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  • C#实现对图片加水印的一段代码.

    原文:  http://free56.cn/post/24.html 
    想用C#实现对图片批量加水印,找来找去,终于到了这段代码,虽说只能实现对单张加水印,不过功能还是很强大的.不敢独享,拿出来分享.

    using System;
    using System.Drawing;
    using System.Drawing.Imaging;
    using System.Drawing.Drawing2D;
    public class ReDrawImg
    {
    private string WorkingDirectory = string.Empty ; //路径
    private string ImageName = string.Empty; //被处理的图片
    private string ImageWater = string.Empty; //水印图片
    private string FontString = string.Empty; //水印文字

    enum DealType{NONE,WaterImage,WaterFont,DoubleDo}; //枚举命令

    private DealType dealtype;

    public ReDrawImg()
    {}

    public string PublicWorkingDirectory
    {
    get
    {
    return WorkingDirectory;
    }
    set
    {
    WorkingDirectory = value;
    }
    }

    public string PublicImageName
    {
    get
    {
    return ImageName;
    }
    set
    {
    ImageName = value;
    }
    }

    public string PublicImageWater
    {
    get
    {
    return ImageWater;
    }
    set //设置了水印图片的话说明是要水印图片效果的
    {
    dealtype = DealType.WaterImage;
    ImageWater = value;
    }
    }

    public string PublicFontString
    {
    get
    {
    return FontString;
    }
    set //设置了水印文字的话说明是要水印文字效果的
    {
    dealtype = DealType.WaterFont;
    FontString = value;
    }
    }

    public void DealImage()
    {
    IsDouble();

    switch( dealtype )
    {
    case DealType.WaterFont: WriteFont(); break;
    case DealType.WaterImage: WriteImg(); break;
    case DealType.DoubleDo: WriteFontAndImg(); break;
    }

    }

    private void IsDouble()
    {
    if(ImageWater+""!="" && FontString+""!="")
    {
    dealtype = DealType.DoubleDo;
    }
    }

    private void WriteFont()
    {
    //set a working directory
    //string WorkingDirectory = @"C:\Watermark_src\WaterPic"

    //define a string of text to use as the Copyright message
    //string Copyright = "Copyright ?2002 - AP Photo/David Zalubowski"

    //string Copyright = @"http://www.dj9158.com"

    //create a image object containing the photograph to watermark
    Image imgPhoto = Image.FromFile(WorkingDirectory + ImageName);
    int phWidth = imgPhoto.Width;
    int phHeight = imgPhoto.Height;

    //create a Bitmap the Size of the original photograph
    Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);

    bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

    //load the Bitmap into a Graphics object
    Graphics grPhoto = Graphics.FromImage(bmPhoto);

    //------------------------------------------------------------
    //Step #1 - Insert Copyright message
    //------------------------------------------------------------

    //Set the rendering quality for this Graphics object
    grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

    //Draws the photo Image object at original size to the graphics object.
    grPhoto.DrawImage(
    imgPhoto, // Photo Image object
    new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure
    0, // x-coordinate of the portion of the source image to draw.
    0, // y-coordinate of the portion of the source image to draw.
    phWidth, // Width of the portion of the source image to draw.
    phHeight, // Height of the portion of the source image to draw.
    GraphicsUnit.Pixel); // Units of measure

    //-------------------------------------------------------
    //to maximize the size of the Copyright message we will
    //test multiple Font sizes to determine the largest posible
    //font we can use for the width of the Photograph
    //define an array of point sizes you would like to consider as possiblities
    //-------------------------------------------------------
    int[] sizes = new int[]{16,14,12,10,8,6,4};

    Font crFont = null;
    SizeF crSize = new SizeF();

    //Loop through the defined sizes checking the length of the Copyright string
    //If its length in pixles is less then the image width choose this Font size.
    for (int i=0 ;i<7; i++)
    {
    //set a Font object to Arial (i)pt, Bold
    //crFont = new Font("arial", sizes[i], FontStyle.Bold);

    crFont = new Font("arial",sizes[i],FontStyle.Bold);

    //Measure the Copyright string in this Font
    crSize = grPhoto.MeasureString(FontString, crFont);

    if((ushort)crSize.Width < (ushort)phWidth)
    break;
    }

    //Since all photographs will have varying heights, determine a
    //position 5% from the bottom of the image
    int yPixlesFromBottom = (int)(phHeight *.05);

    //Now that we have a point size use the Copyrights string height
    //to determine a y-coordinate to draw the string of the photograph
    float yPosFromBottom = ((phHeight - yPixlesFromBottom)-(crSize.Height/2));

    //Determine its x-coordinate by calculating the center of the width of the image
    float xCenterOfImg = (phWidth/2);

    //Define the text layout by setting the text alignment to centered
    StringFormat StrFormat = new StringFormat();
    StrFormat.Alignment = StringAlignment.Center;

    //define a Brush which is semi trasparent black (Alpha set to 153)
    SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0));

    //Draw the Copyright string
    grPhoto.DrawString(FontString, //string of text
    crFont, //font
    semiTransBrush2, //Brush
    new PointF(xCenterOfImg+1,yPosFromBottom+1), //Position
    StrFormat);

    //define a Brush which is semi trasparent white (Alpha set to 153)
    SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));

    //Draw the Copyright string a second time to create a shadow effect
    //Make sure to move this text 1 pixel to the right and down 1 pixel
    grPhoto.DrawString(FontString, //string of text
    crFont, //font
    semiTransBrush, //Brush
    new PointF(xCenterOfImg,yPosFromBottom), //Position
    StrFormat);
    imgPhoto = bmPhoto;
    grPhoto.Dispose();

    //save new image to file system.
    imgPhoto.Save(WorkingDirectory + ImageName + "_finally.jpg", ImageFormat.Jpeg);
    imgPhoto.Dispose();
    //Text alignment
    }

    private void WriteImg()
    {
    //set a working directory
    //string WorkingDirectory = @"C:\Watermark_src\WaterPic"

    //create a image object containing the photograph to watermark
    Image imgPhoto = Image.FromFile(WorkingDirectory + ImageName);
    int phWidth = imgPhoto.Width;
    int phHeight = imgPhoto.Height;

    //create a Bitmap the Size of the original photograph
    Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);

    bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

    //load the Bitmap into a Graphics object
    Graphics grPhoto = Graphics.FromImage(bmPhoto);

    //create a image object containing the watermark
    Image imgWatermark = new Bitmap(WorkingDirectory + ImageWater);
    int wmWidth = imgWatermark.Width;
    int wmHeight = imgWatermark.Height;

    //Set the rendering quality for this Graphics object
    grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

    //Draws the photo Image object at original size to the graphics object.
    grPhoto.DrawImage(
    imgPhoto, // Photo Image object
    new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure
    0, // x-coordinate of the portion of the source image to draw.
    0, // y-coordinate of the portion of the source image to draw.
    phWidth, // Width of the portion of the source image to draw.
    phHeight, // Height of the portion of the source image to draw.
    GraphicsUnit.Pixel); // Units of measure

    //------------------------------------------------------------
    //Step #2 - Insert Watermark image
    //------------------------------------------------------------

    //Create a Bitmap based on the previously modified photograph Bitmap
    Bitmap bmWatermark = new Bitmap(bmPhoto);
    bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
    //Load this Bitmap into a new Graphic Object
    Graphics grWatermark = Graphics.FromImage(bmWatermark);

    //To achieve a transulcent watermark we will apply (2) color
    //manipulations by defineing a ImageAttributes object and
    //seting (2) of its properties.
    ImageAttributes imageAttributes = new ImageAttributes();

    //The first step in manipulating the watermark image is to replace
    //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0)
    //to do this we will use a Colormap and use this to define a RemapTable
    ColorMap colorMap = new ColorMap();

    //My watermark was defined with a background of 100% Green this will
    //be the color we search for and replace with transparency
    colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
    colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);

    ColorMap[] remapTable = {colorMap};

    imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

    //The second color manipulation is used to change the opacity of the
    //watermark. This is done by applying a 5x5 matrix that contains the
    //coordinates for the RGBA space. By setting the 3rd row and 3rd column
    //to 0.3f we achive a level of opacity
    float[][] colorMatrixElements = {
    new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
    new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
    new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
    new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
    new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};
    ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

    imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,
    ColorAdjustType.Bitmap);

    //For this example we will place the watermark in the upper right
    //hand corner of the photograph. offset down 10 pixels and to the
    //left 10 pixles

    int xPosOfWm = ((phWidth - wmWidth)-10);
    int yPosOfWm = 10;

    grWatermark.DrawImage(imgWatermark,
    new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight), //Set the detination Position
    0, // x-coordinate of the portion of the source image to draw.
    0, // y-coordinate of the portion of the source image to draw.
    wmWidth, // Watermark Width
    wmHeight, // Watermark Height
    GraphicsUnit.Pixel, // Unit of measurment
    imageAttributes); //ImageAttributes Object

    //Replace the original photgraphs bitmap with the new Bitmap
    imgPhoto = bmWatermark;
    grPhoto.Dispose();
    grWatermark.Dispose();

    //save new image to file system.
    imgPhoto.Save(WorkingDirectory + ImageName +"_finally.jpg", ImageFormat.Jpeg);
    imgPhoto.Dispose();
    imgWatermark.Dispose();

    }

    private void WriteFontAndImg()
    {
    //create a image object containing the photograph to watermark
    Image imgPhoto = Image.FromFile(WorkingDirectory + ImageName);
    int phWidth = imgPhoto.Width;
    int phHeight = imgPhoto.Height;

    //create a Bitmap the Size of the original photograph
    Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);

    bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

    //load the Bitmap into a Graphics object
    Graphics grPhoto = Graphics.FromImage(bmPhoto);

    //create a image object containing the watermark
    Image imgWatermark = new Bitmap(WorkingDirectory + ImageWater);
    int wmWidth = imgWatermark.Width;
    int wmHeight = imgWatermark.Height;

    //------------------------------------------------------------
    //Step #1 - Insert Copyright message
    //------------------------------------------------------------

    //Set the rendering quality for this Graphics object
    grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

    //Draws the photo Image object at original size to the graphics object.
    grPhoto.DrawImage(
    imgPhoto, // Photo Image object
    new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure
    0, // x-coordinate of the portion of the source image to draw.
    0, // y-coordinate of the portion of the source image to draw.
    phWidth, // Width of the portion of the source image to draw.
    phHeight, // Height of the portion of the source image to draw.
    GraphicsUnit.Pixel); // Units of measure

    //-------------------------------------------------------
    //to maximize the size of the Copyright message we will
    //test multiple Font sizes to determine the largest posible
    //font we can use for the width of the Photograph
    //define an array of point sizes you would like to consider as possiblities
    //-------------------------------------------------------
    int[] sizes = new int[]{16,14,12,10,8,6,4};

    Font crFont = null;
    SizeF crSize = new SizeF();

    //Loop through the defined sizes checking the length of the Copyright string
    //If its length in pixles is less then the image width choose this Font size.
    for (int i=0 ;i<7; i++)
    {
    //set a Font object to Arial (i)pt, Bold
    crFont = new Font("arial", sizes[i], FontStyle.Bold);
    //Measure the Copyright string in this Font
    crSize = grPhoto.MeasureString(FontString, crFont);

    if((ushort)crSize.Width < (ushort)phWidth)
    break;
    }

    //Since all photographs will have varying heights, determine a
    //position 5% from the bottom of the image
    int yPixlesFromBottom = (int)(phHeight *.05);

    //Now that we have a point size use the Copyrights string height
    //to determine a y-coordinate to draw the string of the photograph
    float yPosFromBottom = ((phHeight - yPixlesFromBottom)-(crSize.Height/2));

    //Determine its x-coordinate by calculating the center of the width of the image
    float xCenterOfImg = (phWidth/2);

    //Define the text layout by setting the text alignment to centered
    StringFormat StrFormat = new StringFormat();
    StrFormat.Alignment = StringAlignment.Center;

    //define a Brush which is semi trasparent black (Alpha set to 153)
    SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0));

    //Draw the Copyright string
    grPhoto.DrawString(FontString, //string of text
    crFont, //font
    semiTransBrush2, //Brush
    new PointF(xCenterOfImg+1,yPosFromBottom+1), //Position
    StrFormat);

    //define a Brush which is semi trasparent white (Alpha set to 153)
    SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));

    //Draw the Copyright string a second time to create a shadow effect
    //Make sure to move this text 1 pixel to the right and down 1 pixel
    grPhoto.DrawString(FontString, //string of text
    crFont, //font
    semiTransBrush, //Brush
    new PointF(xCenterOfImg,yPosFromBottom), //Position
    StrFormat); //Text alignment

    //------------------------------------------------------------
    //Step #2 - Insert Watermark image
    //------------------------------------------------------------

    //Create a Bitmap based on the previously modified photograph Bitmap
    Bitmap bmWatermark = new Bitmap(bmPhoto);
    bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
    //Load this Bitmap into a new Graphic Object
    Graphics grWatermark = Graphics.FromImage(bmWatermark);

    //To achieve a transulcent watermark we will apply (2) color
    //manipulations by defineing a ImageAttributes object and
    //seting (2) of its properties.
    ImageAttributes imageAttributes = new ImageAttributes();

    //The first step in manipulating the watermark image is to replace
    //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0)
    //to do this we will use a Colormap and use this to define a RemapTable
    ColorMap colorMap = new ColorMap();

    //My watermark was defined with a background of 100% Green this will
    //be the color we search for and replace with transparency
    colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
    colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);

    ColorMap[] remapTable = {colorMap};

    imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

    //The second color manipulation is used to change the opacity of the
    //watermark. This is done by applying a 5x5 matrix that contains the
    //coordinates for the RGBA space. By setting the 3rd row and 3rd column
    //to 0.3f we achive a level of opacity
    float[][] colorMatrixElements = {
    new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
    new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
    new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
    new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
    new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};
    ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

    imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,
    ColorAdjustType.Bitmap);

    //For this example we will place the watermark in the upper right
    //hand corner of the photograph. offset down 10 pixels and to the
    //left 10 pixles

    int xPosOfWm = ((phWidth - wmWidth)-10);
    int yPosOfWm = 10;

    grWatermark.DrawImage(imgWatermark,
    new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight), //Set the detination Position
    0, // x-coordinate of the portion of the source image to draw.
    0, // y-coordinate of the portion of the source image to draw.
    wmWidth, // Watermark Width
    wmHeight, // Watermark Height
    GraphicsUnit.Pixel, // Unit of measurment
    imageAttributes); //ImageAttributes Object

    //Replace the original photgraphs bitmap with the new Bitmap
    imgPhoto = bmWatermark;
    grPhoto.Dispose();
    grWatermark.Dispose();

    //save new image to file system.
    imgPhoto.Save(WorkingDirectory + ImageName +"_finally.jpg", ImageFormat.Jpeg);
    imgPhoto.Dispose();
    imgWatermark.Dispose();

    }
    }

    调用:见原文
    原文:  http://free56.cn/post/24.html 

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  • 原文地址:https://www.cnblogs.com/skywind/p/716586.html
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