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  • C# 图片加水印例程

    using System;
    using System.IO;
    using System.Collections;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Drawing.Imaging;

    namespace Imag_writer
    {
    /// <summary>
    /// 水印的类型
    /// </summary>
    public enum WaterMarkType
    {
       /// <summary>
       /// 文字水印
       /// </summary>
       TextMark,
       /// <summary>
       /// 图片水印
       /// </summary>
       //ImageMark // 暂时只能添加文字水印
    };

    /// <summary>
    /// 水印的位置
    /// </summary>
    public enum WaterMarkPosition
    {
       /// <summary>
       /// 左上角
       /// </summary>
       WMP_Left_Top,
       /// <summary>
       /// 左下角
       /// </summary>
       WMP_Left_Bottom,
       /// <summary>
       /// 右上角
       /// </summary>
       WMP_Right_Top,
       /// <summary>
       /// 右下角
       /// </summary>
       WMP_Right_Bottom
    };

    /// <summary>
    /// 处理图片的类(包括加水印,生成缩略图)
    /// </summary>
    public class ImageWaterMark
    {
       public ImageWaterMark()
       {
        //
        // TODO: 在此处添加构造函数逻辑
        //
       }

       #region 给图片加水印
       /// <summary>
       /// 添加水印(分图片水印与文字水印两种)
       /// </summary>
       /// <param name="oldpath">原图片绝对地址</param>
       /// <param name="newpath">新图片放置的绝对地址</param>
       /// <param name="wmtType">要添加的水印的类型</param>
       /// <param name="sWaterMarkContent">水印内容,若添加文字水印,此即为要添加的文字;
       /// 若要添加图片水印,此为图片的路径</param>
       public void addWaterMark(string oldpath, string newpath,
        WaterMarkType wmtType, string sWaterMarkContent)
       {
        try
        {
         Image image = Image.FromFile(oldpath);

         Bitmap b = new Bitmap(image.Width, image.Height,
          PixelFormat.Format24bppRgb);

         Graphics g = Graphics.FromImage(b);
         g.Clear(Color.White);
         g.SmoothingMode = SmoothingMode.HighQuality;
         g.InterpolationMode = InterpolationMode.High;

         g.DrawImage(image, 0, 0, image.Width, image.Height);

         switch (wmtType)
         {
          /*case WaterMarkType.ImageMark:
           //图片水印
           this.addWatermarkImage(g,
            Page.Server.MapPath(Watermarkimgpath),
            WatermarkPosition,image.Width,image.Height);
           break;*/
          case WaterMarkType.TextMark:
           //文字水印
           this.addWatermarkText(g, sWaterMarkContent, "WM_BOTTOM_RIGHT",
            image.Width, image.Height);
           break;
         }

         b.Save(newpath);
         b.Dispose();
         image.Dispose();
        }
        catch
        {
         if(File.Exists(oldpath))
         {
          File.Delete(oldpath);
         }
        }
        finally
        {
         if(File.Exists(oldpath))
         {
          File.Delete(oldpath);
         }
        }  
       }

       /// <summary>
       ///   加水印文字
       /// </summary>
       /// <param name="picture">imge 对象</param>
       /// <param name="_watermarkText">水印文字内容</param>
       /// <param name="_watermarkPosition">水印位置</param>
       /// <param name="_width">被加水印图片的宽</param>
       /// <param name="_height">被加水印图片的高</param>
       ******* void addWatermarkText(Graphics picture, string _watermarkText,
        string _watermarkPosition, int _width, int _height)
       {
        // 确定水印文字的字体大小
        int[] sizes = new int[]{32, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4};
        Font crFont = null;
        SizeF crSize = new SizeF();
        for (int i = 0;i < sizes.Length; i++)
        {
         crFont = new Font("Arial Black", sizes[i], FontStyle.Bold);
         crSize = picture.MeasureString(_watermarkText, crFont);

         if((ushort)crSize.Width < (ushort)_width)
         {
          break;
         }
        }

        // 生成水印图片(将文字写到图片中)
        Bitmap floatBmp = new Bitmap((int)crSize.Width + 3,
              (int)crSize.Height + 3, PixelFormat.Format32bppArgb);
        Graphics fg=Graphics.FromImage(floatBmp);
        PointF pt=new PointF(0,0);

        // 画阴影文字
        Brush TransparentBrush0 = new SolidBrush(Color.FromArgb(255, Color.Black));
        Brush TransparentBrush1 = new SolidBrush(Color.FromArgb(255, Color.Black));
        fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X, pt.Y + 1);
        fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X + 1, pt.Y);

        fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 1, pt.Y + 1);
        fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X, pt.Y + 2);
        fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 2, pt.Y);

        TransparentBrush0.Dispose();
        TransparentBrush1.Dispose();

        // 画文字
        fg.SmoothingMode=System.Drawing.Drawing2D.SmoothingMode.HighQuality;
        fg.DrawString(_watermarkText,
         crFont, new SolidBrush(Color.White),
         pt.X, pt.Y, StringFormat.GenericDefault);

        // 保存刚才的操作
        fg.Save();
        fg.Dispose();
        // floatBmp.Save("d:\\WebSite\\DIGITALKM\\ttt.jpg");

        // 将水印图片加到原图中
        this.addWatermarkImage(
         picture,
         new Bitmap(floatBmp),
         "WM_BOTTOM_RIGHT",
         _width,
         _height);
       }

       /// <summary>
       ///   加水印图片
       /// </summary>
       /// <param name="picture">imge 对象</param>
       /// <param name="iTheImage">Image对象(以此图片为水印)</param>
       /// <param name="_watermarkPosition">水印位置</param>
       /// <param name="_width">被加水印图片的宽</param>
       /// <param name="_height">被加水印图片的高</param>
       ******* void addWatermarkImage( Graphics picture,Image iTheImage,
        string _watermarkPosition,int _width,int _height)
       {
        Image watermark = new Bitmap(iTheImage);

        ImageAttributes imageAttributes = new ImageAttributes();
        ColorMap colorMap = new ColorMap();

        colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
        colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
        ColorMap[] remapTable = {colorMap};

        imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

        float[][] colorMatrixElements = {
                 new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
                 new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
                 new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
                 new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
                 new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
                };

        ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);

        imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);

        int xpos = 0;
        int ypos = 0;
        int WatermarkWidth = 0;
        int WatermarkHeight = 0;
        double bl = 1d;

        //计算水印图片的比率
        //取背景的1/4宽度来比较
        if ((_width > watermark.Width * 4) && (_height > watermark.Height * 4))
        {
         bl = 1;
        }
        else if ((_width > watermark.Width * 4) && (_height<watermark.Height * 4))
        {
         bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
                
        }
        else if ((_width < watermark.Width * 4) && (_height > watermark.Height * 4))
        {
         bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
        }
        else
        {
         if ((_width * watermark.Height) > (_height * watermark.Width))
         {
          bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
                        
         }
         else
         {
          bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
                        
         }
                
        }

        WatermarkWidth = Convert.ToInt32(watermark.Width * bl);
        WatermarkHeight = Convert.ToInt32(watermark.Height * bl);

        switch (_watermarkPosition)
        {
         case "WM_TOP_LEFT":
          xpos = 10;
          ypos = 10;
          break;
         case "WM_TOP_RIGHT":
          xpos = _width - WatermarkWidth - 10;
          ypos = 10;
          break;
         case "WM_BOTTOM_RIGHT":
          xpos = _width - WatermarkWidth - 10;
          ypos = _height -WatermarkHeight - 10;
          break;
         case "WM_BOTTOM_LEFT":
          xpos = 10;
          ypos = _height - WatermarkHeight - 10;
          break;
        }

        picture.DrawImage(
         watermark,
         new Rectangle(xpos, ypos, WatermarkWidth, WatermarkHeight),
         0,
         0,
         watermark.Width,
         watermark.Height,
         GraphicsUnit.Pixel,
         imageAttributes);

        watermark.Dispose();
        imageAttributes.Dispose();
       }

       /// <summary>
       ///   加水印图片
       /// </summary>
       /// <param name="picture">imge 对象</param>
       /// <param name="WaterMarkPicPath">水印图片的地址</param>
       /// <param name="_watermarkPosition">水印位置</param>
       /// <param name="_width">被加水印图片的宽</param>
       /// <param name="_height">被加水印图片的高</param>
       ******* void addWatermarkImage( Graphics picture,string WaterMarkPicPath,
        string _watermarkPosition,int _width,int _height)
       {
        Image watermark = new Bitmap(WaterMarkPicPath);

        this.addWatermarkImage(picture, watermark, _watermarkPosition, _width,
         _height);
       }
       #endregion

       #region 生成缩略图
       /// <summary>
       /// 保存图片
       /// </summary>
       /// <param name="image">Image 对象</param>
       /// <param name="savePath">保存路径</param>
       /// <param name="ici">指定格式的编解码参数</param>
       ******* void SaveImage(Image image, string savePath, ImageCodecInfo ici)
       {
        //设置 原图片 对象的 EncoderParameters 对象
        EncoderParameters parameters = new EncoderParameters(1);
        parameters.Param[0] = new EncoderParameter(
         System.Drawing.Imaging.Encoder.Quality, ((long) 90));
        image.Save(savePath, ici, parameters);
        parameters.Dispose();
       }

       /// <summary>
       /// 获取图像编码解码器的所有相关信息
       /// </summary>
       /// <param name="mimeType">包含编码解码器的多用途网际邮件扩充协议 (MIME) 类型的字符串</param>
       /// <returns>返回图像编码解码器的所有相关信息</returns>
       ******* ImageCodecInfo GetCodecInfo(string mimeType)
       {
        ImageCodecInfo[] CodecInfo = ImageCodecInfo.GetImageEncoders();
        foreach(ImageCodecInfo ici in CodecInfo)
        {
         if(ici.MimeType == mimeType)
          return ici;
        }
        return null;
       }

       /// <summary>
       /// 生成缩略图
       /// </summary>
       /// <param name="sourceImagePath">原图片路径(相对路径)</param>
       /// <param name="thumbnailImagePath">生成的缩略图路径,如果为空则保存为原图片路径(相对路径)</param>
       /// <param name="thumbnailImageWidth">缩略图的宽度(高度与按源图片比例自动生成)</param>
       public void ToThumbnailImages(
        string SourceImagePath,
        string ThumbnailImagePath,
        int ThumbnailImageWidth)
       {
        Hashtable htmimes = new Hashtable();
        htmimes[".jpeg"] = "image/jpeg";
        htmimes[".jpg"] = "image/jpeg";   
        htmimes[".png"] = "image/png";   
        htmimes[".tif"] = "image/tiff";
        htmimes[".tiff"] = "image/tiff";
        htmimes[".bmp"] = "image/bmp";
        htmimes[".gif"] = "image/gif";

        // 取得原图片的后缀
        string sExt = SourceImagePath.Substring(
         SourceImagePath.LastIndexOf(".")).ToLower();

        //从 原图片 创建 Image 对象
        Image image = Image.FromFile(SourceImagePath);  
        int num = ((ThumbnailImageWidth / 4) * 3);
        int width = image.Width;
        int height = image.Height;

        //计算图片的比例
        if ((((double) width) / ((double) height)) >= 1.3333333333333333f)
        {
         num = ((height * ThumbnailImageWidth) / width);
        }
        else
        {
         ThumbnailImageWidth = ((width * num) / height);
        }
        if ((ThumbnailImageWidth < 1) || (num < 1))
        {
         return;
        }

        //用指定的大小和格式初始化 Bitmap 类的新实例
        Bitmap bitmap = new Bitmap(ThumbnailImageWidth, num,
         PixelFormat.Format32bppArgb);

        //从指定的 Image 对象创建新 Graphics 对象
        Graphics graphics = Graphics.FromImage(bitmap);

        //清除整个绘图面并以透明背景色填充
        graphics.Clear(Color.Transparent);

        graphics.SmoothingMode = SmoothingMode.HighQuality;
        graphics.InterpolationMode = InterpolationMode.High;

        //在指定位置并且按指定大小绘制 原图片 对象
        graphics.DrawImage(image, new Rectangle(0, 0, ThumbnailImageWidth, num));
        image.Dispose();
       
        try
        {   
         //将此 原图片 以指定格式并用指定的编解码参数保存到指定文件
         SaveImage(bitmap, ThumbnailImagePath,
          GetCodecInfo((string)htmimes[sExt]));
        }
        catch(System.Exception e)
        {
         throw e;
        }
       }
       #endregion
    }
    }

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  • 原文地址:https://www.cnblogs.com/hackpig/p/1668379.html
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