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  • C#USB设备枚举Kernel32的PInvoke

    1. using System;  
    2. using System.Runtime.InteropServices;  
    3. using System.Security;  
    4.   
    5. namespace Splash  
    6. {  
    7.     #region Kernel32  
    8.     [SuppressUnmanagedCodeSecurity]  
    9.     internal static class Kernel32  
    10.     {  
    11.         /// <summary>  
    12.         /// 无效的文件句柄  
    13.         /// </summary>  
    14.         public static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);  
    15.  
    16.         #region CreateFile  
    17.         [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]  
    18.         public static extern IntPtr CreateFile(  
    19.             String fileName,  
    20.             [MarshalAs(UnmanagedType.U4)] NativeFileAccess fileAccess,  
    21.             [MarshalAs(UnmanagedType.U4)] NativeFileShare fileShare,  
    22.             IntPtr securityAttributes,  
    23.             [MarshalAs(UnmanagedType.U4)] NativeFileMode creationDisposition,  
    24.             NativeFileFlag flags,  
    25.             IntPtr template  
    26.             );  
    27.   
    28.         [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]  
    29.         public static extern IntPtr CreateFile(  
    30.             String fileName,  
    31.             [MarshalAs(UnmanagedType.U4)] NativeFileAccess fileAccess,  
    32.             [MarshalAs(UnmanagedType.U4)] NativeFileShare fileShare,  
    33.             IntPtr securityAttributes,  
    34.             [MarshalAs(UnmanagedType.U4)] NativeFileMode creationDisposition,  
    35.             IntPtr flags,  
    36.             IntPtr template  
    37.             );  
    38.         #endregion  
    39.   
    40.         [DllImport("kernel32.dll", SetLastError = true)]  
    41.         [return: MarshalAs(UnmanagedType.Bool)]  
    42.         public static extern Boolean CloseHandle(IntPtr hFile);  
    43.  
    44.         #region ReadFile  
    45.         [DllImport("kernel32.dll", SetLastError = true)]  
    46.         public static extern Boolean ReadFile(  
    47.             IntPtr hFile,  
    48.             [Out] Byte[] lpBuffer,  
    49.             Int32 nNumberOfBytesToRead,  
    50.             out Int32 lpNumberOfBytesRead,  
    51.             [In] ref System.Threading.NativeOverlapped lpOverlapped  
    52.             );  
    53.   
    54.         [DllImport("kernel32.dll", SetLastError = true)]  
    55.         public static extern Boolean ReadFile(  
    56.             IntPtr hFile,  
    57.             [Out] Byte[] lpBuffer,  
    58.             Int32 nNumberOfBytesToRead,  
    59.             IntPtr lpNumberOfBytesRead,  
    60.             [In] ref System.Threading.NativeOverlapped lpOverlapped  
    61.             );  
    62.   
    63.         [DllImport("kernel32.dll", SetLastError = true)]  
    64.         public static extern Boolean ReadFile(  
    65.             IntPtr hFile,  
    66.             [Out] Byte[] lpBuffer,  
    67.             Int32 nNumberOfBytesToRead,  
    68.             out Int32 lpNumberOfBytesRead,  
    69.             IntPtr lpOverlapped  
    70.             );  
    71.         #endregion  
    72.  
    73.         #region WriteFile  
    74.         [DllImport("kernel32.dll")]  
    75.         public static extern Boolean WriteFile(  
    76.             IntPtr hFile,  
    77.             Byte[] lpBuffer,  
    78.             Int32 nNumberOfBytesToWrite,  
    79.             out Int32 lpNumberOfBytesWritten,  
    80.             [In] ref System.Threading.NativeOverlapped lpOverlapped  
    81.             );  
    82.   
    83.         [DllImport("kernel32.dll")]  
    84.         public static extern Boolean WriteFile(  
    85.             IntPtr hFile,  
    86.             Byte[] lpBuffer,  
    87.             Int32 nNumberOfBytesToWrite,  
    88.             IntPtr lpNumberOfBytesWritten,  
    89.             [In] ref System.Threading.NativeOverlapped lpOverlapped  
    90.             );  
    91.   
    92.         [DllImport("kernel32.dll")]  
    93.         public static extern Boolean WriteFile(  
    94.             IntPtr hFile,  
    95.             Byte[] lpBuffer,  
    96.             Int32 nNumberOfBytesToWrite,  
    97.             IntPtr lpNumberOfBytesWritten,  
    98.             IntPtr lpOverlapped  
    99.             );  
    100.         #endregion  
    101.   
    102.         [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]  
    103.         public static extern Boolean GetOverlappedResult(  
    104.             IntPtr hFile,  
    105.             [In] ref System.Threading.NativeOverlapped lpOverlapped,  
    106.             out Int32 lpNumberOfBytesTransferred,  
    107.             Boolean bWait  
    108.             );          
    109.     }  
    110.     #endregion  
    111.  
    112.     #region ENUM  
    113.     [Flags]  
    114.     internal enum NativeFileAccess : uint  
    115.     {  
    116.         GENERIC_READ = (0x80000000),  
    117.         GENERIC_WRITE = (0x40000000),  
    118.         GENERIC_EXECUTE = (0x20000000),  
    119.         GENERIC_ALL = (0x10000000),  
    120.   
    121.         FILE_SPECIAL = 0,  
    122.         FILE_APPEND_DATA = (0x0004),    // 文件  
    123.         FILE_READ_DATA = (0x0001),      // 文件和管道  
    124.         FILE_WRITE_DATA = (0x0002),     // 文件和管道  
    125.         FILE_READ_EA = (0x0008),        // 文件和目录  
    126.         FILE_WRITE_EA = (0x0010),       // 文件和目录  
    127.         FILE_READ_ATTRIBUTES = (0x0080),    // 所有  
    128.         FILE_WRITE_ATTRIBUTES = (0x0100),   // 所有  
    129.         DELETE = 0x00010000,  
    130.         READ_CONTROL = (0x00020000),  
    131.         WRITE_DAC = (0x00040000),  
    132.         WRITE_OWNER = (0x00080000),  
    133.         SYNCHRONIZE = (0x00100000),  
    134.         STANDARD_RIGHTS_REQUIRED = (0x000F0000),  
    135.         STANDARD_RIGHTS_READ = (READ_CONTROL),  
    136.         STANDARD_RIGHTS_WRITE = (READ_CONTROL),  
    137.         STANDARD_RIGHTS_EXECUTE = (READ_CONTROL),  
    138.         STANDARD_RIGHTS_ALL = (0x001F0000),  
    139.         SPECIFIC_RIGHTS_ALL = (0x0000FFFF),  
    140.         FILE_GENERIC_READ = (STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE),  
    141.         FILE_GENERIC_WRITE = (STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE),  
    142.         SPECIAL = 0  
    143.     }  
    144.   
    145.     internal enum NativeFileMode : uint  
    146.     {  
    147.         CREATE_NEW = 1,  
    148.         CREATE_ALWAYS = 2,  
    149.         OPEN_EXISTING = 3,  
    150.         OPEN_ALWAYS = 4,  
    151.         TRUNCATE_EXISTING = 5,  
    152.     }  
    153.   
    154.     [Flags]  
    155.     internal enum NativeFileShare : uint  
    156.     {  
    157.         NONE = 0,  
    158.         FILE_SHARE_READ = 0x00000001,  
    159.         FILE_SHARE_WRITE = 0x00000002,  
    160.         FILE_SHARE_DEELETE = 0x00000004,  
    161.     }  
    162.   
    163.     [Flags]  
    164.     internal enum NativeFileFlag : uint  
    165.     {  
    166.         FILE_ATTRIBUTE_READONLY = 0x00000001,  
    167.         FILE_ATTRIBUTE_HIDDEN = 0x00000002,  
    168.         FILE_ATTRIBUTE_SYSTEM = 0x00000004,  
    169.         FILE_ATTRIBUTE_DIRECTORY = 0x00000010,  
    170.         FILE_ATTRIBUTE_ARCHIVE = 0x00000020,  
    171.         FILE_ATTRIBUTE_DEVICE = 0x00000040,  
    172.         FILE_ATTRIBUTE_NORMAL = 0x00000080,  
    173.         FILE_ATTRIBUTE_TEMPORARY = 0x00000100,  
    174.         FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200,  
    175.         FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400,  
    176.         FILE_ATTRIBUTE_COMPRESSED = 0x00000800,  
    177.         FILE_ATTRIBUTE_OFFLINE = 0x00001000,  
    178.         FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000,  
    179.         FILE_ATTRIBUTE_ENCRYPTED = 0x00004000,  
    180.         FILE_FLAG_WRITE_THROUGH = 0x80000000,  
    181.         FILE_FLAG_OVERLAPPED = 0x40000000,  
    182.         FILE_FLAG_NO_BUFFERING = 0x20000000,  
    183.         FILE_FLAG_RANDOM_ACCESS = 0x10000000,  
    184.         FILE_FLAG_SEQUENTIAL_SCAN = 0x08000000,  
    185.         FILE_FLAG_DELETE_ON_CLOSE = 0x04000000,  
    186.         FILE_FLAG_BACKUP_SEMANTICS = 0x02000000,  
    187.         FILE_FLAG_POSIX_SEMANTICS = 0x01000000,  
    188.         FILE_FLAG_OPEN_REPARSE_POINT = 0x00200000,  
    189.         FILE_FLAG_OPEN_NO_RECALL = 0x00100000,  
    190.         FILE_FLAG_FIRST_PIPE_INSTANCE = 0x00080000,  
    191.     }  
    192.     #endregion  
    193. }  
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  • 原文地址:https://www.cnblogs.com/lihaishu/p/4500493.html
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