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  • 如何编译调试 ogre tutorial 程序 . 1.8.1 版本

    基类 : BaseApplication.h

    /*
    -----------------------------------------------------------------------------
    Filename:    BaseApplication.h
    -----------------------------------------------------------------------------
    
    This source file is part of the
       ___                 __    __ _ _    _
      /___\__ _ _ __ ___  / / /  (_) | _(_)
     //  // _` | '__/ _   /  / / | |/ / |
    / \_// (_| | | |  __/    /  /| |   <| |
    \___/ \__, |_|  \___|   /  / |_|_|\_\_|
          |___/
    Tutorial Framework (for Ogre 1.9)
    http://www.ogre3d.org/wiki/
    -----------------------------------------------------------------------------
    */
    
    #ifndef __BaseApplication_h_
    #define __BaseApplication_h_
    
    #include <OgreCamera.h>
    #include <OgreEntity.h>
    #include <OgreLogManager.h>
    #include <OgreRoot.h>
    #include <OgreViewport.h>
    #include <OgreSceneManager.h>
    #include <OgreRenderWindow.h>
    #include <OgreConfigFile.h>
    
    #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
    #  include <OIS/OISEvents.h>
    #  include <OIS/OISInputManager.h>
    #  include <OIS/OISKeyboard.h>
    #  include <OIS/OISMouse.h>
    
    #  include <OGRE/SdkTrays.h>
    #  include <OGRE/SdkCameraMan.h>
    #else
    #  include <OISEvents.h>
    #  include <OISInputManager.h>
    #  include <OISKeyboard.h>
    #  include <OISMouse.h>
    
    #  include <SdkTrays.h>
    #  include <SdkCameraMan.h>
    #endif
    
    #ifdef OGRE_STATIC_LIB
    #  define OGRE_STATIC_GL
    #  if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
    #    define OGRE_STATIC_Direct3D9
    // D3D10 will only work on vista, so be careful about statically linking
    #    if OGRE_USE_D3D10
    #      define OGRE_STATIC_Direct3D10
    #    endif
    #  endif
    #  define OGRE_STATIC_BSPSceneManager
    #  define OGRE_STATIC_ParticleFX
    #  define OGRE_STATIC_CgProgramManager
    #  ifdef OGRE_USE_PCZ
    #    define OGRE_STATIC_PCZSceneManager
    #    define OGRE_STATIC_OctreeZone
    #  else
    #    define OGRE_STATIC_OctreeSceneManager
    #  endif
    #  include "OgreStaticPluginLoader.h"
    #endif
    
    //---------------------------------------------------------------------------
    
    class BaseApplication : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener, OgreBites::SdkTrayListener
    {
    public:
        BaseApplication(void);
        virtual ~BaseApplication(void);
    
        virtual void go(void);
    
    protected:
        virtual bool setup();
        virtual bool configure(void);
        virtual void chooseSceneManager(void);
        virtual void createCamera(void);
        virtual void createFrameListener(void);
        virtual void createScene(void) = 0; // Override me!
        virtual void destroyScene(void);
        virtual void createViewports(void);
        virtual void setupResources(void);
        virtual void createResourceListener(void);
        virtual void loadResources(void);
        virtual bool frameRenderingQueued(const Ogre::FrameEvent& evt);
    
        virtual bool keyPressed(const OIS::KeyEvent &arg);
        virtual bool keyReleased(const OIS::KeyEvent &arg);
        virtual bool mouseMoved(const OIS::MouseEvent &arg);
        virtual bool mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id);
        virtual bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id);
    
        // Adjust mouse clipping area
        virtual void windowResized(Ogre::RenderWindow* rw);
        // Unattach OIS before window shutdown (very important under Linux)
        virtual void windowClosed(Ogre::RenderWindow* rw);
    
        Ogre::Root*                 mRoot;
        Ogre::Camera*               mCamera;
        Ogre::SceneManager*         mSceneMgr;
        Ogre::RenderWindow*         mWindow;
        Ogre::String                mResourcesCfg;
        Ogre::String                mPluginsCfg;
    
        //Ogre::OverlaySystem*        mOverlaySystem;
    
        // OgreBites
        //OgreBites::InputContext     mInputContext;
        OgreBites::SdkTrayManager*    mTrayMgr;
        OgreBites::SdkCameraMan*    mCameraMan;         // Basic camera controller
        OgreBites::ParamsPanel*     mDetailsPanel;       // Sample details panel
        bool                        mCursorWasVisible;    // Was cursor visible before dialog appeared?
        bool                        mShutDown;
    
        //OIS Input devices
        OIS::InputManager*          mInputManager;
        OIS::Mouse*                 mMouse;
        OIS::Keyboard*              mKeyboard;
    
        // Added for Mac compatibility
        Ogre::String                 m_ResourcePath;
    
    #ifdef OGRE_STATIC_LIB
        Ogre::StaticPluginLoader m_StaticPluginLoader;
    #endif
    };
    
    //---------------------------------------------------------------------------
    
    #endif // #ifndef __BaseApplication_h_
    
    //---------------------------------------------------------------------------

    BaseApplication.cpp

    /*
    -----------------------------------------------------------------------------
    Filename:    BaseApplication.cpp
    -----------------------------------------------------------------------------
    
    This source file is part of the
       ___                 __    __ _ _    _
      /___\__ _ _ __ ___  / / /  (_) | _(_)
     //  // _` | '__/ _   /  / / | |/ / |
    / \_// (_| | | |  __/    /  /| |   <| |
    \___/ \__, |_|  \___|   /  / |_|_|\_\_|
          |___/
    Tutorial Framework (for Ogre 1.9)
    http://www.ogre3d.org/wiki/
    -----------------------------------------------------------------------------
    */
    
    #include "BaseApplication.h"
    
    #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
    #include <macUtils.h>
    #endif
    
    //---------------------------------------------------------------------------
    BaseApplication::BaseApplication(void)
        : mRoot(0),
        mCamera(0),
        mSceneMgr(0),
        mWindow(0),
        mResourcesCfg(Ogre::StringUtil::BLANK),
        mPluginsCfg(Ogre::StringUtil::BLANK),
        mTrayMgr(0),
        mCameraMan(0),
        mDetailsPanel(0),
        mCursorWasVisible(false),
        mShutDown(false),
        mInputManager(0),
        mMouse(0),
        mKeyboard(0)
        //mOverlaySystem(0)
    {
    #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
        m_ResourcePath = Ogre::macBundlePath() + "/Contents/Resources/";
    #else
        m_ResourcePath = "";
    #endif
    }
    
    //---------------------------------------------------------------------------
    BaseApplication::~BaseApplication(void)
    {
        if (mTrayMgr) delete mTrayMgr;
        if (mCameraMan) delete mCameraMan;
        //if (mOverlaySystem) delete mOverlaySystem;
    
        // Remove ourself as a Window listener
        Ogre::WindowEventUtilities::removeWindowEventListener(mWindow, this);
        windowClosed(mWindow);
        delete mRoot;
    }
    
    //---------------------------------------------------------------------------
    bool BaseApplication::configure(void)
    {
        // Show the configuration dialog and initialise the system.
        // You can skip this and use root.restoreConfig() to load configuration
        // settings if you were sure there are valid ones saved in ogre.cfg.
        if(mRoot->showConfigDialog())
        {
            // If returned true, user clicked OK so initialise.
            // Here we choose to let the system create a default rendering window by passing 'true'.
            mWindow = mRoot->initialise(true, "TutorialApplication Render Window");
    
            return true;
        }
        else
        {
            return false;
        }
    }
    //---------------------------------------------------------------------------
    void BaseApplication::chooseSceneManager(void)
    {
        // Get the SceneManager, in this case a generic one
        mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
    
        // Initialize the OverlaySystem (changed for Ogre 1.9)
        //mOverlaySystem = new Ogre::OverlaySystem();
        //mSceneMgr->addRenderQueueListener(mOverlaySystem);
    }
    //---------------------------------------------------------------------------
    void BaseApplication::createCamera(void)
    {
        // Create the camera
        mCamera = mSceneMgr->createCamera("PlayerCam");
    
        // Position it at 500 in Z direction
        mCamera->setPosition(Ogre::Vector3(0,0,80));
        // Look back along -Z
        mCamera->lookAt(Ogre::Vector3(0,0,-300));
        mCamera->setNearClipDistance(5);
    
        mCameraMan = new OgreBites::SdkCameraMan(mCamera);   // Create a default camera controller
    }
    //---------------------------------------------------------------------------
    void BaseApplication::createFrameListener(void)
    {
        Ogre::LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***");
        OIS::ParamList pl;
        size_t windowHnd = 0;
        std::ostringstream windowHndStr;
    
        mWindow->getCustomAttribute("WINDOW", &windowHnd);
        windowHndStr << windowHnd;
        pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
    
        mInputManager = OIS::InputManager::createInputSystem(pl);
    
        mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
        mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
    
        mMouse->setEventCallback(this);
        mKeyboard->setEventCallback(this);
    
        // Set initial mouse clipping size
        windowResized(mWindow);
    
        // Register as a Window listener
        Ogre::WindowEventUtilities::addWindowEventListener(mWindow, this);
    
        //mInputContext.mKeyboard = mKeyboard;
        //mInputContext.mMouse = mMouse;
        mTrayMgr = new OgreBites::SdkTrayManager("InterfaceName", mWindow,mMouse, this);
        mTrayMgr->showFrameStats(OgreBites::TL_BOTTOMLEFT);
        mTrayMgr->showLogo(OgreBites::TL_BOTTOMRIGHT);
        mTrayMgr->hideCursor();
    
        // Create a params panel for displaying sample details
        Ogre::StringVector items;
        items.push_back("cam.pX");
        items.push_back("cam.pY");
        items.push_back("cam.pZ");
        items.push_back("");
        items.push_back("cam.oW");
        items.push_back("cam.oX");
        items.push_back("cam.oY");
        items.push_back("cam.oZ");
        items.push_back("");
        items.push_back("Filtering");
        items.push_back("Poly Mode");
    
        mDetailsPanel = mTrayMgr->createParamsPanel(OgreBites::TL_NONE, "DetailsPanel", 200, items);
        mDetailsPanel->setParamValue(9, "Bilinear");
        mDetailsPanel->setParamValue(10, "Solid");
        mDetailsPanel->hide();
    
        mRoot->addFrameListener(this);
    }
    //---------------------------------------------------------------------------
    void BaseApplication::destroyScene(void)
    {
    }
    //---------------------------------------------------------------------------
    void BaseApplication::createViewports(void)
    {
        // Create one viewport, entire window
        Ogre::Viewport* vp = mWindow->addViewport(mCamera);
        vp->setBackgroundColour(Ogre::ColourValue(0,0,0));
    
        // Alter the camera aspect ratio to match the viewport
        mCamera->setAspectRatio(Ogre::Real(vp->getActualWidth()) / Ogre::Real(vp->getActualHeight()));
    }
    //---------------------------------------------------------------------------
    void BaseApplication::setupResources(void)
    {
        // Load resource paths from config file
        Ogre::ConfigFile cf;
        cf.load(mResourcesCfg);
    
        // Go through all sections & settings in the file
        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
    
        Ogre::String secName, typeName, archName;
        while (seci.hasMoreElements())
        {
            secName = seci.peekNextKey();
            Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
            Ogre::ConfigFile::SettingsMultiMap::iterator i;
            for (i = settings->begin(); i != settings->end(); ++i)
            {
                typeName = i->first;
                archName = i->second;
    
    #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
                // OS X does not set the working directory relative to the app.
                // In order to make things portable on OS X we need to provide
                // the loading with it's own bundle path location.
                if (!Ogre::StringUtil::startsWith(archName, "/", false)) // only adjust relative directories
                    archName = Ogre::String(Ogre::macBundlePath() + "/" + archName);
    #endif
    
                Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
                    archName, typeName, secName);
            }
        }
    }
    //---------------------------------------------------------------------------
    void BaseApplication::createResourceListener(void)
    {
    }
    //---------------------------------------------------------------------------
    void BaseApplication::loadResources(void)
    {
        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
    }
    //---------------------------------------------------------------------------
    void BaseApplication::go(void)
    {
    #ifdef _DEBUG
    #ifndef OGRE_STATIC_LIB
        mResourcesCfg = m_ResourcePath + "resources_d.cfg";
        mPluginsCfg = m_ResourcePath + "plugins_d.cfg";
    #else
        mResourcesCfg = "resources_d.cfg";
        mPluginsCfg = "plugins_d.cfg";
    #endif
    #else
    #ifndef OGRE_STATIC_LIB
        mResourcesCfg = m_ResourcePath + "resources.cfg";
        mPluginsCfg = m_ResourcePath + "plugins.cfg";
    #else
        mResourcesCfg = "resources.cfg";
        mPluginsCfg = "plugins.cfg";
    #endif
    #endif
    
        if (!setup())
            return;
    
        mRoot->startRendering();
    
        // Clean up
        destroyScene();
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::setup(void)
    {
        mRoot = new Ogre::Root(mPluginsCfg);
    
        setupResources();
    
        bool carryOn = configure();
        if (!carryOn) return false;
    
        chooseSceneManager();
        createCamera();
        createViewports();
    
        // Set default mipmap level (NB some APIs ignore this)
        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5);
    
        // Create any resource listeners (for loading screens)
        createResourceListener();
        // Load resources
        loadResources();
    
        // Create the scene
        createScene();
    
        createFrameListener();
    
        return true;
    };
    //---------------------------------------------------------------------------
    bool BaseApplication::frameRenderingQueued(const Ogre::FrameEvent& evt)
    {
        if(mWindow->isClosed())
            return false;
    
        if(mShutDown)
            return false;
    
        // Need to capture/update each device
        mKeyboard->capture();
        mMouse->capture();
    
        mTrayMgr->frameRenderingQueued(evt);
    
        if (!mTrayMgr->isDialogVisible())
        {
            mCameraMan->frameRenderingQueued(evt);   // If dialog isn't up, then update the camera
            if (mDetailsPanel->isVisible())          // If details panel is visible, then update its contents
            {
                mDetailsPanel->setParamValue(0, Ogre::StringConverter::toString(mCamera->getDerivedPosition().x));
                mDetailsPanel->setParamValue(1, Ogre::StringConverter::toString(mCamera->getDerivedPosition().y));
                mDetailsPanel->setParamValue(2, Ogre::StringConverter::toString(mCamera->getDerivedPosition().z));
                mDetailsPanel->setParamValue(4, Ogre::StringConverter::toString(mCamera->getDerivedOrientation().w));
                mDetailsPanel->setParamValue(5, Ogre::StringConverter::toString(mCamera->getDerivedOrientation().x));
                mDetailsPanel->setParamValue(6, Ogre::StringConverter::toString(mCamera->getDerivedOrientation().y));
                mDetailsPanel->setParamValue(7, Ogre::StringConverter::toString(mCamera->getDerivedOrientation().z));
            }
        }
    
        return true;
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::keyPressed( const OIS::KeyEvent &arg )
    {
        if (mTrayMgr->isDialogVisible()) return true;   // don't process any more keys if dialog is up
    
        if (arg.key == OIS::KC_F)   // toggle visibility of advanced frame stats
        {
            mTrayMgr->toggleAdvancedFrameStats();
        }
        else if (arg.key == OIS::KC_G)   // toggle visibility of even rarer debugging details
        {
            if (mDetailsPanel->getTrayLocation() == OgreBites::TL_NONE)
            {
                mTrayMgr->moveWidgetToTray(mDetailsPanel, OgreBites::TL_TOPRIGHT, 0);
                mDetailsPanel->show();
            }
            else
            {
                mTrayMgr->removeWidgetFromTray(mDetailsPanel);
                mDetailsPanel->hide();
            }
        }
        else if (arg.key == OIS::KC_T)   // cycle polygon rendering mode
        {
            Ogre::String newVal;
            Ogre::TextureFilterOptions tfo;
            unsigned int aniso;
    
            switch (mDetailsPanel->getParamValue(9).asUTF8()[0])
            {
            case 'B':
                newVal = "Trilinear";
                tfo = Ogre::TFO_TRILINEAR;
                aniso = 1;
                break;
            case 'T':
                newVal = "Anisotropic";
                tfo = Ogre::TFO_ANISOTROPIC;
                aniso = 8;
                break;
            case 'A':
                newVal = "None";
                tfo = Ogre::TFO_NONE;
                aniso = 1;
                break;
            default:
                newVal = "Bilinear";
                tfo = Ogre::TFO_BILINEAR;
                aniso = 1;
            }
    
            Ogre::MaterialManager::getSingleton().setDefaultTextureFiltering(tfo);
            Ogre::MaterialManager::getSingleton().setDefaultAnisotropy(aniso);
            mDetailsPanel->setParamValue(9, newVal);
        }
        else if (arg.key == OIS::KC_R)   // cycle polygon rendering mode
        {
            Ogre::String newVal;
            Ogre::PolygonMode pm;
    
            switch (mCamera->getPolygonMode())
            {
            case Ogre::PM_SOLID:
                newVal = "Wireframe";
                pm = Ogre::PM_WIREFRAME;
                break;
            case Ogre::PM_WIREFRAME:
                newVal = "Points";
                pm = Ogre::PM_POINTS;
                break;
            default:
                newVal = "Solid";
                pm = Ogre::PM_SOLID;
            }
    
            mCamera->setPolygonMode(pm);
            mDetailsPanel->setParamValue(10, newVal);
        }
        else if(arg.key == OIS::KC_F5)   // refresh all textures
        {
            Ogre::TextureManager::getSingleton().reloadAll();
        }
        else if (arg.key == OIS::KC_SYSRQ)   // take a screenshot
        {
            mWindow->writeContentsToTimestampedFile("screenshot", ".jpg");
        }
        else if (arg.key == OIS::KC_ESCAPE)
        {
            mShutDown = true;
        }
    
        mCameraMan->injectKeyDown(arg);
        return true;
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::keyReleased(const OIS::KeyEvent &arg)
    {
        mCameraMan->injectKeyUp(arg);
        return true;
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::mouseMoved(const OIS::MouseEvent &arg)
    {
        if (mTrayMgr->injectMouseMove(arg)) return true;
        mCameraMan->injectMouseMove(arg);
        return true;
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id)
    {
        if (mTrayMgr->injectMouseDown(arg, id)) return true;
        mCameraMan->injectMouseDown(arg, id);
        return true;
    }
    //---------------------------------------------------------------------------
    bool BaseApplication::mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id)
    {
        if (mTrayMgr->injectMouseUp(arg, id)) return true;
        mCameraMan->injectMouseUp(arg, id);
        return true;
    }
    //---------------------------------------------------------------------------
    // Adjust mouse clipping area
    void BaseApplication::windowResized(Ogre::RenderWindow* rw)
    {
        unsigned int width, height, depth;
        int left, top;
        rw->getMetrics(width, height, depth, left, top);
    
        const OIS::MouseState &ms = mMouse->getMouseState();
        ms.width = width;
        ms.height = height;
    }
    //---------------------------------------------------------------------------
    // Unattach OIS before window shutdown (very important under Linux)
    void BaseApplication::windowClosed(Ogre::RenderWindow* rw)
    {
        // Only close for window that created OIS (the main window in these demos)
        if(rw == mWindow)
        {
            if(mInputManager)
            {
                mInputManager->destroyInputObject(mMouse);
                mInputManager->destroyInputObject(mKeyboard);
    
                OIS::InputManager::destroyInputSystem(mInputManager);
                mInputManager = 0;
            }
        }
    }
    //---------------------------------------------------------------------------


    派生类 : TutorialApplication.h

    #ifndef __TutorialApplication_h_
    #define __TutorialApplication_h_
     
    #include "BaseApplication.h"
     
    class TutorialApplication : public BaseApplication
    {
    public:
      TutorialApplication();
      virtual ~TutorialApplication();
     
    protected:
      virtual void createScene();
       //void createCamera(void);
       //void createViewports(void);
    };
     
    #endif // #ifndef __TutorialApplication_h_


    TutorialApplication.cpp

    #include "TutorialApplication.h"
     
    TutorialApplication::TutorialApplication(void)
    {
    }
     
    TutorialApplication::~TutorialApplication(void)
    {
    
    }
     
    void TutorialApplication::createScene(void)
    {
      mSceneMgr->setAmbientLight(Ogre::ColourValue(0.5, 0.5, 0.5));
     
      mCamera->setPosition(0, 47, 222);
     
      Ogre::Light* light = mSceneMgr->createLight("MainLight");
      light->setPosition(20.0, 80.0, 50.0);
     
      Ogre::Entity* ogreEntity = mSceneMgr->createEntity("ogrehead.mesh");
     
      Ogre::SceneNode* ogreNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
      ogreNode->attachObject(ogreEntity);
     
      Ogre::Entity* ogreEntity2 = mSceneMgr->createEntity("ogrehead.mesh");
     
      Ogre::SceneNode* ogreNode2 = mSceneMgr->getRootSceneNode()->createChildSceneNode(
        Ogre::Vector3(84, 48, 0));
      ogreNode2->attachObject(ogreEntity2);
     
      Ogre::Entity* ogreEntity3 = mSceneMgr->createEntity("ogrehead.mesh");
     
      Ogre::SceneNode* ogreNode3 = mSceneMgr->getRootSceneNode()->createChildSceneNode();
      ogreNode3->setPosition(Ogre::Vector3(0, 104, 0));
      ogreNode3->setScale(2, 1.2, 1);
      ogreNode3->attachObject(ogreEntity3);
     
      Ogre::Entity* ogreEntity4 = mSceneMgr->createEntity("ogrehead.mesh");
     
      Ogre::SceneNode* ogreNode4 = mSceneMgr->getRootSceneNode()->createChildSceneNode();
      ogreNode4->setPosition(-84, 48, 0);
      ogreNode4->roll(Ogre::Degree(-90));
      ogreNode4->attachObject(ogreEntity4);
     
    }
     
     
    #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
    #define WIN32_LEAN_AND_MEAN
    #include "windows.h"
    #endif
     
    #ifdef __cplusplus
    extern "C" {
    #endif
     
    #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
        INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
    #else
        int main(int argc, char *argv[])
    #endif
        {
        // Create application object
        TutorialApplication app;
     
        try {
            app.go();
        } catch(Ogre::Exception& e)  {
    #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
            MessageBox(NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
    #else
            std::cerr << "An exception has occurred: " <<
            e.getFullDescription().c_str() << std::endl;
    #endif
        }
     
        return 0;
        }
     
    #ifdef __cplusplus
    }
    #endif


    在 configuration properties ----> general  把 output dictionary 设置为 ogre SRC 编译完的 SDK install 目录, 在我是 D:codeOgre181Binsdkindebug

     Debugging ----> working Direction 也同样设置 D:codeOgre181Binsdkindebug 

    编译后即可调试 。

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  • 原文地址:https://www.cnblogs.com/lthxk-yl/p/5006499.html
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