在前面的一篇文章中曾介绍过简单的开启相机照相功能,详见 Android简单调用相机Camera功能,实现打开照相功能 ,这一次就会将前面拍摄的照片显示到ImageView中,形成一个完整的效果
看实例
MainActivity.java
package com.example.camera;
import java.io.File;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.provider.MediaStore;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;
public class MainActivity extends Activity {
/** Called when the activity is first created. */
String SD_CARD_TEMP_DIR;
Bitmap myBitmap;
private ImageView imageView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//
SD_CARD_TEMP_DIR = Environment.getExternalStorageDirectory()
+ File.separator + "tmp.jpg";//设定照相后保存的文件名称,相似于缓存文件
imageView = (ImageView)findViewById(R.id.imageView1);
Button btn = (Button) findViewById(R.id.button1);
btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
Intent cameraIntent = new Intent(
MediaStore.ACTION_IMAGE_CAPTURE);
cameraIntent.putExtra(android.provider.MediaStore.EXTRA_OUTPUT,
Uri.fromFile(new File(SD_CARD_TEMP_DIR)));
startActivityForResult(cameraIntent, 0);
}
});
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
// TODO Auto-generated method stub
super.onActivityResult(requestCode, resultCode, data);
if(requestCode == 0){
Log.d("requestCode", "Need 0");
if(resultCode == RESULT_OK){
Log.d("resultCode", "OK!!!" + SD_CARD_TEMP_DIR);
myBitmap = BitmapFactory.decodeFile(SD_CARD_TEMP_DIR);
imageView.setImageBitmap(myBitmap);
}else{
Log.d("resultCode", "" + resultCode);
}
}else{
Log.d("requestCode", "Not Need");
}
}
}
看一下 activity_main.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" > <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:text="Button" /> <ImageView android:id="@+id/imageView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@+id/button1" android:layout_alignParentLeft="true" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:src="@drawable/ic_launcher" /> </RelativeLayout>最好,再配置一下权限吧。看AndroidMainFest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.camera" android:versionCode="1" android:versionName="1.0" > <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" > </uses-permission> <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> <application android:allowBackup="true" android:hardwareAccelerated="false" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="com.example.camera.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>这个地方,还要注意的是 android:hardwareAccelerated="false" 这一句,假设我们不加这一句的情况下。会非常easy出现下面问题 Bitmap too large to be uploaded into a texture 因此。我们须要将硬件加速功能关闭。