#region 内存回收 [DllImport("kernel32.dll", EntryPoint = "SetProcessWorkingSetSize")] public static extern int SetProcessWorkingSetSize(IntPtr process, int minSize, int maxSize); /// <summary> /// 释放内存 /// </summary> public static void ClearMemory() { GC.Collect(); GC.WaitForPendingFinalizers(); if (Environment.OSVersion.Platform == PlatformID.Win32NT) { App.SetProcessWorkingSetSize(System.Diagnostics.Process.GetCurrentProcess().Handle, -1, -1); } } #endregion public static System.Timers.Timer t; Thread thread = new Thread(new ThreadStart(Timer)); thread.IsBackground = true; thread.SetApartmentState(ApartmentState.STA); thread.Start(); public void Timer() { t = new System.Timers.Timer(); t.Interval = 10000; t.Elapsed += new System.Timers.ElapsedEventHandler(OpenCheck);//到达时间的时候执行事件; t.AutoReset = true;//设置是执行一次(false)还是一直执行(true); t.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件; } public void OpenCheck(object source, System.Timers.ElapsedEventArgs e)