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  • swift--动画效果

    一、for循环创建4*4个view,然后对立面的所有view进行动画,这里列集中动画的效果:

    1,旋转动画

            for tile in backgrounds{
                
                //现将数字块大小职位原始尺寸的1/10
                tile.layer.setAffineTransform(CGAffineTransform(scaleX: 0.1,y: 0.1))
                
                //设置动画效果,动画时间长度1秒
                UIView.animate(withDuration: 1, delay: 0.01, options: [], animations: { 
                    
                }, completion: { (finished) in
                   
                    UIView.animate(withDuration: 1, animations: { 
                        //完成动画时,数字块复原
                        tile.layer.setAffineTransform(CGAffineTransform.identity)
                    })
                    
                })
                
            }

    2,不透明到透明的效果

            for tile in backgrounds {
                
                tile.alpha = 0
                
                //设置动画效果,动画时间长度1秒
                UIView.animate(withDuration: 1, delay: 0.01, options: [.curveEaseInOut], animations: {
                    
                }, completion: { (finished) in
                    UIView.animate(withDuration: 1, animations: { 
                        tile.alpha = 1
                    })
                })
                
            }

    3,从小到大的效果

            for tile in backgrounds {
                
                //现将数字快大小之前原始尺寸的1/10
                tile.layer.setAffineTransform(CGAffineTransform(scaleX:0.1,y:0.1))
                
                //设置动画效果,动画时间长度1秒
                UIView.animate(withDuration: 1, delay: 0.01, options: [], animations: { 
                    tile.layer.setAffineTransform(CGAffineTransform(scaleX:1,y:1))
                }, completion: { (finished) in
                    UIView.animate(withDuration: 0.08, animations: { 
                        tile.layer.setAffineTransform(CGAffineTransform.identity)
                    })
                })
                
            }

    记录下三种动画效果

    二、使用beginAnimations和commitAnimations方法来实现动画

    beginAnimations:此方法开始一个动画快,调用commitAnimations结束一个动画块,并且动画块是允许嵌套的。

    commitAnimations:此方法用于结束一个动画块,动画时在一个独立的线程中运行的,动画在生效时,所用应用程序不会中断。

    beginAnimations和commitAnimations中间的代码中,我们可以设置各种动画的属性,比如持续时间,使用哪算阈值的动画效果等。

    1)淡入、淡出、移动、改变大小动画

    func animationAction() {
            //淡出动画
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            imgV.alpha = 0.0
            UIView.commitAnimations()
            
            //淡入动画
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            imgV.alpha = 1.0
            UIView.commitAnimations()
            
            //移动动画
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            imgV.center = CGPoint(x:250,y:250)
            UIView.commitAnimations()
            
            //大小调整动画
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            imgV.frame = CGRect(x:100,y:180,50,height:50)
            UIView.commitAnimations()
        }

    UIViewAnimationTransition定义了 5 种过渡动画类型

    • none:无过渡动画效果
    • flipFromLeft:从左侧向右侧翻转
    • flipFromRight:从右侧向左侧翻转
    • curlUp:向上卷数翻页
    • curlDown:向下翻页

     代码如下:

     //翻页动画 一 向左翻页
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.5)
            UIView.setAnimationTransition(.curlUp, for: self.view1!, cache: true)
            self.view.exchangeSubview(at: 1, withSubviewAt: 0)
            UIView.commitAnimations()
            
            //翻页动画 二 旋转
            UIView.beginAnimations("animation", context: nil)
            UIView.setAnimationDuration(2.0)
            UIView.setAnimationCurve(.easeInOut)
            UIView.setAnimationTransition(.flipFromLeft, for: self.view2!, cache: false)
            self.view.exchangeSubview(at: 1, withSubviewAt: 0)
            UIView.commitAnimations()

    跳转到其他页面的操作:

     let EleventhVC = EleventhViewController()
            let windows = UIApplication.shared.delegate?.window
            let nav = UINavigationController(rootViewController:EleventhVC)
    
            UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            UIView.setAnimationCurve(.easeInOut)
            UIView.setAnimationTransition(.curlUp, for: windows!!, cache: true)
            UIView.commitAnimations()
            windows??.rootViewController = nav

    主界面做动画:

    UIView.beginAnimations(nil, context: nil)
            UIView.setAnimationDuration(2.0)
            UIView.setAnimationCurve(.easeOut)
            UIView.setAnimationTransition(.curlDown, for: self.view, cache: false)
            UIView.commitAnimations()
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  • 原文地址:https://www.cnblogs.com/hero11223/p/7611801.html
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