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  • c#DIY随机数类winform 2010

    using System;  
     
    namespace MyRandom  
    {  
        public class Rand  
        {  
            private long seed;  //随机数种子   
     
            //用系统时间作为随机种子   
            public Rand()  
            {  
                string str = DateTime.Now.Day.ToString();  
                str += DateTime.Now.Hour.ToString();  
                str += DateTime.Now.Minute.ToString();  
                str += DateTime.Now.Second.ToString();  
                str += DateTime.Now.Millisecond.ToString();  
                this.seed = long.Parse(str);  
            }  
            //用户自定义随机种子   
            public Rand(long Value)  
            {  
                this.seed = Value;  
            }  
     
            //产生非负伪随机数   
            public long Next()  
            {  
                long l = this.seed;  
                l = l * l;  
                string strTime = l.ToString();  
                int w = strTime.Length / 3;  
                string str = "";  
                for (int i = w; i < strTime.Length - w; i++)  
                    str += strTime[i];  
                l = long.Parse(str);  
                return l;  
            }  
            //产生上限为Value的伪随机数   
            public long Next(long Value)  
            {  
                if (Value < 0)  
                    return -1;  
                long l = this.seed;  
                l = l * l;  
                string strTime = l.ToString();  
                int w = strTime.Length / 3;  
                string str = "";  
                for (int i = w; i < strTime.Length - w; i++)  
                    str += strTime[i];  
                l = long.Parse(str);  
                return l % Value;  
            }  
            //产生下限为minValue上限为maxValue的伪随机数   
            public long Next(long minValue, long maxValue)  
            {  
                if (minValue < 0 || maxValue < 0 || minValue > maxValue)  
                    return -1;  
                long l = this.seed;  
                l = l * l;  
                string strTime = l.ToString();  
                int w = strTime.Length / 3;  
                string str = "";  
                for (int i = w; i < strTime.Length - w; i++)  
                    str += strTime[i];  
                l = long.Parse(str);  
                return l % (maxValue - minValue) + minValue;  
            }  
            //伪随机数填充指定的比特数组   
            public void NextBytes(byte[] buffer)  
            {  
                long Value = 0;  
                Value = this.Next() % 255;  
                for (int i = 0; i < buffer.Length; i++)  
                {  
                    Value = Value * Value;  
                    string strTime = Value.ToString();  
                    int w = strTime.Length / 3;  
                    string str = "";  
                    for (int j = w; j < strTime.Length - w; j++)  
                        str += strTime[j];  
                    Value = long.Parse(str);  
                    Value = Value % 255;  
                    buffer[i] = (byte)Value;  
                }  
            }  
            //产生0.0到1.0的伪随机数   
            public double NextDouble()  
            {  
                long l = this.Next(0, 100000);  
                if (l == 100000)  
                    return 1.0;  
                l = l * l;  
                string strTime = l.ToString();  
                int w = strTime.Length / 3;  
                string str = "0.";  
                for (int i = w; i < strTime.Length - w; i++)  
                    str += strTime[i];  
                double d = double.Parse(str);  
                return d;  
            }  
        }  

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  • 原文地址:https://www.cnblogs.com/hfzsjz/p/1650859.html
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