Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value)
: Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.get(key)
: Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.remove(key)
: Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap(); hashMap.put(1, 1); hashMap.put(2, 2); hashMap.get(1); // returns 1 hashMap.get(3); // returns -1 (not found) hashMap.put(2, 1); // update the existing value hashMap.get(2); // returns 1 hashMap.remove(2); // remove the mapping for 2 hashMap.get(2); // returns -1 (not found)
class MyHashMap { private int SIZE = 1000000; private ListNode[] nodes; /** Initialize your data structure here. */ public MyHashMap() { nodes = new ListNode[SIZE]; } /** value will always be non-negative. */ public void put(int key, int value) { int index = getIndex(key); if (nodes[index] == null) { nodes[index] = new ListNode(-1, -1); } ListNode prev = findNext(nodes[index], key); if (prev.next == null) { prev.next = new ListNode(key, value); } else { prev.next.val = value; } } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ public int get(int key) { int index = getIndex(key); if (nodes[index] == null) { return -1; } ListNode prev = findNext(nodes[index], key); if (prev.next == null) { return -1; } return prev.next.val; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ public void remove(int key) { int index = getIndex(key); if (nodes[index] == null) { return; } ListNode prev = findNext(nodes[index], key); if (prev.next == null) { return; } prev.next = prev.next.next; } private int getIndex(int key) { return Integer.hashCode(key) % SIZE; } private ListNode findNext(ListNode cur, int key) { while (cur.next != null && cur.next.key != key) { cur = cur.next; } return cur; } } class ListNode { int key; int val; ListNode next; public ListNode(int key, int val) { this.key = key; this.val = val; } } /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap obj = new MyHashMap(); * obj.put(key,value); * int param_2 = obj.get(key); * obj.remove(key); */