zoukankan      html  css  js  c++  java
  • 图的最短路径(C++实现)

      1 #include <iostream>
      2 using namespace std ;
      3 
      4 #define MAXVERTEXNUM 100
      5 struct Graph
      6 {
      7   int VertexNum ;
      8   char Vertex[MAXVERTEXNUM] ;
      9   int AdjMatrix[MAXVERTEXNUM][MAXVERTEXNUM] ;
     10 } ;
     11 
     12 Graph MGraph ;
     13 
     14 
     15 #define INFINITY 100
     16 void CreateGraph (Graph *G)
     17 {
     18   int i , j ;
     19 
     20   cin >> G-> VertexNum ;
     21   for (i = 1 ; i <= G->VertexNum ; i++)
     22   {
     23     cin >> G->Vertex[i] ;
     24   }
     25   for (i = 1 ; i <= G->VertexNum ; i++)
     26   {
     27     for (j = 1 ; j <= G->VertexNum ; j++)
     28     {
     29       cin >> G->AdjMatrix[i][j] ;
     30       if (G->AdjMatrix[i][j] == -1)
     31       {
     32         G->AdjMatrix[i][j] = INFINITY ;
     33       }
     34     }
     35   }
     36 }
     37 
     38 
     39 void ShowGraph (Graph *G)
     40 {
     41   int i , j ;
     42 
     43   for (i = 1 ; i <= G->VertexNum ; i++)
     44   {
     45     cout << G->Vertex[i] << " " ;
     46   }
     47   cout << endl ;
     48 
     49   for (i = 1 ; i <= G->VertexNum ; i++)
     50   {
     51     for (j = 1 ; j <= G->VertexNum ; j++)
     52     {
     53       cout << G->AdjMatrix[i][j] << " " ;
     54     }
     55     cout << endl ;
     56   }
     57 }
     58 
     59 char Path[MAXVERTEXNUM][MAXVERTEXNUM] ;
     60 int Dest[MAXVERTEXNUM] ;
     61 void ShortestPath (Graph *G , char StartVexChar)
     62 {
     63   int i , j , m , StartVex , CurrentVex , MinDest ;
     64   int Final[MAXVERTEXNUM] ;
     65 
     66 
     67   for (i = 1 ; j <= G->VertexNum ; i++)
     68   {
     69     if (G->Vertex[i] == StartVexChar)
     70     {
     71       StartVex = i ;
     72       break ;
     73     }
     74   }
     75 
     76   for (i = 1 ; i <= G->VertexNum ; i++)
     77   {
     78     Path[i][0] = 0 ;
     79     Dest[i] = INFINITY ;
     80     if (G->AdjMatrix[StartVex][i] < INFINITY)
     81     {
     82       Dest[i] = G->AdjMatrix[StartVex][i] ;
     83       Path[i][1] = G->Vertex[StartVex] ;
     84       Path[i][2] = G->Vertex[i] ;
     85       Path[i][0] = 2 ;
     86     }
     87     Final[i] = 'F' ;
     88   }
     89   Dest[StartVex] = 0 ;
     90   Final[StartVex] = 'T' ;
     91   for (i = 1 ; i <= G->VertexNum ; i++)
     92   {
     93     MinDest = INFINITY ;
     94     for (j = 1 ; j <= G->VertexNum ; j++)
     95     {
     96       if (Final[j] == 'F')
     97       {
     98         if (Dest[j] < MinDest)
     99         {
    100           CurrentVex = j ;
    101           MinDest = Dest[j] ;
    102         }
    103       }
    104     }
    105     Final[CurrentVex] = 'T' ;
    106     for (j = 1 ; j <= G->VertexNum ; j++)
    107     {
    108       if ((Final[j] == 'F') && (MinDest + G->AdjMatrix[CurrentVex][j] < Dest[j]))
    109       {
    110         Dest[j] = MinDest + G->AdjMatrix[CurrentVex][j] ;
    111 
    112         for (m = 0 ; m <= Path[CurrentVex][0] ; m++)
    113         {
    114           Path[j][m] = Path[CurrentVex][m] ;
    115         }
    116         Path[j][0]++ ;
    117         Path[j][Path[j][0]] = G->Vertex[j] ;
    118       }
    119     }
    120   }
    121 }
    122 
    123 void ShowPath (Graph *G)
    124 {
    125   int i , j ;
    126 
    127   for (i = 1 ; i <= G->VertexNum ; i++)
    128   {
    129     cout << G->Vertex[i] << "(" << Dest[i] << ") : " ;
    130     if (Path[i][0] > 0)
    131     {
    132       for (j = 1 ; j < G->VertexNum ; j++)
    133       {
    134         cout << " " << Path[i][j] ;
    135       }
    136     }
    137     cout << endl ;
    138   }
    139 }
    140 
    141 int main ()
    142 {
    143   char StartVex ;
    144 
    145   CreateGraph (&MGraph) ;
    146   ShowGraph (&MGraph) ;
    147 
    148   cin >> StartVex ;
    149   ShortestPath (&MGraph , StartVex) ;
    150   ShowPath (&MGraph) ;
    151 
    152   return 0 ;
    153 
    154 }
  • 相关阅读:
    [hihoCoder] #1093 : 最短路径·三:SPFA算法
    [hihoCoder] #1089 : 最短路径·二:Floyd算法
    [LeetCode] Number of Islands
    PRML5-神经网络(1)
    CUDA2.4-原理之性能优化及浮点运算
    PRML1-引言
    PGM1.1-简介
    AI1.1-人工智能史
    数学-矩阵计算(4)两种布局
    数学-矩阵计算(2)矩阵函数微积分前奏
  • 原文地址:https://www.cnblogs.com/maoguy/p/6049299.html
Copyright © 2011-2022 走看看