FairyGUI
http://www.fairygui.com/
https://github.com/fairygui
UI界面的热更新技术 FairyGUI的使用流程
http://blog.csdn.net/swj524152416/article/details/75420894
游戏UI框架设计(一) : 架构设计理论篇
http://www.cnblogs.com/LiuGuozhu/p/6416098.html
Unity3D 搭建优雅的UI框架
http://www.cnblogs.com/jeason1997/p/4854606.html
Unity-UI-Framework
https://github.com/MrNerverDie/Unity-UI-Framework
User Interface (UI)
https://unity3d.com/cn/learn/tutorials/s/user-interface-ui
【文集】UGUI原理分析
http://gad.qq.com/article/detail/33931
实现图片ETC+Alpha分离
http://blog.csdn.net/smallrainf/article/details/51872545
UGUI Sprite Packer:图集自动ETC1+Alpha
http://blog.csdn.net/zhaoguanghui2012/article/details/53898519
UGUI内核大探究(三)输入模块
http://blog.csdn.net/ecidevilin/article/details/52528445
UGUI研究院之全面理解图集与使用(三)
http://www.xuanyusong.com/archives/3315
http://www.xuanyusong.com/archives/3304
Unity UGUI图集与TP打包结合
http://www.jianshu.com/p/a8066b15a54c
腾讯WeTest 如何快速优化手游性能问题?从 UGUI 优化说起
https://testerhome.com/topics/6624?locale=en
UGUI研究院之全面理解图集与使用
[1]http://www.xuanyusong.com/archives/3278
[2]http://www.xuanyusong.com/archives/3293
[3]http://www.xuanyusong.com/archives/3304
[4]http://www.xuanyusong.com/archives/3315
Unity3D中uGUI事件系统简述及使用方法总结
http://www.tuicool.com/articles/7fYjMr/
unity3d 新UI系统UGUI点击与3D场景点击分离
http://www.4yue.net/?post=116
Unity项目中UI同学需知的程序相关要点
http://www.jianshu.com/p/5a11073e2b77