0; j < bi.biWidth; j++)
            {
                //读取一个像素的颜色,并将其插入颜色八叉树
                fread(&RGB, 3, 1, fpIn);
                tree->insertColor(RGB[2], RGB[1], RGB[0]);
            }
        }
        printf("Success!
    ");
    
        //生成并填充调色板
        printf("Generating palette ... ");
        pRGBQuad = new RGBQUAD[256];
        tree->generatePalette(pRGBQuad);
    
        //输出256色调色板
        if (fwrite(pRGBQuad, 256 * sizeof(RGBQUAD), 1, fpOut) != 1)
        {
            printf("
    Can't write palette!
    ");
            fclose(fpOut);
            return -1;
        }
        printf("Success!
    ");
    
        //填充图像数据
        printf("Generating the output image ... ");
        pImage = new uint8[biSizeImage];
        memset(pImage, 0, biSizeImage);
        for (int i = 0; i < bi.biHeight; i++)
        {
            fseek(fpIn, bf.bfOffBits + i * ceil(biWidth * 3 / 4.) * 4, 0);
            for (int j = 0; j < bi.biWidth; j++)
            {
                //读取一个像素的颜色,并将其转换位颜色索引值
                fread(&RGB, 3, 1, fpIn);
                pImage[i * biFullWidth + j] = selectClosestColor(RGB[2], RGB[1], RGB[0], pRGBQuad);
            }
        }
        //输出图象数据
        if (fwrite(pImage, biSizeImage, 1, fpOut) != 1)
        {
            printf("
    Can't write image data!
    ");
            fclose(fpOut);
    
            return -1;
        }
        printf("Success!
    ");
    
    
        delete tree;
        delete pbf;
        delete pbi;
        delete[] pRGBQuad;
        delete[] pImage;
        fclose(fpIn);
        fclose(fpOut);
        printf("All done!
    ");
        return 0;
    }
     

    https://blog.csdn.net/r250tgc/article/details/89604254

    #define _CRT_SECURE_NO_DEPRECATE

    #include <windows.h>

    #include <cstdio>

    #include <cmath>

    #include<iostream>

    #include<string.h>

    #include<cstring>using namespace std;

    typedef unsigned char uint8;struct octNode

    {

        long long cnt, rSum, gSum, bSum;

        bool isLeaf;

        int depth;

        octNode* child[8];

        octNode* pre;

        octNode* next;

        octNode()

        {

     

            cnt = 0;

            rSum = 0;

            gSum = 0;

            bSum = 0;

            isLeaf = false;

            depth = 0;

            pre = NULL;

            next = NULL;

            memset(child, NULL, sizeof(child));

        }

        octNode(int d)

        {

            cnt = 0;

            rSum = 0;

            gSum = 0;

            bSum = 0;

            isLeaf = false;

            depth = d;

            pre = NULL;

            next = NULL;

            memset(child, NULL, sizeof(child));

        };

        octNode(uint8 r, uint8 g, uint8 b)

        {

            cnt = 1;

            rSum = r;

            gSum = g;

            bSum = b;

            isLeaf = true;

            depth = 9;

            pre = NULL;

            next = NULL;

            memset(child, NULL, sizeof(child));

        };

    };

    class octTree

    {private:

        octNode* root;                                                        //八叉树的根

        int colors;                                                            //当前的颜色总数

        int maxColors;                                                        //最大颜色数

        octNode** head;public:

        octTree();

        octTree(int maxColorNum);

        ~octTree() ;

        void insertColor(uint8 r, uint8 g, uint8 b);                        //插入一个颜色

        uint8 generatePalette(RGBQUAD* pal);        //生成调色板

        void deleteNode(octNode* p);

        void  newNode(int d);

    };void octTree::deleteNode(octNode* p)

    {

        if (p == NULL)

        {

            return;

        }

        if (p->isLeaf == true)

        {

            colors--;

            delete p;

            return;

        }

        for (int i = 0; i < 8; i++)

        {

            deleteNode(p->child[i]);

        }

        delete p;

    }void octTree::newNode(int d)

    {

        root = new octNode();

        colors = 0;

        maxColors = d;

        head = new octNode * [9];

     

        for (int i = 0; i < 9; i++)

        {

            if (i == 0)

            {

                head[i] = root;

            }

            else

            {

                head[i] = NULL;

            }

        }

        

    }

    octTree::octTree()

    {

        newNode(0);

    }

    octTree::octTree(int maxColorNum)

    {

        newNode(maxColorNum);

    }

    octTree::~octTree()

    {

        deleteNode(root);

    }void octTree::insertColor(uint8 r, uint8 g, uint8 b)

     

    {

        int* num = new int[8];

     

        for (int i = 0; i < 8; i++)

        {

            num[i] = 0;

            uint8 m = 1 << (7 - i);

            if (m & r)

                num[i] += 4;

            if (m & g)

                num[i] += 2;

            if (m & b)

                num[i] += 1;

        }

        octNode * p = root;

        for (int i = 0; i < 9; i++)

        {

            if (p->isLeaf == true)

            {

                p->cnt = p->cnt + 1;

                p->rSum = p->rSum + r;

                p->gSum = p->gSum + g;

                p->bSum = p->bSum + b;

            }

            else     //p->isLeaf==false        {

                if (p->child[num[i]] == NULL)

                {

                    if (i < 7)

                    {

                        p->child[num[i]] = new octNode(i + 1);

                        octNode * q = p->child[num[i]];

                        if (head[i + 1] == NULL)

                        {

                            head[i + 1] = q;

                        }

                        else

                        {

                            head[i + 1]->pre = q;

                            q->next = head[i + 1];

                            head[i + 1] = q;

                        }

     

                        p = p->child[num[i]];

                    }

                    else if (i == 7)

                    {

                        p->child[num[i]] = new octNode(r, g, b);

                        colors++;

                        p = p->child[num[i]];

                        i++;

     

                        if (head[i] == NULL)

                        {

                            head[i] = p;

                        }

                        else

                        {

                            head[i]->pre = p;

                            p->next = head[i];

                            head[i] = p;

                        }

                        break;

                    }

                    else

                    {

                        break;

                    }

                }

                else //p->child[num[i]] = NULL            {

                    p = p->child[num[i]];

                }

            }

     

        }

        double per = 0;

        int temp1 = colors - maxColors;

        int temp2 = colors;

        

        while (colors > maxColors)

        {

            double x= (double)(temp2 - colors) * 100 / temp1;

            if (x - per >= 10)

            {

                per = x;

                printf("%2d%%", per);

            }

            for (int u = 7; u > 0; u--)

            {

                if (head[u] == NULL)

                {

     

                    continue;

                }

     

                octNode* p2 = head[u];

                for (; p2 != NULL; p2 = p2->next)

                {

                    if (p2->isLeaf==false)

                    {

                        break;

                    }

                }

                if (p2 == NULL)

                {

                    continue;

                }

     

                int childNum = 0;

                for (int i = 0; i < 8; i++)

                {

                    if (p2->child[i] != NULL)

                    {

                        p2->cnt += p2->child[i]->cnt;

                        p2->rSum += p2->child[i]->rSum;

                        p2->gSum += p2->child[i]->gSum;

                        p2->bSum += p2->child[i]->bSum;

     

                        if (p2->child[i]->pre != NULL)

                        {

                            p2->child[i]->pre->next = p2->child[i]->next;

                        }

                        if (p2->child[i]->next != NULL)

                        {

                            p2->child[i]->next->pre = p2->child[i]->pre;

                        }

                        if (p2->child[i] == head[u + 1])

                        {

                            head[u + 1] = p2->child[i]->next;

                        }

                        p2->child[i] = NULL;

                        childNum++;

                    }

                }

                p2->isLeaf = true;

                colors -= (childNum - 1);

     

                break;

            }

     

        }

     

     

    }

    int  func(uint8 r, uint8 g, uint8 b, RGBQUAD * pal, int i)

    {

        int R = (int)(r - pal[i].rgbRed) * (r - pal[i].rgbRed);

        int G = (int)(g - pal[i].rgbGreen) * (g - pal[i].rgbGreen);

        int B = (int)(b - pal[i].rgbBlue) * (b - pal[i].rgbBlue);

        return R + G + B;

    }

    uint8 selectClosestColor(uint8 r, uint8 g, uint8 b, RGBQUAD * pal)

    {

     

        int I = 0;

        int V = func(r, g, b, pal, 0);

        for (int i = 0; i < 256; i++)

        {

            if (func(r, g, b, pal, i) < V)

            {

                I = i;

                V = func(r, g, b, pal, i);

            }

        }

        return (uint8)I;

    }

    uint8 octTree::generatePalette(RGBQUAD * pal)                     //生成调色板{

        int number = 0;

        for (int L = 8; L >= 0; L--)

        {

            for (octNode* p = head[L]; p != NULL; p = p->next)

            {

                if (p == NULL)

                {

                    return number;

                }

                if (!p->isLeaf)

                    continue;

                pal[number].rgbRed = p->rSum / p->cnt;

                pal[number].rgbGreen = p->gSum / p->cnt;

                pal[number].rgbBlue = p->bSum / p->cnt;

                pal[number].rgbReserved = 0;

                number++;

            }

        }

        return number;

    }int main(int argc, char* argv[])

    {

        

        if (argc < 3)

        {

            printf("using: exe[0], input file[1], output file[2] ");

            return -1;

        }

        

        BITMAPFILEHEADER bf, * pbf;//输入、输出文件的文件头

        BITMAPINFOHEADER bi, * pbi;//输入、输出文件的信息头

        RGBQUAD* pRGBQuad;//待生成的调色板指针

        uint8* pImage;//转换后的图象数据

        DWORD bfSize;//文件大小

        LONG biWidth, biHeight;//图象宽度、高度

        DWORD biSizeImage;//图象的大小,以字节为单位,每行字节数必须是4的整数倍

        unsigned long biFullWidth;//每行字节数必须是4的整数倍

     

        //打开输入文件

        char* inputName, * outputName;

        FILE* fpIn, * fpOut;

        //inputName = (char*)"source.BMP";

        //outputName = (char*)"result.BMP";

        inputName = argv[1];

        outputName = argv[2];

        printf("Opening %s ... ", inputName);

        if (!(fpIn = fopen(inputName, "rb")))

        {

            printf(" Can't open %s! ", inputName);

            return -1;

        }

        printf("Success! ");

     

        //创建输出文件

        printf("Creating %s ... ", outputName);

        if (!(fpOut = fopen(outputName, "wb")))

        {

            printf(" Can't create %s! ", outputName);

            return -1;

        }

        printf("Success! ");

     

        //读取输入文件的文件头、信息头

        fread(&bf, sizeof(BITMAPFILEHEADER), 1, fpIn);

        fread(&bi, sizeof(BITMAPINFOHEADER), 1, fpIn);

     

        //读取文件信息

        biWidth = bi.biWidth;

        biHeight = bi.biHeight;

        biFullWidth = ceil(biWidth / 4.) * 4;//bmp文件每一行的字节数必须是4的整数倍

        biSizeImage = biFullWidth * biHeight;

        bfSize = biFullWidth * biHeight + 54 + 256 * 4;//图象文件的大小,包含文件头、信息头

     

        //设置输出文件的BITMAPFILEHEADER

        pbf = new BITMAPFILEHEADER;

        pbf->bfType = 19778;

        pbf->bfSize = bfSize;

        pbf->bfReserved1 = 0;

        pbf->bfReserved2 = 0;

        pbf->bfOffBits = 54 + 256 * 4;

        //写出BITMAPFILEHEADER

        if (fwrite(pbf, sizeof(BITMAPFILEHEADER), 1, fpOut) != 1)

        {

            printf(" Can't write bitmap file header! ");

            fclose(fpOut);

            return -1;

        }

     

        //设置输出文件的BITMAPINFOHEADER

        pbi = new BITMAPINFOHEADER;

        pbi->biSize = 40;

        pbi->biWidth = biWidth;

        pbi->biHeight = biHeight;

        pbi->biPlanes = 1;

        pbi->biBitCount = 8;

        pbi->biCompression = 0;

        pbi->biSizeImage = biSizeImage;

        pbi->biXPelsPerMeter = 0;

        pbi->biYPelsPerMeter = 0;

        pbi->biClrUsed = 0;

        pbi->biClrImportant = 0;

        //写出BITMAPFILEHEADER

        if (fwrite(pbi, sizeof(BITMAPINFOHEADER), 1, fpOut) != 1)

        {

            printf(" Can't write bitmap info header! ");

            fclose(fpOut);

            return -1;

        }

     

        //构建颜色八叉树

        printf("Building Color OctTree ...  ");

        octTree* tree;

        tree = new octTree(256);

        uint8 RGB[3];

        //读取图像中每个像素的颜色,并将其插入颜色八叉树

        for (int i = 0; i < bi.biHeight; i++)

        {

            fseek(fpIn, bf.bfOffBits + i * ceil(biWidth * 3 / 4.) * 4, 0);

            for (int j = 0; j < bi.biWidth; j++)

            {

                //读取一个像素的颜色,并将其插入颜色八叉树

                fread(&RGB, 3, 1, fpIn);

                tree->insertColor(RGB[2], RGB[1], RGB[0]);

            }

        }

        printf("Success! ");

     

        //生成并填充调色板

        printf("Generating palette ... ");

        pRGBQuad = new RGBQUAD[256];

        tree->generatePalette(pRGBQuad);

     

        //输出256色调色板

        if (fwrite(pRGBQuad, 256 * sizeof(RGBQUAD), 1, fpOut) != 1)

        {

            printf(" Can't write palette! ");

            fclose(fpOut);

            return -1;

        }

        printf("Success! ");

     

        //填充图像数据

        printf("Generating the output image ... ");

        pImage = new uint8[biSizeImage];

        memset(pImage, 0, biSizeImage);

        for (int i = 0; i < bi.biHeight; i++)

        {

            fseek(fpIn, bf.bfOffBits + i * ceil(biWidth * 3 / 4.) * 4, 0);

            for (int j = 0; j < bi.biWidth; j++)

            {

                //读取一个像素的颜色,并将其转换位颜色索引值

                fread(&RGB, 3, 1, fpIn);

                pImage[i * biFullWidth + j] = selectClosestColor(RGB[2], RGB[1], RGB[0], pRGBQuad);

            }

        }

        //输出图象数据

        if (fwrite(pImage, biSizeImage, 1, fpOut) != 1)

        {

            printf(" Can't write image data! ");

            fclose(fpOut);

     

            return -1;

        }

        printf("Success! ");

     

     

        delete tree;

        delete pbf;

        delete pbi;

        delete[] pRGBQuad;

        delete[] pImage;

        fclose(fpIn);

        fclose(fpOut);

        printf("All done! ");

        return 0;

    }

     

     

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  • 原文地址:https://www.cnblogs.com/h694879357/p/13328835.html
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