zoukankan      html  css  js  c++  java
  • AVPlayer的基本使用

      在iOS开发中,播放视频通常有两种方式,一种是使用MPMoviePlayerController(需要导入MediaPlayer.Framework),还有一种是使用AVPlayer。关于这两个类的区别可以参考http://stackoverflow.com/questions/8146942/avplayer-and-mpmovieplayercontroller-differences,简而言之就是MPMoviePlayerController使用更简单,功能不如AVPlayer强大,而AVPlayer使用稍微麻烦点,不过功能更加强大。这篇博客主要介绍下AVPlayer的基本使用,由于博主也是刚刚接触,所以有问题大家直接指出~

      在开发中,单纯使用AVPlayer类是无法显示视频的,要将视频层添加至AVPlayerLayer中,这样才能将视频显示出来,所以先在ViewController的@interface中添加以下属性

    @property (nonatomic ,strong) AVPlayer *player;
    @property (nonatomic ,strong) AVPlayerItem *playerItem;
    @property (nonatomic ,weak) IBOutlet PlayerView *playerView;

    其中playerView继承自UIView,不过重写了set和get方法,用于将player添加至playerView的AVPlayerLayer中,这样才能顺利将视频显示出来

    在PlayerView.h中声明一个AVPlayer对象,由于默认的layer是CALayer,而AVPlayer只能添加至AVPlayerLayer中,所以我们改变一下layerClass,这样PlayerView的默认layer就变了,之后我们可以把在viewController中初始化的AVPlayer对象赋给AVPlayerLayer的player属性。

     PlayerView.h 

     @property (nonatomic ,strong) AVPlayer *player;

     

     PlayerView.m

    + (Class)layerClass {
        return [AVPlayerLayer class];
    }
    
    - (AVPlayer *)player {
        return [(AVPlayerLayer *)[self layer] player];
    }
    
    - (void)setPlayer:(AVPlayer *)player {
        [(AVPlayerLayer *)[self layer] setPlayer:player];
    }

    然后在viewDidLoad中执行初始化:

    NSURL *videoUrl = [NSURL URLWithString:@"http://www.jxvdy.com/file/upload/201405/05/18-24-58-42-627.mp4"];
    self.playerItem = [AVPlayerItem playerItemWithURL:videoUrl];
    [self.playerItem addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:nil];// 监听status属性
    [self.playerItem addObserver:self forKeyPath:@"loadedTimeRanges" options:NSKeyValueObservingOptionNew context:nil];// 监听loadedTimeRanges属性
    self.player = [AVPlayer playerWithPlayerItem:self.playerItem];
    [[NSNotificationCenterdefaultCenter]addObserver:selfselector:@selector(moviePlayDidEnd:) name:AVPlayerItemDidPlayToEndTimeNotificationobject:self.playerItem];

    先将在线视频链接存放在videoUrl中,然后初始化playerItem,playerItem是管理资源的对象(A player item manages the presentation state of an asset with which it is associated. A player item contains player item tracks—instances of AVPlayerItemTrack—that correspond to the tracks in the asset.)

    对象的关系

    然后监听playerItem的status和loadedTimeRange属性,status有三种状态:

    AVPlayerStatusUnknown,

    AVPlayerStatusReadyToPlay,

    AVPlayerStatusFailed

    当status等于AVPlayerStatusReadyToPlay时代表视频已经可以播放了,我们就可以调用play方法播放了。

    loadedTimeRange属性代表已经缓冲的进度,监听此属性可以在UI中更新缓冲进度,也是很有用的一个属性。

    最后添加一个通知,用于监听视频是否已经播放完毕,然后实现KVO的方法:

    - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
        AVPlayerItem *playerItem = (AVPlayerItem *)object;
        if ([keyPath isEqualToString:@"status"]) {
            if ([playerItem status] == AVPlayerStatusReadyToPlay) {
                NSLog(@"AVPlayerStatusReadyToPlay");
                self.stateButton.enabled = YES;
                CMTime duration = self.playerItem.duration;// 获取视频总长度
                CGFloat totalSecond = playerItem.duration.value / playerItem.duration.timescale;// 转换成秒
                _totalTime = [self convertTime:totalSecond];// 转换成播放时间
                [self customVideoSlider:duration];// 自定义UISlider外观
                NSLog(@"movie total duration:%f",CMTimeGetSeconds(duration));
                [self monitoringPlayback:self.playerItem];// 监听播放状态
            } else if ([playerItem status] == AVPlayerStatusFailed) {
                NSLog(@"AVPlayerStatusFailed");
            }
        } else if ([keyPath isEqualToString:@"loadedTimeRanges"]) {
            NSTimeInterval timeInterval = [self availableDuration];// 计算缓冲进度
            NSLog(@"Time Interval:%f",timeInterval);
            CMTime duration = self.playerItem.duration;
            CGFloat totalDuration = CMTimeGetSeconds(duration);
            [self.videoProgress setProgress:timeInterval / totalDuration animated:YES];
        }
    }
    
    - (NSTimeInterval)availableDuration {
        NSArray *loadedTimeRanges = [[self.playerView.player currentItem] loadedTimeRanges];
        CMTimeRange timeRange = [loadedTimeRanges.firstObject CMTimeRangeValue];// 获取缓冲区域
        float startSeconds = CMTimeGetSeconds(timeRange.start);
        float durationSeconds = CMTimeGetSeconds(timeRange.duration);
        NSTimeInterval result = startSeconds + durationSeconds;// 计算缓冲总进度
        return result;
    }
    
    - (NSString *)convertTime:(CGFloat)second{
        NSDate *d = [NSDate dateWithTimeIntervalSince1970:second];
        NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
        if (second/3600 >= 1) {
            [formatter setDateFormat:@"HH:mm:ss"];
        } else {
            [formatter setDateFormat:@"mm:ss"];
        }
        NSString *showtimeNew = [formatter stringFromDate:d];
        return showtimeNew;
    }

    此方法主要对status和loadedTimeRanges属性做出响应,status状态变为AVPlayerStatusReadyToPlay时,说明视频已经可以播放了,这时我们可以获取一些视频的信息,包含视频长度等,把播放按钮设备enabled,点击就可以调用play方法播放视频了。在AVPlayerStatusReadyToPlay的底部还有个monitoringPlayback方法:

    - (void)monitoringPlayback:(AVPlayerItem *)playerItem {
        self.playbackTimeObserver = [self.playerView.player addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:NULL usingBlock:^(CMTime time) {
            CGFloat currentSecond = playerItem.currentTime.value/playerItem.currentTime.timescale;// 计算当前在第几秒
            [self updateVideoSlider:currentSecond];
            NSString *timeString = [self convertTime:currentSecond];
            self.timeLabel.text = [NSString stringWithFormat:@"%@/%@",timeString,_totalTime];
        }];
    }

    monitoringPlayback用于监听每秒的状态,- (id)addPeriodicTimeObserverForInterval:(CMTime)interval queue:(dispatch_queue_t)queue usingBlock:(void (^)(CMTime time))block;此方法就是关键,interval参数为响应的间隔时间,这里设为每秒都响应,queue是队列,传NULL代表在主线程执行。可以更新一个UI,比如进度条的当前时间等。

      作为播放器,除了播放,暂停等功能外。还有一个必不可少的功能,那就是显示当前播放进度,还有缓冲的区域,我的思路是这样,用UIProgressView显示缓冲的可播放区域,用UISlider显示当前正在播放的进度,当然这里要对UISlider做一些自定义,代码如下:

    - (void)customVideoSlider:(CMTime)duration {
        self.videoSlider.maximumValue = CMTimeGetSeconds(duration);
        UIGraphicsBeginImageContextWithOptions((CGSize){ 1, 1 }, NO, 0.0f);
        UIImage *transparentImage = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        
        [self.videoSlider setMinimumTrackImage:transparentImage forState:UIControlStateNormal];
        [self.videoSlider setMaximumTrackImage:transparentImage forState:UIControlStateNormal];
    }

    这样UISlider就只有中间的ThumbImage了,而ThumbImage左右的颜色都变成透明的了,仅仅是用于显示当前的播放时间。UIProgressView则用于显示当前缓冲的区域,不做任何自定义的修改,在StoryBoard看起来是这样的:

    把UISlider添加至UIProgressView上面,运行起来的效果就变成了这样:

    这样基本的缓冲功能就做好了,当然还有一些功能没做,比如音量大小,滑动屏幕快进快退等,大家有时间可以自己做着玩儿下~ 最后的效果如下:

    最后附上demo链接:https://github.com/mzds/AVPlayerDemo

  • 相关阅读:
    dijkstra最短路算法--模板
    k8s ansible自动化部署
    k8s persistenvolume 动态供给
    k8s 1.12二进制部署
    k8s 1.14.1 coredns部署
    django单表操作,增、删、改、查
    数据库基础
    TCP/IP协议 socket
    面向对象的程序设计
    模块
  • 原文地址:https://www.cnblogs.com/mzds/p/3711867.html
Copyright © 2011-2022 走看看