//The arrow operator has no inputs. Technically, it can return whatever you want, but it should return something that either is a pointer or can become a pointer through chained ->
operators.
//The ->
operator automatically dereferences its return value before calling its argument using the built-in pointer dereference, not operator*
, so you could have the following class:
class PointerToString { string a; public: class PtPtS { public: PtPtS(PointerToString &s) : r(s) {} string* operator->() { std::cout << "indirect arrow "; return &*r; } private: PointerToString & r; }; PointerToString(const string &s) : a(s) {} PtPtS operator->() { std::cout << "arrow dereference "; return *this; } string &operator*() { std::cout << "dereference "; return a; } };
这个类可以这么用
PointerToString ptr(string("hello")); string::size_type size = ptr->size();
上面语句 也可以转换为
string::size_type size = (*ptr.operator->().operator->()).size();
分析这个问题 主要是因为 看stl代码时发现了 auto_ptr 中对其的重载