/// <summary> /// Redis 助手 /// </summary> public class RedisHelper { private static RedisHelper _instance; public static RedisHelper GetInstance(string defaultKey = "") { _defaultKey = defaultKey; return _instance ?? (_instance = new RedisHelper()); } /// <summary> /// 连接字符串 /// </summary> private static readonly string ConnectionString; /// <summary> /// redis 连接对象 /// </summary> private static IConnectionMultiplexer _connMultiplexer; /// <summary> /// 默认的 Key 值(用来当作 RedisKey 的前缀) /// </summary> private static string _defaultKey = string.Empty; /// <summary> /// 锁 /// </summary> private static readonly object Locker = new object(); /// <summary> /// 数据库 /// </summary> private readonly IDatabase _db; /// <summary> /// 获取 Redis 连接对象 /// </summary> /// <returns></returns> public IConnectionMultiplexer GetConnectionRedisMultiplexer() { if ((_connMultiplexer == null) || !_connMultiplexer.IsConnected) { lock (Locker) { //var config = new ConfigurationOptions //{ // AbortOnConnectFail = false, // AllowAdmin = true, // ConnectTimeout = 15000, // SyncTimeout = 5000, // ResponseTimeout = 15000, // Password = "Pwd",//Redis数据库密码 // EndPoints = { connectionString }// connectionString 为IP:Port 如”192.168.2.110:6379” //}; if ((_connMultiplexer == null) || !_connMultiplexer.IsConnected) { _connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString); } } } return _connMultiplexer; } #region 其它 public ITransaction GetTransaction() { return _db.CreateTransaction(); } #endregion 其它 #region 构造函数 static RedisHelper() { ConnectionString = ConfigurationManager.ConnectionStrings["RedisConnectionRead"].ConnectionString; _connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString); //DefaultKey = ConfigurationManager.AppSettings["Redis.DefaultKey"]; AddRegisterEvent(); } public RedisHelper(int db = -1) { _db = _connMultiplexer.GetDatabase(db); } #endregion 构造函数 #region 公共方法 /// <summary> /// 是否启用 /// </summary> /// <returns></returns> public bool IsOpen() { var isOpen = ConfigurationManager.AppSettings["Redis.IsOpen"]; isOpen = isOpen == null ? "" : isOpen.ToString(); var result = isOpen == "true"; return result; } /// <summary> /// 获取key过期时间 /// </summary> /// <returns></returns> public TimeSpan? GetTimeSpan() { var keyTimeOut = ConfigurationManager.AppSettings["Redis.KeyExpiryMinutes"]; if (keyTimeOut != null) { var timespan = DateTime.Now.AddMinutes(int.Parse(keyTimeOut)) - DateTime.Now; return timespan; } return null; } #endregion #region String 操作 /// <summary> /// 设置 key 并保存字符串(如果 key 已存在,则覆盖值) /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <param name="expiry"></param> /// <returns></returns> public bool StringSet(string redisKey, string redisValue, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return _db.StringSet(redisKey, redisValue, DateTime.Now.AddHours(1).ToTimeSpan()); } /// <summary> /// 保存多个 Key-value /// </summary> /// <param name="keyValuePairs"></param> /// <returns></returns> public bool StringSet(IEnumerable<KeyValuePair<RedisKey, RedisValue>> keyValuePairs) { keyValuePairs = keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(AddKeyPrefix(x.Key), x.Value)); return _db.StringSet(keyValuePairs.ToArray()); } /// <summary> /// 获取字符串 /// </summary> /// <param name="redisKey"></param> /// <param name="expiry"></param> /// <returns></returns> public string StringGet(string redisKey, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return _db.StringGet(redisKey); } /// <summary> /// 存储一个对象(该对象会被序列化保存) /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <param name="expiry"></param> /// <returns></returns> public bool StringSet<T>(string redisKey, T redisValue, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(redisValue); return _db.StringSet(redisKey, json, expiry); } /// <summary> /// 获取一个对象(会进行反序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="expiry"></param> /// <returns></returns> public T StringGet<T>(string redisKey, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(_db.StringGet(redisKey)); } #region async /// <summary> /// 保存一个字符串值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <param name="expiry"></param> /// <returns></returns> public async Task<bool> StringSetAsync(string redisKey, string redisValue, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return await _db.StringSetAsync(redisKey, redisValue, expiry); } /// <summary> /// 保存一组字符串值 /// </summary> /// <param name="keyValuePairs"></param> /// <returns></returns> public async Task<bool> StringSetAsync(IEnumerable<KeyValuePair<RedisKey, RedisValue>> keyValuePairs) { keyValuePairs = keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(AddKeyPrefix(x.Key), x.Value)); return await _db.StringSetAsync(keyValuePairs.ToArray()); } /// <summary> /// 获取单个值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <param name="expiry"></param> /// <returns></returns> public async Task<string> StringGetAsync(string redisKey, string redisValue, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return await _db.StringGetAsync(redisKey); } /// <summary> /// 存储一个对象(该对象会被序列化保存) /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <param name="expiry"></param> /// <returns></returns> public async Task<bool> StringSetAsync<T>(string redisKey, T redisValue, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(redisValue); return await _db.StringSetAsync(redisKey, json, expiry); } /// <summary> /// 获取一个对象(会进行反序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="expiry"></param> /// <returns></returns> public async Task<T> StringGetAsync<T>(string redisKey, TimeSpan? expiry = null) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(await _db.StringGetAsync(redisKey)); } #endregion async #endregion String 操作 #region Hash 操作 /// <summary> /// 判断该字段是否存在 hash 中 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public bool HashExists(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return _db.HashExists(redisKey, hashField); } /// <summary> /// 从 hash 中移除指定字段 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public bool HashDelete(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return _db.HashDelete(redisKey, hashField); } /// <summary> /// 从 hash 中移除指定字段 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public long HashDelete(string redisKey, IEnumerable<RedisValue> hashField) { redisKey = AddKeyPrefix(redisKey); return _db.HashDelete(redisKey, hashField.ToArray()); } /// <summary> /// 在 hash 设定值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public bool HashSet(string redisKey, string hashField, string value) { redisKey = AddKeyPrefix(redisKey); return _db.HashSet(redisKey, hashField, value); } /// <summary> /// 在 hash 中设定值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashFields"></param> public void HashSet(string redisKey, IEnumerable<HashEntry> hashFields) { redisKey = AddKeyPrefix(redisKey); _db.HashSet(redisKey, hashFields.ToArray()); } /// <summary> /// 在 hash 中获取值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public RedisValue HashGet(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return _db.HashGet(redisKey, hashField); } /// <summary> /// 在 hash 中获取值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public RedisValue[] HashGet(string redisKey, RedisValue[] hashField, string value) { redisKey = AddKeyPrefix(redisKey); return _db.HashGet(redisKey, hashField); } /// <summary> /// 从 hash 返回所有的字段值 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public IEnumerable<RedisValue> HashKeys(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.HashKeys(redisKey); } /// <summary> /// 返回 hash 中的所有值 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public RedisValue[] HashValues(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.HashValues(redisKey); } /// <summary> /// 在 hash 设定值(序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public bool HashSet<T>(string redisKey, string hashField, T value) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(value); return _db.HashSet(redisKey, hashField, json); } /// <summary> /// 在 hash 中获取值(反序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public T HashGet<T>(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(_db.HashGet(redisKey, hashField)); } #region async /// <summary> /// 判断该字段是否存在 hash 中 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public async Task<bool> HashExistsAsync(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return await _db.HashExistsAsync(redisKey, hashField); } /// <summary> /// 从 hash 中移除指定字段 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public async Task<bool> HashDeleteAsync(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return await _db.HashDeleteAsync(redisKey, hashField); } /// <summary> /// 从 hash 中移除指定字段 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public async Task<long> HashDeleteAsync(string redisKey, IEnumerable<RedisValue> hashField) { redisKey = AddKeyPrefix(redisKey); return await _db.HashDeleteAsync(redisKey, hashField.ToArray()); } /// <summary> /// 在 hash 设定值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public async Task<bool> HashSetAsync(string redisKey, string hashField, string value) { redisKey = AddKeyPrefix(redisKey); return await _db.HashSetAsync(redisKey, hashField, value); } /// <summary> /// 在 hash 中设定值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashFields"></param> public async Task HashSetAsync(string redisKey, IEnumerable<HashEntry> hashFields) { redisKey = AddKeyPrefix(redisKey); await _db.HashSetAsync(redisKey, hashFields.ToArray()); } /// <summary> /// 在 hash 中获取值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public async Task<RedisValue> HashGetAsync(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return await _db.HashGetAsync(redisKey, hashField); } /// <summary> /// 在 hash 中获取值 /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public async Task<IEnumerable<RedisValue>> HashGetAsync(string redisKey, RedisValue[] hashField, string value) { redisKey = AddKeyPrefix(redisKey); return await _db.HashGetAsync(redisKey, hashField); } /// <summary> /// 从 hash 返回所有的字段值 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<IEnumerable<RedisValue>> HashKeysAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.HashKeysAsync(redisKey); } /// <summary> /// 返回 hash 中的所有值 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<IEnumerable<RedisValue>> HashValuesAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.HashValuesAsync(redisKey); } /// <summary> /// 在 hash 设定值(序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <param name="value"></param> /// <returns></returns> public async Task<bool> HashSetAsync<T>(string redisKey, string hashField, T value) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(value); return await _db.HashSetAsync(redisKey, hashField, json); } /// <summary> /// 在 hash 中获取值(反序列化) /// </summary> /// <param name="redisKey"></param> /// <param name="hashField"></param> /// <returns></returns> public async Task<T> HashGetAsync<T>(string redisKey, string hashField) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(await _db.HashGetAsync(redisKey, hashField)); } #endregion async #endregion Hash 操作 #region List 操作 /// <summary> /// 移除并返回存储在该键列表的第一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public string ListLeftPop(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.ListLeftPop(redisKey); } /// <summary> /// 移除并返回存储在该键列表的最后一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public string ListRightPop(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.ListRightPop(redisKey); } /// <summary> /// 移除列表指定键上与该值相同的元素 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public long ListRemove(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return _db.ListRemove(redisKey, redisValue); } /// <summary> /// 在列表尾部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public long ListRightPush(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return _db.ListRightPush(redisKey, redisValue); } /// <summary> /// 在列表头部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public long ListLeftPush(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return _db.ListLeftPush(redisKey, redisValue); } /// <summary> /// 返回列表上该键的长度,如果不存在,返回 0 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public long ListLength(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.ListLength(redisKey); } /// <summary> /// 返回在该列表上键所对应的元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public IEnumerable<RedisValue> ListRange(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.ListRange(redisKey); } /// <summary> /// 移除并返回存储在该键列表的第一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public T ListLeftPop<T>(string redisKey) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(_db.ListLeftPop(redisKey)); } /// <summary> /// 移除并返回存储在该键列表的最后一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public T ListRightPop<T>(string redisKey) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(_db.ListRightPop(redisKey)); } /// <summary> /// 在列表尾部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public long ListRightPush<T>(string redisKey, T redisValue) { redisKey = AddKeyPrefix(redisKey); return _db.ListRightPush(redisKey, Serialize(redisValue)); } /// <summary> /// 在列表头部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public long ListLeftPush<T>(string redisKey, T redisValue) { redisKey = AddKeyPrefix(redisKey); return _db.ListLeftPush(redisKey, Serialize(redisValue)); } #region List-async /// <summary> /// 移除并返回存储在该键列表的第一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<string> ListLeftPopAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.ListLeftPopAsync(redisKey); } /// <summary> /// 移除并返回存储在该键列表的最后一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<string> ListRightPopAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.ListRightPopAsync(redisKey); } /// <summary> /// 移除列表指定键上与该值相同的元素 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public async Task<long> ListRemoveAsync(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return await _db.ListRemoveAsync(redisKey, redisValue); } /// <summary> /// 在列表尾部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public async Task<long> ListRightPushAsync(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return await _db.ListRightPushAsync(redisKey, redisValue); } /// <summary> /// 在列表头部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public async Task<long> ListLeftPushAsync(string redisKey, string redisValue) { redisKey = AddKeyPrefix(redisKey); return await _db.ListLeftPushAsync(redisKey, redisValue); } /// <summary> /// 返回列表上该键的长度,如果不存在,返回 0 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<long> ListLengthAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.ListLengthAsync(redisKey); } /// <summary> /// 返回在该列表上键所对应的元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<IEnumerable<RedisValue>> ListRangeAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.ListRangeAsync(redisKey); } /// <summary> /// 移除并返回存储在该键列表的第一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<T> ListLeftPopAsync<T>(string redisKey) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(await _db.ListLeftPopAsync(redisKey)); } /// <summary> /// 移除并返回存储在该键列表的最后一个元素 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<T> ListRightPopAsync<T>(string redisKey) { redisKey = AddKeyPrefix(redisKey); return Deserialize<T>(await _db.ListRightPopAsync(redisKey)); } /// <summary> /// 在列表尾部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public async Task<long> ListRightPushAsync<T>(string redisKey, T redisValue) { redisKey = AddKeyPrefix(redisKey); return await _db.ListRightPushAsync(redisKey, Serialize(redisValue)); } /// <summary> /// 在列表头部插入值。如果键不存在,先创建再插入值 /// </summary> /// <param name="redisKey"></param> /// <param name="redisValue"></param> /// <returns></returns> public async Task<long> ListLeftPushAsync<T>(string redisKey, T redisValue) { redisKey = AddKeyPrefix(redisKey); return await _db.ListLeftPushAsync(redisKey, Serialize(redisValue)); } #endregion List-async #endregion List 操作 #region SortedSet 操作 /// <summary> /// SortedSet 新增 /// </summary> /// <param name="redisKey"></param> /// <param name="member"></param> /// <param name="score"></param> /// <returns></returns> public bool SortedSetAdd(string redisKey, string member, double score) { redisKey = AddKeyPrefix(redisKey); return _db.SortedSetAdd(redisKey, member, score); } /// <summary> /// 在有序集合中返回指定范围的元素,默认情况下从低到高。 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public IEnumerable<RedisValue> SortedSetRangeByRank(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.SortedSetRangeByRank(redisKey); } /// <summary> /// 返回有序集合的元素个数 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public long SortedSetLength(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.SortedSetLength(redisKey); } /// <summary> /// 返回有序集合的元素个数 /// </summary> /// <param name="redisKey"></param> /// <param name="memebr"></param> /// <returns></returns> public bool SortedSetLength(string redisKey, string memebr) { redisKey = AddKeyPrefix(redisKey); return _db.SortedSetRemove(redisKey, memebr); } /// <summary> /// SortedSet 新增 /// </summary> /// <param name="redisKey"></param> /// <param name="member"></param> /// <param name="score"></param> /// <returns></returns> public bool SortedSetAdd<T>(string redisKey, T member, double score) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(member); return _db.SortedSetAdd(redisKey, json, score); } #region SortedSet-Async /// <summary> /// SortedSet 新增 /// </summary> /// <param name="redisKey"></param> /// <param name="member"></param> /// <param name="score"></param> /// <returns></returns> public async Task<bool> SortedSetAddAsync(string redisKey, string member, double score) { redisKey = AddKeyPrefix(redisKey); return await _db.SortedSetAddAsync(redisKey, member, score); } /// <summary> /// 在有序集合中返回指定范围的元素,默认情况下从低到高。 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<IEnumerable<RedisValue>> SortedSetRangeByRankAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.SortedSetRangeByRankAsync(redisKey); } /// <summary> /// 返回有序集合的元素个数 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<long> SortedSetLengthAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.SortedSetLengthAsync(redisKey); } /// <summary> /// 返回有序集合的元素个数 /// </summary> /// <param name="redisKey"></param> /// <param name="memebr"></param> /// <returns></returns> public async Task<bool> SortedSetRemoveAsync(string redisKey, string memebr) { redisKey = AddKeyPrefix(redisKey); return await _db.SortedSetRemoveAsync(redisKey, memebr); } /// <summary> /// SortedSet 新增 /// </summary> /// <param name="redisKey"></param> /// <param name="member"></param> /// <param name="score"></param> /// <returns></returns> public async Task<bool> SortedSetAddAsync<T>(string redisKey, T member, double score) { redisKey = AddKeyPrefix(redisKey); var json = Serialize(member); return await _db.SortedSetAddAsync(redisKey, json, score); } #endregion SortedSet-Async #endregion SortedSet 操作 #region key 操作 /// <summary> /// 移除指定 Key /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public bool KeyDelete(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.KeyDelete(redisKey); } /// <summary> /// 移除指定 Key /// </summary> /// <param name="redisKeys"></param> /// <returns></returns> public long KeyDelete(IEnumerable<string> redisKeys) { var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x)); return _db.KeyDelete(keys.ToArray()); } /// <summary> /// 校验 Key 是否存在 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public bool KeyExists(string redisKey) { redisKey = AddKeyPrefix(redisKey); return _db.KeyExists(redisKey); } /// <summary> /// 重命名 Key /// </summary> /// <param name="redisKey"></param> /// <param name="redisNewKey"></param> /// <returns></returns> public bool KeyRename(string redisKey, string redisNewKey) { redisKey = AddKeyPrefix(redisKey); return _db.KeyRename(redisKey, redisNewKey); } /// <summary> /// 设置 Key 的时间 /// </summary> /// <param name="redisKey"></param> /// <param name="expiry"></param> /// <returns></returns> public bool KeyExpire(string redisKey, TimeSpan? expiry) { redisKey = AddKeyPrefix(redisKey); return _db.KeyExpire(redisKey, expiry); } #region key-async /// <summary> /// 移除指定 Key /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<bool> KeyDeleteAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.KeyDeleteAsync(redisKey); } /// <summary> /// 移除指定 Key /// </summary> /// <param name="redisKeys"></param> /// <returns></returns> public async Task<long> KeyDeleteAsync(IEnumerable<string> redisKeys) { var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x)); return await _db.KeyDeleteAsync(keys.ToArray()); } /// <summary> /// 校验 Key 是否存在 /// </summary> /// <param name="redisKey"></param> /// <returns></returns> public async Task<bool> KeyExistsAsync(string redisKey) { redisKey = AddKeyPrefix(redisKey); return await _db.KeyExistsAsync(redisKey); } /// <summary> /// 重命名 Key /// </summary> /// <param name="redisKey"></param> /// <param name="redisNewKey"></param> /// <returns></returns> public async Task<bool> KeyRenameAsync(string redisKey, string redisNewKey) { redisKey = AddKeyPrefix(redisKey); return await _db.KeyRenameAsync(redisKey, redisNewKey); } /// <summary> /// 设置 Key 的时间 /// </summary> /// <param name="redisKey"></param> /// <param name="expiry"></param> /// <returns></returns> public async Task<bool> KeyExpireAsync(string redisKey, TimeSpan? expiry) { redisKey = AddKeyPrefix(redisKey); return await _db.KeyExpireAsync(redisKey, expiry); } #endregion key-async #endregion key 操作 #region 发布订阅 /// <summary> /// 订阅 /// </summary> /// <param name="channel"></param> /// <param name="handle"></param> public void Subscribe(RedisChannel channel, Action<RedisChannel, RedisValue> handle) { var sub = _connMultiplexer.GetSubscriber(); sub.Subscribe(channel, handle); } /// <summary> /// 发布 /// </summary> /// <param name="channel"></param> /// <param name="message"></param> /// <returns></returns> public long Publish(RedisChannel channel, RedisValue message) { var sub = _connMultiplexer.GetSubscriber(); return sub.Publish(channel, message); } /// <summary> /// 发布(使用序列化) /// </summary> /// <typeparam name="T"></typeparam> /// <param name="channel"></param> /// <param name="message"></param> /// <returns></returns> public long Publish<T>(RedisChannel channel, T message) { var sub = _connMultiplexer.GetSubscriber(); return sub.Publish(channel, Serialize(message)); } #region 发布订阅-async /// <summary> /// 订阅 /// </summary> /// <param name="channel"></param> /// <param name="handle"></param> public async Task SubscribeAsync(RedisChannel channel, Action<RedisChannel, RedisValue> handle) { var sub = _connMultiplexer.GetSubscriber(); await sub.SubscribeAsync(channel, handle); } /// <summary> /// 发布 /// </summary> /// <param name="channel"></param> /// <param name="message"></param> /// <returns></returns> public async Task<long> PublishAsync(RedisChannel channel, RedisValue message) { var sub = _connMultiplexer.GetSubscriber(); return await sub.PublishAsync(channel, message); } /// <summary> /// 发布(使用序列化) /// </summary> /// <typeparam name="T"></typeparam> /// <param name="channel"></param> /// <param name="message"></param> /// <returns></returns> public async Task<long> PublishAsync<T>(RedisChannel channel, T message) { var sub = _connMultiplexer.GetSubscriber(); return await sub.PublishAsync(channel, Serialize(message)); } #endregion 发布订阅-async #endregion 发布订阅 #region private method /// <summary> /// 添加 Key 的前缀 /// </summary> /// <param name="key"></param> /// <returns></returns> private static string AddKeyPrefix(string key) { //if (string.IsNullOrWhiteSpace(_defaultKey)) //{ // return $"{key}"; //} //return $"{_defaultKey}:{key}"; if (string.IsNullOrWhiteSpace(_defaultKey)) { return "" + key + ""; } return "" + _defaultKey + ":" + key + ""; } #region 注册事件 /// <summary> /// 添加注册事件 /// </summary> private static void AddRegisterEvent() { _connMultiplexer.ConnectionRestored += ConnMultiplexer_ConnectionRestored; _connMultiplexer.ConnectionFailed += ConnMultiplexer_ConnectionFailed; _connMultiplexer.ErrorMessage += ConnMultiplexer_ErrorMessage; _connMultiplexer.ConfigurationChanged += ConnMultiplexer_ConfigurationChanged; _connMultiplexer.HashSlotMoved += ConnMultiplexer_HashSlotMoved; _connMultiplexer.InternalError += ConnMultiplexer_InternalError; _connMultiplexer.ConfigurationChangedBroadcast += ConnMultiplexer_ConfigurationChangedBroadcast; } /// <summary> /// 重新配置广播时(通常意味着主从同步更改) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_ConfigurationChangedBroadcast(object sender, EndPointEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChangedBroadcast)}: {e.EndPoint}"); } /// <summary> /// 发生内部错误时(主要用于调试) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_InternalError(object sender, InternalErrorEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_InternalError)}: {e.Exception}"); } /// <summary> /// 更改集群时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_HashSlotMoved(object sender, HashSlotMovedEventArgs e) { //Console.WriteLine( // $"{nameof(ConnMultiplexer_HashSlotMoved)}: {nameof(e.OldEndPoint)}-{e.OldEndPoint} To {nameof(e.NewEndPoint)}-{e.NewEndPoint}, "); } /// <summary> /// 配置更改时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_ConfigurationChanged(object sender, EndPointEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChanged)}: {e.EndPoint}"); } /// <summary> /// 发生错误时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_ErrorMessage(object sender, RedisErrorEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_ErrorMessage)}: {e.Message}"); } /// <summary> /// 物理连接失败时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_ConnectionFailed(object sender, ConnectionFailedEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionFailed)}: {e.Exception}"); } /// <summary> /// 建立物理连接时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void ConnMultiplexer_ConnectionRestored(object sender, ConnectionFailedEventArgs e) { //Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionRestored)}: {e.Exception}"); } #endregion 注册事件 ///// <summary> ///// 序列化 ///// </summary> ///// <param name="obj"></param> ///// <returns></returns> //private static byte[] Serialize(object obj) //{ // if (obj == null) // return null; // var binaryFormatter = new BinaryFormatter(); // using (var memoryStream = new MemoryStream()) // { // binaryFormatter.Serialize(memoryStream, obj); // var data = memoryStream.ToArray(); // return data; // } //} ///// <summary> ///// 反序列化 ///// </summary> ///// <typeparam name="T"></typeparam> ///// <param name="data"></param> ///// <returns></returns> //private static T Deserialize<T>(byte[] data) //{ // if (data == null) // return default(T); // var binaryFormatter = new BinaryFormatter(); // using (var memoryStream = new MemoryStream(data)) // { // var result = (T)binaryFormatter.Deserialize(memoryStream); // return result; // } //} /// <summary> /// 任意对象序列化 /// </summary> /// <param name="obj">对象</param> /// <param name="retain">保留属性</param> /// <param name="ignore">忽略属性</param> /// <param name="turns">要转换的属性</param> /// <param name="dateTimeFormate">日期格式</param> /// <returns>返回数据</returns> public static string Serialize(object obj, string[] retain = null, string[] ignore = null, IDictionary<string, string> turns = null, string dateTimeFormate = "yyyy'-'MM'-'dd' 'HH':'mm':'ss") { var settings = new JsonSerializerSettings(); if (retain != null || ignore != null || turns != null) { // 设置序列化解析器 settings.ContractResolver = new CustomContractResolver(retain, ignore, turns); } // 设置序列化时间格式 IsoDateTimeConverter timeConverter = new IsoDateTimeConverter(); timeConverter.DateTimeFormat = dateTimeFormate; settings.Converters.Add(timeConverter); return JsonConvert.SerializeObject(obj, Formatting.Indented, settings); } /// <summary> /// 反序列化 /// </summary> /// <typeparam name="T">要返回的类型</typeparam> /// <param name="obj">数据</param> /// <returns>返回对象</returns> public static T Deserialize<T>(string obj) { var settings = new JsonSerializerSettings(); settings.NullValueHandling = NullValueHandling.Ignore; settings.ObjectCreationHandling = ObjectCreationHandling.Replace; settings.MissingMemberHandling = MissingMemberHandling.Ignore; settings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; return JsonConvert.DeserializeObject<T>(obj, settings); } #endregion private method }