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  • js模仿微信打飞机游戏代码

    摘自 http://www.jq22.com/jquery-info312

    HTML

    <div id="contentdiv">
        <div id="startdiv">
            <button onclick="begin()">开始游戏</button>
        </div>
        <div id="maindiv">
            <div id="scorediv">
                <label>分数:</label>
                <label id="label">0</label>
            </div>
            <div id="suspenddiv">
                <button>继续</button><br/>
                <button>重新开始</button><br/>
                <button>回到主页</button>
            </div>
            <div id="enddiv">
                <p class="plantext">飞机大战分数</p>
                <p id="planscore">0</p>
                <div><button onclick="jixu()">继续</button></div>
            </div>
        </div>
    </div>
    

      CSS

    *{
        margin: 0;
        padding: 0;
    }
    #contentdiv{
        position: absolute;
        left: 500px;
    }
    #startdiv{
         320px;
        height: 568px;
        background-image: url(../image/开始背景.png);
    }
    button{
        outline: none;
    }
    #startdiv button{
        position: absolute;
        top: 500px;
        left: 82px;
         150px;
        height: 30px;
        border: 1px solid black;
        border-radius: 30px;
        background-color: #c4c9ca;
    }
    #maindiv{
         320px;
        height: 568px;
        background-image:url(../image/background_1.png) ;
        display: none;
    }
    #maindiv img{
        position: absolute;
        z-index: 1;
    }
    #scorediv{
        font-size: 16px;
        font-weight: bold;
        position: absolute;
        top: 10px;
        left: 10px;
        display: none;
    }
    #scorediv{
        font-size: 18px;
        font-weight: bold;
    }
    #suspenddiv{
        position: absolute;
        top: 210px;
        left: 82px;
        display: none;
        z-index: 2;
    }
    #suspenddiv button{
         150px;
        height: 30px;
        margin-bottom: 20px;
        border: 1px solid black;
        border-radius: 30px;
        background-color: #c4c9ca;
    }
    #enddiv{
        position: absolute;
        top: 210px;
        left: 75px;
        border: 1px solid gray;
        border-radius: 5px;
        text-align: center;
        background-color:#d7ddde;
        display: none;
        z-index: 2;
    }
    .plantext{
         160px;
        height: 30px;
        line-height: 30px;
        font-size: 16px;
        font-weight: bold;
    }
    #planscore{
         160px;
        height: 80px;
        line-height: 80px;
        border-top: 1px solid gray;
        border-bottom: 1px solid gray;
        font-size: 16px;
        font-weight: bold;
    }
    #enddiv div{
         160px;
        height: 50px;
    }
    #enddiv div button{
        margin-top:10px ;
         90px;
        height: 30px;
        border: 1px solid gray;
        border-radius: 30px;
    }
    

      JS

    //获得主界面
    var mainDiv=document.getElementById("maindiv");
        //获得开始界面
    var startdiv=document.getElementById("startdiv");
        //获得游戏中分数显示界面
    var scorediv=document.getElementById("scorediv");
        //获得分数界面
    var scorelabel=document.getElementById("label");
        //获得暂停界面
    var suspenddiv=document.getElementById("suspenddiv");
        //获得游戏结束界面
    var enddiv=document.getElementById("enddiv");
        //获得游戏结束后分数统计界面
    var planscore=document.getElementById("planscore");
        //初始化分数
    var scores=0;
     
    /*
     创建飞机类
     */
    function plan(hp,X,Y,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
        this.planX=X;
        this.planY=Y;
        this.imagenode=null;
        this.planhp=hp;
        this.planscore=score;
        this.plansizeX=sizeX;
        this.plansizeY=sizeY;
        this.planboomimage=boomimage;
        this.planisdie=false;
        this.plandietimes=0;
        this.plandietime=dietime;
        this.plansudu=sudu;
    //行为
    /*
    移动行为
         */
        this.planmove=function(){
            if(scores<=50000){
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+"px";
            }
            else if(scores>50000&&scores<=100000){
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+1+"px";
            }
            else if(scores>100000&&scores<=150000){
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+2+"px";
            }
            else if(scores>150000&&scores<=200000){
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+3+"px";
            }
            else if(scores>200000&&scores<=300000){
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+4+"px";
            }
            else{
                this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+5+"px";
            }
        }
        this.init=function(){
            this.imagenode=document.createElement("img");
            this.imagenode.style.left=this.planX+"px";
            this.imagenode.style.top=this.planY+"px";
            this.imagenode.src=imagesrc;
            mainDiv.appendChild(this.imagenode);
        }
        this.init();
    }
     
    /*
    创建子弹类
     */
    function bullet(X,Y,sizeX,sizeY,imagesrc){
        this.bulletX=X;
        this.bulletY=Y;
        this.bulletimage=null;
        this.bulletattach=1;
        this.bulletsizeX=sizeX;
        this.bulletsizeY=sizeY;
    //行为
    /*
     移动行为
     */
        this.bulletmove=function(){
            this.bulletimage.style.top=this.bulletimage.offsetTop-20+"px";
        }
        this.init=function(){
            this.bulletimage=document.createElement("img");
            this.bulletimage.style.left= this.bulletX+"px";
            this.bulletimage.style.top= this.bulletY+"px";
            this.bulletimage.src=imagesrc;
            mainDiv.appendChild(this.bulletimage);
        }
        this.init();
    }
     
    /*
     创建单行子弹类
     */
    function oddbullet(X,Y){
        bullet.call(this,X,Y,6,14,"image/bullet1.png");
    }
     
    /*
    创建敌机类
     */
    function enemy(hp,a,b,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
        plan.call(this,hp,random(a,b),-100,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc);
    }
    //产生min到max之间的随机数
    function random(min,max){
        return Math.floor(min+Math.random()*(max-min));
    }
     
    /*
    创建本方飞机类
     */
    function ourplan(X,Y){
        var imagesrc="image/我的飞机.gif";
        plan.call(this,1,X,Y,66,80,0,660,0,"image/本方飞机爆炸.gif",imagesrc);
        this.imagenode.setAttribute('id','ourplan');
    }
     
    /*
     创建本方飞机
     */
    var selfplan=new ourplan(120,485);
    //移动事件
    var ourPlan=document.getElementById('ourplan');
    var yidong=function(){
        var oevent=window.event||arguments[0];
        var chufa=oevent.srcElement||oevent.target;
        var selfplanX=oevent.clientX-500;
        var selfplanY=oevent.clientY;
        ourPlan.style.left=selfplanX-selfplan.plansizeX/2+"px";
        ourPlan.style.top=selfplanY-selfplan.plansizeY/2+"px";
    //    document.getElementsByTagName('img')[0].style.left=selfplanX-selfplan.plansizeX/2+"px";
    //    document.getElementsByTagName('img')[0]..style.top=selfplanY-selfplan.plansizeY/2+"px";
    }
    /*
    暂停事件
     */
    var number=0;
    var zanting=function(){
        if(number==0){
            suspenddiv.style.display="block";
            if(document.removeEventListener){
                mainDiv.removeEventListener("mousemove",yidong,true);
                bodyobj.removeEventListener("mousemove",bianjie,true);
            }
            else if(document.detachEvent){
                mainDiv.detachEvent("onmousemove",yidong);
                bodyobj.detachEvent("onmousemove",bianjie);
            }
            clearInterval(set);
            number=1;
        }
        else{
            suspenddiv.style.display="none";
            if(document.addEventListener){
                mainDiv.addEventListener("mousemove",yidong,true);
                bodyobj.addEventListener("mousemove",bianjie,true);
            }
            else if(document.attachEvent){
                mainDiv.attachEvent("onmousemove",yidong);
                bodyobj.attachEvent("onmousemove",bianjie);
            }
            set=setInterval(start,20);
            number=0;
        }
    }
    //判断本方飞机是否移出边界,如果移出边界,则取消mousemove事件,反之加上mousemove事件
    var bianjie=function(){
        var oevent=window.event||arguments[0];
        var bodyobjX=oevent.clientX;
        var bodyobjY=oevent.clientY;
        if(bodyobjX<505||bodyobjX>815||bodyobjY<0||bodyobjY>568){
            if(document.removeEventListener){
                mainDiv.removeEventListener("mousemove",yidong,true);
            }
            else if(document.detachEvent){
                mainDiv.detachEvent("onmousemove",yidong);
            }
        }
        else{
            if(document.addEventListener){
                mainDiv.addEventListener("mousemove",yidong,true);
            }
            else if(document.attachEvent){
                mainDiv.attachEvent("nomousemove",yidong);
            }
        }
    }
    //暂停界面重新开始事件
    //function chongxinkaishi(){
    //    location.reload(true);
    //    startdiv.style.display="none";
    //    maindiv.style.display="block";
    //}
    var bodyobj=document.getElementsByTagName("body")[0];
    if(document.addEventListener){
        //为本方飞机添加移动和暂停
        mainDiv.addEventListener("mousemove",yidong,true);
        //为本方飞机添加暂停事件
        selfplan.imagenode.addEventListener("click",zanting,true);
        //为body添加判断本方飞机移出边界事件
        bodyobj.addEventListener("mousemove",bianjie,true);
        //为暂停界面的继续按钮添加暂停事件
        suspenddiv.getElementsByTagName("button")[0].addEventListener("click",zanting,true);
    //    suspenddiv.getElementsByTagName("button")[1].addEventListener("click",chongxinkaishi,true);
        //为暂停界面的返回主页按钮添加事件
        suspenddiv.getElementsByTagName("button")[2].addEventListener("click",jixu,true);
    }
    else if(document.attachEvent){
        //为本方飞机添加移动
        mainDiv.attachEvent("onmousemove",yidong);
        //为本方飞机添加暂停事件
        selfplan.imagenode.attachEvent("onclick",zanting);
        //为body添加判断本方飞机移出边界事件
        bodyobj.attachEvent("onmousemove",bianjie);
        //为暂停界面的继续按钮添加暂停事件
        suspenddiv.getElementsByTagName("button")[0].attachEvent("onclick",zanting);
    //    suspenddiv.getElementsByTagName("button")[1].attachEvent("click",chongxinkaishi,true);
        //为暂停界面的返回主页按钮添加事件
        suspenddiv.getElementsByTagName("button")[2].attachEvent("click",jixu,true);
    }
    //初始化隐藏本方飞机
    selfplan.imagenode.style.display="none";
     
    /*
    敌机对象数组
     */
    var enemys=[];
     
    /*
    子弹对象数组
     */
    var bullets=[];
    var mark=0;
    var mark1=0;
    var backgroundPositionY=0;
    /*
    开始函数
     */
    function start(){
        mainDiv.style.backgroundPositionY=backgroundPositionY+"px";
        backgroundPositionY+=0.5;
        if(backgroundPositionY==568){
            backgroundPositionY=0;
        }
        mark++;
        /*
        创建敌方飞机
         */
     
        if(mark==20){
            mark1++;
            //中飞机
            if(mark1%5==0){
                enemys.push(new enemy(6,25,274,46,60,5000,360,random(1,3),"image/中飞机爆炸.gif","image/enemy3_fly_1.png"));
            }
            //大飞机
            if(mark1==20){
                enemys.push(new enemy(12,57,210,110,164,30000,540,1,"image/大飞机爆炸.gif","image/enemy2_fly_1.png"));
                mark1=0;
            }
            //小飞机
            else{
                enemys.push(new enemy(1,19,286,34,24,1000,360,random(1,4),"image/小飞机爆炸.gif","image/enemy1_fly_1.png"));
            }
            mark=0;
        }
     
    /*
    移动敌方飞机
     */
        var enemyslen=enemys.length;
        for(var i=0;i<enemyslen;i++){
            if(enemys[i].planisdie!=true){
                enemys[i].planmove();
            }
    /*
     如果敌机超出边界,删除敌机
     */
            if(enemys[i].imagenode.offsetTop>568){
                mainDiv.removeChild(enemys[i].imagenode);
                enemys.splice(i,1);
                enemyslen--;
            }
            //当敌机死亡标记为true时,经过一段时间后清除敌机
            if(enemys[i].planisdie==true){
                enemys[i].plandietimes+=20;
                if(enemys[i].plandietimes==enemys[i].plandietime){
                    mainDiv.removeChild(enemys[i].imagenode);
                    enemys.splice(i,1);
                    enemyslen--;
                }
            }
        }
     
    /*
    创建子弹
    */
        if(mark%5==0){
                bullets.push(new oddbullet(parseInt(selfplan.imagenode.style.left)+31,parseInt(selfplan.imagenode.style.top)-10));
        }
     
    /*
    移动子弹
    */
        var bulletslen=bullets.length;
        for(var i=0;i<bulletslen;i++){
            bullets[i].bulletmove();
    /*
    如果子弹超出边界,删除子弹
    */
            if(bullets[i].bulletimage.offsetTop<0){
                mainDiv.removeChild(bullets[i].bulletimage);
                bullets.splice(i,1);
                bulletslen--;
            }
        }
     
    /*
    碰撞判断
    */
        for(var k=0;k<bulletslen;k++){
            for(var j=0;j<enemyslen;j++){
                //判断碰撞本方飞机
                if(enemys[j].planisdie==false){
                    if(enemys[j].imagenode.offsetLeft+enemys[j].plansizeX>=selfplan.imagenode.offsetLeft&&enemys[j].imagenode.offsetLeft<=selfplan.imagenode.offsetLeft+selfplan.plansizeX){
                      if(enemys[j].imagenode.offsetTop+enemys[j].plansizeY>=selfplan.imagenode.offsetTop+40&&enemys[j].imagenode.offsetTop<=selfplan.imagenode.offsetTop-20+selfplan.plansizeY){
                          //碰撞本方飞机,游戏结束,统计分数
                          selfplan.imagenode.src="image/本方飞机爆炸.gif";
                          enddiv.style.display="block";
                          planscore.innerHTML=scores;
                          if(document.removeEventListener){
                              mainDiv.removeEventListener("mousemove",yidong,true);
                              bodyobj.removeEventListener("mousemove",bianjie,true);
                          }
                          else if(document.detachEvent){
                              mainDiv.detachEvent("onmousemove",yidong);
                              bodyobj.removeEventListener("mousemove",bianjie,true);
                          }
                          clearInterval(set);
                      }
                    }
                    //判断子弹与敌机碰撞
                    if((bullets[k].bulletimage.offsetLeft+bullets[k].bulletsizeX>enemys[j].imagenode.offsetLeft)&&(bullets[k].bulletimage.offsetLeft<enemys[j].imagenode.offsetLeft+enemys[j].plansizeX)){
                        if(bullets[k].bulletimage.offsetTop<=enemys[j].imagenode.offsetTop+enemys[j].plansizeY&&bullets[k].bulletimage.offsetTop+bullets[k].bulletsizeY>=enemys[j].imagenode.offsetTop){
                            //敌机血量减子弹攻击力
                            enemys[j].planhp=enemys[j].planhp-bullets[k].bulletattach;
                            //敌机血量为0,敌机图片换为爆炸图片,死亡标记为true,计分
                            if(enemys[j].planhp==0){
                                scores=scores+enemys[j].planscore;
                                scorelabel.innerHTML=scores;
                                enemys[j].imagenode.src=enemys[j].planboomimage;
                                enemys[j].planisdie=true;
                            }
                            //删除子弹
                            mainDiv.removeChild(bullets[k].bulletimage);
                                bullets.splice(k,1);
                                bulletslen--;
                                break;
                        }
                    }
                }
            }
        }
    }
    /*
    开始游戏按钮点击事件
     */
    var set;
    function begin(){
     
        startdiv.style.display="none";
        mainDiv.style.display="block";
        selfplan.imagenode.style.display="block";
        scorediv.style.display="block";
        /*
         调用开始函数
         */
        set=setInterval(start,20);
    }
    //游戏结束后点击继续按钮事件
    function jixu(){
        location.reload(true);
    }
     
    /*
        完成界面的初始化
        敌方小飞机一个
        我方飞机一个
     */
    

      

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  • 原文地址:https://www.cnblogs.com/potato-lee/p/6121221.html
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