zoukankan      html  css  js  c++  java
  • c++11 改进设计模式 Singleton模式

    关于学习 《深入应用c++11》的代码笔记:

    c++11之前是这么实现的

    template<typename T>
    class Singleton{
    public:
    	static T* Instance(){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T();
    		return m_pInstance;
    	}
    
    	template<typename T0>
    	static T* Instance(T0 arg0){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0);
    		return m_pInstance;
    	}
    	
    	template<typename T0,typename T1>
    	static T* Instance(T0 arg0, T1 arg1){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0, arg1);
    		return m_pInstance;
    	}
    
    	template<typename T0, typename T1,typename T2>
    	static T* Instance(T0 arg0, T1 arg1,T2 arg2){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0, arg1,arg2);
    		return m_pInstance;
    	}
    
    	template<typename T0, typename T1, typename T2,typename T3>
    	static T* Instance(T0 arg0, T1 arg1, T2 arg2,T3 arg3){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0, arg1, arg2,arg3);
    		return m_pInstance;
    	}
    
    	template<typename T0, typename T1, typename T2, typename T3,typename T4>
    	static T* Instance(T0 arg0, T1 arg1, T2 arg2, T3 arg3,T4 arg4){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0, arg1, arg2, arg3,arg4);
    		return m_pInstance;
    	}
    
    	template<typename T0, typename T1, typename T2, typename T3, typename T4,typename T5>
    	static T* Instance(T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4,T5 arg5){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(arg0, arg1, arg2, arg3, arg4,arg5);
    		return m_pInstance;
    	}
    
    	static T* GetInstance()
    	{
    		if (m_pInstance == nullptr)
    			throw std::logic_error("the instance is not init,please init the instance first");
    			
    		return m_pInstance;
    	}
    
    	static void DestroyInstance(){
    		delete m_pInstance;
    		m_pInstance = nullptr;
    	}
    
    private:
    	Singleton(void);
    	virtual ~Singleton(void);
    	Singleton(const Singleton&);
    	Singleton& operator = (const Singleton);
    
    	static T* m_pInstance;
    };
    
    template<class T> T* Singleton<T>::m_pInstance = nullptr;
    
    //============================================
    struct A{
    	A(){}
    };
    
    struct B{
    	B(int x){}
    };
    
    struct C{
    	C(int x, double y){}
    };
    
    int _tmain(int argc, _TCHAR* argv[])
    {
    	Singleton<A>::Instance();
    	Singleton<A>::Instance();
    	Singleton<B>::Instance(1);
    	Singleton<C>::Instance(1,3.14);
    
    	Singleton<A>::DestroyInstance();
    	Singleton<B>::DestroyInstance();
    	Singleton<C>::DestroyInstance();
    
    	return 0;
    }
    

      c++11之后可以简略一点,使用了可变模板参数

    template<typename T>
    class Singleton{
    public:
    	template <typename... Args>
    	static T* Instance(Args&&... args){
    		if (m_pInstance == nullptr)
    			m_pInstance = new T(std::forward<Args>(args)...);
    		return m_pInstance;
    	}
    
    	static T* GetInstance(){
    		if (m_pInstance == nullptr)
    			throw std::logic_error("the instance is not init,please initialize the instance first");
    		return m_pInstance;
    	}
    
    	static void DestroyInstance()
    	{
    		delete m_pInstance;
    		m_pInstance = nullptr;
    	}
    
    private:
    	Singleton(void);
    	virtual ~Singleton(void);
    	Singleton(const Singleton&);
    	Singleton& operator=(const Singleton&);
    private:
    	static T* m_pInstance;
    };
    
    template<class T>T* Singleton<T>::m_pInstance = nullptr;
    
    #include <iostream>
    #include <string>
    
    using namespace std;
    
    struct A{
    	A(const string&){ cout << "lvalue" << endl; }
    	A(string&&x){ cout << "rvalue" << endl; }
    };
    
    struct B{
    	B(const string&){ cout << "lvalue" << endl; }
    	B(string&& x){ cout << "rvalue" << endl; }
    };
    
    struct C{
    	C(int x, double y){}
    	void Fun(){ cout << "Test" << endl; }
    }; 
    
    
    int _tmain(int argc, _TCHAR* argv[])
    {
    	string str = "bb";
    	Singleton<A>::Instance(str);
    	Singleton<B>::Instance(std::move(str));
    	Singleton<C>::Instance(1,3.14);
    	Singleton<C>::GetInstance()->Fun();
    
    	Singleton<A>::DestroyInstance();
    	Singleton<B>::DestroyInstance();
    	Singleton<C>::DestroyInstance();
    
    	return 0;
    }
    

      

  • 相关阅读:
    动态加载配置文件
    Split Full Name as First and Last
    MM03物料主数据视图中某些视图或者某些字段的控制方法
    如何用《老友记》学英语?
    FOR ALL ENTRIES IN的用法
    [转载]MBEWH表数据更新逻辑
    如何学习《六人行》??
    英语口语练习方法
    SAP收货时自动创建采购订单
    BAPI_PO_CREATE1 创建采购订单时价格的处理函数
  • 原文地址:https://www.cnblogs.com/itdef/p/4606295.html
Copyright © 2011-2022 走看看