CCGrid3DAction
// 作用:x轴3D反转特效
CCActionInterval *flipX3D= CCFlipX3D::create(4);
// 作用:Y轴3D反转特效
CCActionInterval * flipY3D = CCFlipY3D::create(4);
// 作用: 凸镜特效
CCActionInterval * lens3D= CCLens3D::create(4, CCSizeMake(15, 10), CCPointMake(size.width/2, size.height/2), 240);
//作用:液体特效
CCActionInterval * liquid = CCLiquid::create(4, CCSizeMake(16, 12), 4, 20);
//作用:3D翻页特效
CCActionInterval * pageTurn3D =CCPageTurn3D::create(3, CCSizeMake(15, 10));
//作用:水波特效
CCActionInterval * ripple3D= CCRipple3D::create(4, CCSizeMake(15,10), CCPointMake(size.width/2, size.height/2), 4, 4, 160);
//作用:创建一个3d晃动的特效
CCActionInterval * shaky3D= CCShaky3D::create(4, CCSizeMake(15, 10), 15, false);
// 作用:扭曲旋转特效
CCActionInterval * twirl = CCTwirl::create(3, CCSizeMake(12, 8), CCPointMake(size.width/2, size.height/2), 2, 2.5f);
//创建一个波动特效
CCActionInterval * waves = CCWaves::create(4, CCSizeMake(16, 12), 10, 20, true, true);
// 创建一个3D波动特效
CCActionInterval * waves3d= CCWaves3D::create(4, CCSizeMake(16, 12), 10, 20);
CCTiledGrid3DAction
// 作用:部落格效果 , 从左下角到右下角
CCActionInterval * fadeOutTRTiles = CCFadeOutTRTiles::create(3, CCSizeMake(16, 12));
// 作用:部落格效果 , 从右下角到左下角
CCActionInterval * fadeOutBLTiles = CCFadeOutBLTiles::create(3, CCSizeMake(16, 12));
// 作用:折叠效果 从下到上
CCActionInterval * fadeOutUpTiles = CCFadeOutUpTiles::create(3, CCSizeMake(16, 12));
// 作用:折叠效果 从上到下
CCActionInterval * fadeOutDownTiles =CCFadeOutDownTiles::create(3, CCSizeMake(16, 12));
// 作用:跳动的方格特效
CCActionInterval * jumpTiles3D = CCJumpTiles3D::create(2, CCSizeMake(15, 10), 1, 30);
// 作用:创建一个3d瓷砖晃动的特效
CCActionInterval * shakyTiles3D = CCShakyTiles3D::create(4, CCSizeMake(15, 10), 15, true);
// 作用:破碎的3D瓷砖特效
CCActionInterval * shatteredTiles3D= CCShatteredTiles3D::