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  • memcache/memcached/memcachedb 配置、安装(转)

    当你听到memcache与memcached时把它当做是一个东东就好了,尽管它们存在区别,但是这并不影响你对它们的运用及理解。

    “Memcache”它是一个自由和开放源代码、高性能、分配的内存对象缓存系统,即该系统名称为“Memcache”;

    “Memcached”它是该系统的主程序文件,以守护程序方式运行于一个或多个服务器中(分布式),随时接受客户端的连接操作,使用共享内存存取数据;

    “Memcachedb”它是新浪2007年的项目,在Memcached的基础上开发出来了,它与Memcache不同的是它提供了数据持久化存储

     源代码地址:http://code.google.com/p/memcached/downloads/list

    首先,我们需要下载一个memcached安装程序,memcached版本很多,开源的东西我们一定要找一个持续更新的版本,很简单,有团队在维护升级。

    我选择的版本是:beitmemcached,项目地址:http://code.google.com/p/beitmemcached/  注:此链结为windows下memcached文程序安装文件及示例。

    http://code.google.com/p/beitmemcached/downloads/list

    图中的两个文件分别为:上面的是客户端调用示例项目文件、下面的文件是Memcached主程序安装文件

    然后,将memcached主程序文件安装到服务器上。

    Windows下安装:

    1.将上图中Memcached 1.2.5.zip解压缩到 D:\program files\memcached目录下(此目录自行定义)。

    2.Ctrl+R,输入cmd,打开命令行窗口,转到D:\program files\memcached目录下。

    3.memcached.exe -d install

    4.memcached.exe -d start

    如果你要卸载,执行下面的命令:

    1.memcached.exe -d stop

    2.memcached.exe -d uninstall

    Linux(CentOS 5.x)下安装:

    1. yum install gcc

    2. cd /tmp

    3. wget http://www.monkey.org/~provos/libevent-2.0.4-alpha.tar.gz   注:memcached 用到了 libevent 这个库用于 Socket 的处理,所以 还需要安装 libevent

    4. tar zxvf libevent-2.0.4-alpha.tar.gz

    5. cd libevent-2.0.4-alpha

    6. ./configure -prefix=/usr/local/libevent

    7. make

    8. make install

    9. cd ~

    10. cd /tmp

    11. http://memcached.googlecode.com/files/memcached-1.4.5.tar.gz

    12. tar zxvf memcached-1.4.5.tar.gz

    13. cd memcached-1.4.5

    14. ./configure -prefix=/usr/local/memcached --with-libevent=/usr/local/libevent    注:安装memcached时需要指定libevent的安装位置

    15. make

    16. make install

    17. export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/libevent/lib   注:将libevent的lib目录加入LD_LIBRARY_PATH里

    18. vi /etc/sysconfig/iptables 

    19. 将下面这行加入进去

    -A RH-Firewall-l-INPUT -p tcp -m tcp --dport 11211 -j ACCEPT  注:将memcached加入到防火墙允许访问规则中

    20. service iptables restart  注:防火墙重启

    21. /usr/local/memcached/bin/memcached -d   注:启动memcached

    memcached启动参数描述:

    -d :启动一个守护进程,

    -m:分配给Memcache使用的内存数量,单位是MB,默认是64MB,

    -u :运行Memcache的用户

    -l  :监听的服务器IP地址

    -p :设置Memcache监听的端口,默认是11211    注:-p(p为小写)

    -c :设置最大并发连接数,默认是1024

    -P :设置保存Memcache的pid文件   注:-P(P为大写)

    如果要结束Memcache进程,执行:kill cat pid文件路径

    无论是在windows下还是在linux下安装都非常简单,使用起来也很简单。

    如何往memcached中插入数据?如何来读取数据?示例代码如下:

    using System;
    using System.Collections.Generic;

    namespace BeIT.MemCached {
        class Example {
            public static void Main(string[] args) {
                //---------------------
                // Setting up a client.
                //---------------------
                Console.Out.WriteLine("Setting up Memcached Client.");
                MemcachedClient.Setup("MyCache", new string[] { "localhost" });

                //It is possible to have several clients with different configurations:
                //If it is impossible to resolve the hosts, this method will throw an exception.
                try {
                    MemcachedClient.Setup("MyOtherCache", new string[]{ "server1.example.com:12345", "server2.example.com:12345"});
                } catch (Exception e) {
                    Console.WriteLine(e.Message);
                }

                //Get the instance we just set up so we can use it. You can either store this reference yourself in
                //some field, or fetch it every time you need it, it doesn't really matter.
                MemcachedClient cache = MemcachedClient.GetInstance("MyCache");

                //It is also possible to set up clients in the standard config file. Check the section "beitmemcached"
                //in the App.config file in this project and you will see that a client called "MyConfigFileCache" is defined.
                MemcachedClient configFileCache = MemcachedClient.GetInstance("MyConfigFileCache");

                //Change client settings to values other than the default like this:
                cache.SendReceiveTimeout = 5000;
                cache.ConnectTimeout = 5000;
                cache.MinPoolSize = 1;
                cache.MaxPoolSize = 5;

                //----------------
                // Using a client.
                //----------------

                //Set some items
                Console.Out.WriteLine("Storing some items.");
                cache.Set("mystring", "The quick brown fox jumped over the lazy dog.");
                cache.Set("myarray", new string[]{"This is the first string.", "This is the second string."});
                cache.Set("myinteger", 4711);
                cache.Set("mydate", new DateTime(2008, 02, 23));
                //Use custom hash
                cache.Set("secondstring", "Flygande b鋍kasiner s鰇a hwila p?mjuka tufvor", 4711);

                //Get a string
                string str = cache.Get("mystring") as string;
                if (str != null) {
                    Console.Out.WriteLine("Fetched item with key: mystring, value: " + str);
                }

                //Get an object
                string[] array = cache.Get("myarray") as string[];
                if (array != null) {
                    Console.Out.WriteLine("Fetched items with key: myarray, value 1: " + array[0] + ", value 2: " + array[1]);
                }

                //Get several values at once
                object[] result = cache.Get(new string[]{"myinteger", "mydate"});
                if (result[0] != null && result[0] is int) {
                    Console.Out.WriteLine("Fetched item with key: myinteger, value: " + (int)result[0]);
                }
                if (result[1] != null && result[1] is DateTime) {
                    Console.Out.WriteLine("Fetched item with key: mydate, value: " + (DateTime)result[1]);
                }

                str = cache.Get("secondstring", 4711) as string;
                if (str != null) {
                    Console.Out.WriteLine("Fetched item with key and custom hash: secondstring, value: " + str);
                }

                //Set a counter
                Console.Out.WriteLine("Setting an item for incrementing and decrementing.");
                cache.SetCounter("mycounter", 9000);
                ulong? counter = cache.GetCounter("mycounter");
                if (counter.HasValue) {
                    Console.Out.WriteLine("Fetched mycounter, value: " + counter.Value);
                }

                //Increment the counter
                counter = cache.Increment("mycounter", 1);
                if (counter.HasValue) {
                    Console.Out.WriteLine("Incremented mycounter with 1, new value: " + counter.Value);
                }

                //Decrement the counter
                counter = cache.Decrement("mycounter", 9000);
                if (counter.HasValue) {
                    Console.Out.WriteLine("Decremented mycounter with 9000, new value: " + counter.Value);
                }

                //Append and prepend
                Console.Out.WriteLine("Storing bar for append/prepend");
                cache.Set("foo", "bar");
                Console.Out.WriteLine("Appending baz");
                cache.Append("foo", " baz");
                Console.Out.WriteLine("Prepending foo");
                cache.Prepend("foo", "foo ");
                Console.Out.WriteLine("New value: " + cache.Get("foo"));

                //Cas
                cache.Delete("castest");
                Console.Out.WriteLine("Trying to CAS non-existant key castest: " + cache.CheckAndSet("castest", "a", 0));
                Console.Out.WriteLine("Setting value for key: castest, value: a");
                cache.Set("castest", "a");
                Console.Out.WriteLine("Trying to CAS key castest with the wrong unique: " + cache.CheckAndSet("castest", "a", 0));
                ulong unique;
                cache.Gets("castest", out unique);
                Console.Out.WriteLine("Getting cas unique for key castest: " + unique);
                Console.Out.WriteLine("Trying to CAS again with the above unique: " + cache.CheckAndSet("castest", "b", unique));
                string value = cache.Gets("castest", out unique) as string;
                Console.Out.WriteLine("New value: " + value + ", new unique: " + unique);

                Console.Out.WriteLine("Displaying the socketpool status:");
                foreach (KeyValuePair<string, Dictionary<string, string>> host in cache.Status()) {
                    Console.Out.WriteLine("Host: " + host.Key);
                    foreach (KeyValuePair<string, string> item in host.Value) {
                        Console.Out.WriteLine("\t" + item.Key + ": " + item.Value);
                    }
                    Console.Out.WriteLine();
                }

                Console.Out.WriteLine();
                Console.Out.WriteLine("Finished. Press enter to exit.");
                Console.In.ReadLine();
            }
        }

    }

    注:memcached是以KEY-VALUE的方式进行数据存储的,KEY的大小限制:Key(max)<=250个字符;VALUE在存储时有 限制:Value(max)<= 1M;memcached默认过期时间:ExpiresTime(max)= 30(days)。
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  • 原文地址:https://www.cnblogs.com/yuanxiaoping_21cn_com/p/2456186.html
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