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  • 图片处理的一些函数

    自己经常写的,写多了就慢慢总结下来,方便:

    //---------------------------------------------------
     // 函数介绍:把资源写入lpImage,支持BMP,PNG,JPG.
     // 输入参数:
     // 输出参数:
     // 返回值:
     //---------------------------------------------------

    BOOL CImageManager::LoadResImage(UINT nResID,
    								 LPCTSTR lpType,
    								 Bitmap *&lpImage, 
    								 HINSTANCE hInstance)
    {
    	lpImage  = NULL;
    
    	hInstance = (NULL == hInstance) ? ::AfxGetResourceHandle() : hInstance;
    	// If bmp,use system load.
    	if (RT_BITMAP == lpType)
    	{
    		HBITMAP hBmp = ::LoadBitmap(hInstance, MAKEINTRESOURCE(nResID));
    		lpImage = Bitmap::FromHBITMAP(hBmp, 0);
    		::DeleteObject(hBmp);
    
    		if (!lpImage)
    		{
    			TRACE("lpImage is NULL\n");
    			return FALSE;
    		}
    		else
    		{
    			if (Gdiplus::Ok != lpImage->GetLastStatus())
    			{
    				TRACE("lpImage is error\n");
    				return FALSE;
    			}
    			else
    			{
    				return TRUE;
    			}
    		}
    	}
    
    	// User-Defined
    
    	HRSRC hRsrc = ::FindResource(hInstance, MAKEINTRESOURCE(nResID), lpType);
    	if (!hRsrc)
    	{
    		TRACE("hRscs is NULL\n");
    		return FALSE;
    	}
    
    	// Load resource into memory ---------------------------------
    	DWORD len = ::SizeofResource(hInstance, hRsrc);
    
    	BYTE *lpRsrc = (BYTE*)::LoadResource(hInstance, hRsrc);
    	if (!lpRsrc)
    	{
    		TRACE("lpRsrc is NULL\n");
    		return FALSE;
    	}
    
    	// Allocate global memory on which to create stream ----------
    	HGLOBAL hMem = ::GlobalAlloc(GMEM_FIXED, len);
    
    	BYTE *pMem = (BYTE*)::GlobalLock(hMem);
    	memcpy(pMem, lpRsrc, len);
    
    	IStream *pStream = NULL;
    	// You can query MSDN,why I use TRUE, -- hgy notes.
    	HRESULT ht = ::CreateStreamOnHGlobal(hMem, TRUE, &pStream);
    	if (S_OK != ht)
    	{
    		TRACE("ht is error\n");
    		return FALSE;
    	}
    
    	// Load from stream -------------------------------------------
    	lpImage = Gdiplus::Bitmap::FromStream(pStream);
    
    	// free/release stuff -----------------------------------------
    	::GlobalUnlock(hMem);
    	pStream->Release();
    	::FreeResource(lpRsrc);
    
    	if (!lpImage)
    	{
    		TRACE("lpImage is NULL\n");
    		return FALSE;
    	}
    	else
    	{
    		if (Gdiplus::Ok != lpImage->GetLastStatus())
    		{
    			TRACE("lpImage is error\n");
    			return FALSE;
    		}
    		else
    		{
    			return TRUE;
    		}
    	}
    }

    //---------------------------------------------------
     // 函数介绍:抓取当前窗口的图片
     // 输入参数: 传NULL抓的是这个窗口下面的屏幕背景.(如果是透明的,就是透明的背景)
     // 输出参数:
     // 返回值:
     //---------------------------------------------------

    HBITMAP CImageManager::GetWindowBitmap(HWND hWnd, LPRECT lpRect)
    {
    	if (!lpRect)
    	{
    		return NULL;
    	}
    
    	HDC hDC = NULL;
    
    	if (NULL == hWnd)
    	{
    		hDC = ::GetDC(HWND_DESKTOP);
    	}
    	else
    	{
    		hDC = ::GetWindowDC(hWnd);
    	}
    
    	if (NULL == hDC)
    	{
    		return NULL;
    	}
    
    	HDC hMemDC = ::CreateCompatibleDC(hDC);
    	HBITMAP hBitmap = ::CreateCompatibleBitmap(hDC, lpRect->right-lpRect->left,
    		lpRect->bottom-lpRect->top);
    
    	if (NULL == hBitmap)
    	{
    		return NULL;
    	}
    
    	HBITMAP hOldBitmap = (HBITMAP)::SelectObject(hMemDC, hBitmap);
    	::BitBlt(hMemDC, 0, 0, lpRect->right-lpRect->left,
    		lpRect->bottom-lpRect->top, hDC, lpRect->left,
    		lpRect->top, SRCCOPY);
    
    	::SelectObject(hMemDC, hOldBitmap);
    	::DeleteDC(hMemDC);
    	::ReleaseDC(hWnd, hDC);
    
    	return hBitmap;
    }
    


    //---------------------------------------------------
     // 函数介绍:把HBITMAP保存成文件
     // 输入参数:
     // 输出参数:
     // 返回值:
     //---------------------------------------------------

    BOOL CImageManager::SaveBitmapToFile(HBITMAP hBitmap, 
    									 CString FileName)
    {
    	if (hBitmap==NULL 
    		|| FileName.IsEmpty())
    	{
    		return false;
    	}
    	// -----------------------------------------------------
    	//DIB文件有四个主要部分:
    	//	文件表头	  
    	//	信息表头	  
    	//	RGB色彩对照表(不一定有)  
    	//	位图图素位
    	//Windows中DIB的扩展版本:
    	// 以BITMAPFILEHEADER结构开始,接着是BITMAPINFOHEADER结构
    	//
    	// -----------------------------------------------------
    
    	//指向位图信息头结构  
    	LPBITMAPINFOHEADER lpbi;  
    	//定义文件,分配内存句柄,调色板句柄 
    	HANDLE fh, hDib, hPal,hOldPal=NULL; 
    
    	//计算位图文件每个像素所占字节数 
    	HDC hDC = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
    	//当前分辨率下每象素所占字节数
    	int iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES); 
    	DeleteDC(hDC); 
    
    	WORD wBitCount;
    	if (iBits <= 1)
    	{
    		wBitCount = 1; 
    	}
    	else if (iBits <= 4)  
    	{
    		wBitCount = 4; 
    	}
    	else if (iBits <= 8)
    	{
    		wBitCount = 8; 
    	}
    	else  
    	{
    		wBitCount = 24; 
    	}
    
    
    	//定义调色板大小, 位图中像素字节大小 ,位图文件大小 , 写入文件字节数 
    	DWORD dwPaletteSize=0, dwBmBitsSize=0, dwDIBSize=0, dwWritten=0; 
    
    	//位图属性结构 
    	BITMAP Bitmap;  
    	::GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
    
    	//位图信息头结构 
    	/* --------------------------------------------------------------
    	struct tagBITMAPINFOHEADER{
    	DWORD      biSize;//40
    	LONG       biWidth;//BITMAP::bmWidth
    	LONG       biHeight;//BITMAP::bmHeight
    	WORD       biPlanes;//1
    	WORD       biBitCount;
    	DWORD      biCompression;
    	DWORD      biSizeImage;
    	LONG       biXPelsPerMeter;
    	LONG       biYPelsPerMeter;
    	DWORD      biClrUsed;
    	DWORD      biClrImportant;
    	} BITMAPINFOHEADER
    	----------------------------------------------------------------*/
    	BITMAPINFOHEADER bi;  
    	bi.biSize          = sizeof(BITMAPINFOHEADER);
    	bi.biWidth         = Bitmap.bmWidth;
    	bi.biHeight        = Bitmap.bmHeight;
    	bi.biPlanes        = 1;//
    	bi.biBitCount      = wBitCount;
    	bi.biCompression   = BI_RGB;
    	bi.biSizeImage     = 0;
    	bi.biXPelsPerMeter = 0;
    	bi.biYPelsPerMeter = 0;
    	bi.biClrImportant  = 0;
    	bi.biClrUsed       = 0;
    
    	// -------------------------------------------------------
    	// 以字节为单位的每行长度始终是4的倍数。行的长度可以计算为:
    	// RowLength = 4 * ((bmch.bcWidth * bmch.bcBitCount + 31) / 32) ;
    	// 或者在C内用更有效的方法:
    	// RowLength = ((bmch.bcWidth * bmch.bcBitCount + 31) & ~31) >> 3 ;
    	// -------------------------------------------------------
    	//图素数据的总字节数等于RowLength和Bitmap.bmHeight的乘积。
    	dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
    
    	//为位图内容分配内存 
    	hDib = GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER)); 
    	lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib); 
    	*lpbi = bi; 
    
    	// 处理调色板  
    	hPal = GetStockObject(DEFAULT_PALETTE); 
    	if (hPal) 
    	{ 
    		hDC = ::GetDC(NULL); 
    		hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE); 
    		RealizePalette(hDC); 
    	}
    
    	// 获取该调色板下新的像素值 
    	GetDIBits(hDC, hBitmap, 0, (UINT) Bitmap.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER) 
    		+dwPaletteSize, (BITMAPINFO *)lpbi, DIB_RGB_COLORS); 
    
    	// 恢复调色板  
    	if (hOldPal) 
    	{ 
    		::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE); 
    		RealizePalette(hDC); 
    		::ReleaseDC(NULL, hDC); 
    	} 
    
    	// 创建位图文件  
    	fh = CreateFile(FileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS, 
    		FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); 
    
    	if (fh == INVALID_HANDLE_VALUE)  return FALSE; 
    
    	//位图文件头结构
    	/* --------------------------------------------------------------
    	struct tagBITMAPFILEHEADER {
    	   WORD    bfType;// "BM" 或 0x4D42
    		DWORD   bfSize;//整个文件的大小.
    		WORD    bfReserved1;//0
    		WORD    bfReserved2;//0
    		DWORD   bfOffBits;//指出了文件中图素位开始位置的字节偏移量,此数值来自DIB信息表头中的信息,为了使用的方便提供在这里
    		//这样,我们可以很快定位到图形数据的起始位.
    	} BITMAPFILEHEADER
    	--------------------------------------------------------------*/
    	BITMAPFILEHEADER bmfHdr;  
    	
    	// 设置位图文件头 
    	bmfHdr.bfType = 0x4D42; // "BM" 
    	dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;  
    	bmfHdr.bfSize = dwDIBSize; 
    	bmfHdr.bfReserved1 = 0; 
    	bmfHdr.bfReserved2 = 0; 
    	bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize; 
    	// 写入位图文件头 
    	WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL); 
    	// 写入位图文件其余内容 
    	WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL); 
    	//清除  
    	GlobalUnlock(hDib); 
    	GlobalFree(hDib); 
    	CloseHandle(fh); 
    
    	return TRUE;
    
    }
    


     //---------------------------------------------------
     // 函数介绍:改变HBITMAP中所有的A值
     // 输入参数:
     // 输出参数:
     // 返回值:
     //---------------------------------------------------

    void CImageManager::ChangeHBitmapAlpha(HBITMAP hBitmap, int alpha)
    {
    	DWORD dwSize = ::GetBitmapBits(hBitmap, 0, NULL);
    	char *lpBuffer = new char[dwSize];
    	::GetBitmapBits(hBitmap,dwSize,lpBuffer);
    
    	for(int i = 0; i+3<dwSize; i+=4)
    	{
    		lpBuffer[i+3] = alpha;
    		//lpBuffer[i+0] = 0;//B
    		//lpBuffer[i+1] = 0;//G
    		//lpBuffer[i+2] = 0;//R
    	}
    
    	::SetBitmapBits(hBitmap,dwSize, lpBuffer);
    	delete[] lpBuffer;
    }



    过几天贴个DEMO,

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  • 原文地址:https://www.cnblogs.com/hgy413/p/3693553.html
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