CountDownLatch
1.一个同步的辅助类,在完成一组正在其他线程中执行的操作之前,它允许一个、多个线程去一直等待,用给定的计数、初始化“CountDownLatch”。
由于调用 countDown()方法 ,所以在当前计算到达之前,await()方法会一直处于阻塞状态,之后会释放所有的等待线程,await()方法的所有
后续调用都将立即返回调用。public class CountDownLatchTest { // 模拟了100米赛跑,10名选手已经准备就绪,只等裁判一声令下。当所有人都到达终点时,比赛结束。 public static void main(String[] args) throws InterruptedException { // 开始的倒数锁 final CountDownLatch begin = new CountDownLatch(1); // 结束的倒数锁 final CountDownLatch end = new CountDownLatch(10); // 十名选手 final ExecutorService exec = Executors.newFixedThreadPool(10); for (int index = 0; index < 10; index++) { final int NO = index + 1; Runnable run = new Runnable() { public void run() { try { // 如果当前计数为零,则此方法立即返回。 // 等待 begin.await(); Thread.sleep((long) (Math.random() * 10000)); System.out.println("No." + NO + " arrived"); } catch (InterruptedException e) { } finally { // 每个选手到达终点时,end就减一 end.countDown(); } } }; exec.submit(run); } System.out.println("Game Start"); // begin减一,开始游戏 begin.countDown(); // 等待end变为0,即所有选手到达终点 end.await(); System.out.println("Game Over"); exec.shutdown(); }}Game Start
No.9 arrived
No.6 arrived
No.8 arrived
No.7 arrived
No.10 arrived
No.1 arrived
No.5 arrived
No.4 arrived
No.2 arrived
No.3 arrived
Game Over
2.需要等待某个条件到达之后才能做后续下一步的业务,同时当前线程完成后也会触发事件,以便进行后面的操作。