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  • 动画循环播放

    
    
    #pragma strict
    
    var t1:boolean=false;
    var t2:boolean=false;
    var t3:boolean=false;
    var currentTime:float;
    var indvel:float;
    
    function Start(){
       currentTime = Time.time;
       t1 = true;
    }
       
    function Update(){
      Play();
    }
       
    function Play() {
     if(t1){ 
           animation.CrossFade("Run",0.2,PlayMode.StopAll);
        if(Time.time>currentTime+indvel*2) {
            if(!t2)t2=true;
         if(t1) t1=false;
         currentTime=Time.time;
        }
    }
    else if(t2){
        animation.CrossFade("Walk",0.2,PlayMode.StopAll);
     if(Time.time>currentTime+indvel/2) {
            if(t2)t2=false;
         if(!t3) t3=true;
         currentTime=Time.time;
        }
    }
    else if(t3){
        animation.CrossFade("Idle",0.2,PlayMode.StopAll);
     if(Time.time>currentTime+indvel) {
            if(t3)t3=false;
         if(!t1) t1=true;
         currentTime=Time.time;
        }
    }
     
    }
    
    
    
    #pragma strict
    var AN:Animation;
    var bool = true;
    var ani:String = "can";
    function Start () {
       bool = true;
      AN =  GetComponent.<Animation>();
      print(animation["Run"].clip.length);
      
        do{
          yield StartCoroutine(ani);
        }while(true);
    }
    
    function Update(){
       if(bool)
        ani = "can";
        else
        ani = "to";
        
    }
    
    function can(){
       yield StartCoroutine("doit");
        yield StartCoroutine("ro");
    }
    
    function doit(){
       AN.CrossFade("Run",0.2);
       yield WaitForSeconds (animation["Run"].clip.length*2);
    }
    
    function ro(){
       AN.CrossFade("Walk",0.2);// Wait for the animation to have finished
       yield WaitForSeconds (animation["Walk"].clip.length*2);
    }
    
    function to(){
    
       AN.CrossFade("Idle",0.2);// Wait for the animation to have finished
       //yield WaitForSeconds (animation["Walk"].clip.length*5);
    }


     

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  • 原文地址:https://www.cnblogs.com/softimagewht/p/2605613.html
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