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  • C#自绘蒙版控件,带延时隐藏显示,拷贝底图功能


    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    
    namespace MyUserControl
    {
        [ToolboxItem(false), Browsable(false), Description("用于屏蔽用户界面的控件;")]
        public partial class MaskLayer : Control
        {
            private int alpha;
            private Boolean bShow = true;
            Timer timer = new Timer();
            public MaskLayer()
            {
                timer.Interval = 100;
                timer.Tick += Timer1_Tick;
                timer.Start();
                SetStyle(ControlStyles.UserPaint, true);
                SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景.
                SetStyle(ControlStyles.DoubleBuffer, true); // 双缓冲
                alpha = 75;
                //SetStyle(System.Windows.Forms.ControlStyles.Opaque, true);
                
            }
            private void Timer1_Tick(object sender, EventArgs e)
            {
                if (bShow)
                    ShowMask(bShow);
                else
                {
                    ShowMask(bShow);
                    BackgroundImage = null;
                }
    
            }
            private delegate void ShowMaskCallback(Boolean bShow);
            private void ShowMask(Boolean bShow)
            {
                // InvokeRequired需要比较调用线程ID和创建线程ID
                // 如果它们不相同则返回true
                if (this.InvokeRequired)
                {
                    ShowMaskCallback d = new ShowMaskCallback(ShowMask);
                    this.Invoke(d, new object[] { bShow });
                }
                else
                {
                    if (bShow)
                        this.Show();
                    else
                        this.Hide();
                }
            }
            //显示线程
           
            public void DelayShowMaskByScreenCopy(Control parentControl)
            {
                this.BackColor = Color.Black;
                this.Left = 0;
                this.Top = 0;
                this.Width = parentControl.Width;
                this.Height = parentControl.Height;
                this.Parent = parentControl;
                if (this.BackgroundImage == null)
                {
                    Rectangle rect = parentControl.ClientRectangle;
                    Rectangle sRect = parentControl.RectangleToScreen(rect);
                    Bitmap bit = new Bitmap(rect.Width, rect.Height);//实例化一个和窗体一样大的bitmap
                    Graphics g = Graphics.FromImage(bit);
                    g.CompositingQuality = CompositingQuality.HighQuality;//质量设为最高
                    g.CopyFromScreen(sRect.Left, sRect.Top, 0, 0, new Size(this.Width, this.Height));
                    this.BackgroundImage = bit;
                }
                bShow = true;
    
            }
            public void DelayShowMaskByColorFill(Color color,Control parentControl)
            {
                this.BackColor = Color.Black;
                this.Left = 0;
                this.Top = 0;
                this.Width = parentControl.Width;
                this.Height = parentControl.Height;
                this.Parent = parentControl;
                SetStyle(ControlStyles.AllPaintingInWmPaint, false); // 擦除背景.有轻微闪烁现象
                if (this.BackgroundImage == null)
                {
                    Rectangle rect = parentControl.ClientRectangle;
                    Rectangle sRect = parentControl.RectangleToScreen(rect);
                    Bitmap bit = new Bitmap(rect.Width, rect.Height);//实例化一个和窗体一样大的bitmap
                    Graphics g = Graphics.FromImage(bit);
                    g.CompositingQuality = CompositingQuality.HighQuality;//质量设为最高
                    g.FillRectangle(new SolidBrush(Color.FromArgb(alpha, color)), this.ClientRectangle);
                    this.BackgroundImage = bit;
                }
                bShow = true;
    
            }
            public void DelayHide()
            {
                bShow = false;
                
            }
            protected override void OnPaintBackground(PaintEventArgs e)
            {
                return;
            }
            protected override void OnPaint(PaintEventArgs e)
            {
                Bitmap bmp = new Bitmap(this.Width, this.Height);
                Graphics g = Graphics.FromImage(bmp);
                g.DrawImage(BackgroundImage, 0, 0, this.Width, this.Height);
                Color color = Color.FromArgb(alpha, this.BackColor);
                using (SolidBrush brush = new SolidBrush(color))
                {
                    g.FillRectangle(brush, 0, 0, this.Size.Width, this.Size.Height);
                }
                if (!this.DesignMode)
                {
                    using (Pen pen = new Pen(color))
                    {
                        g.DrawRectangle(pen, 0, 0, this.Width, this.Height);
                    }
                }
                else
                    g.DrawRectangle(Pens.Black, 1, 1, this.Width - 2, this.Height - 2);
                
                
                e.Graphics.DrawImage(bmp, 0, 0);
                g.Dispose();
                bmp.Dispose();
    
            }
    
            protected override CreateParams CreateParams
            {
                get
                {
                    const int CS_NOCLOSE = 0x200;
                    CreateParams cp = base.CreateParams;
                    cp.ExStyle |= 0x00000020;
                    
                    cp.ClassStyle = cp.ClassStyle | CS_NOCLOSE;
                    return cp;
                
                }
            }
    
            public int Alpha
            {
                get
                {
                    return alpha;
                }
                set
                {
                    if (value < 0) alpha = 0;
                    else if (value > 255) alpha = 255;
                    else alpha = value;
                    this.Invalidate();
                }
            }
    
        }
    }


    加延迟是为了防止在两个控件之间切换时,蒙版反复显示,隐藏闪烁。
    使用方法:

    MaskLayer maskLayer = new MaskLayer();
    /****
    //*****
    */
    private void ShowMask() { maskLayer.DelayShowMaskByScreenCopy(panelEx1);//panelEx1是被蒙版的控件。 } private void HideMask() { maskLayer.DelayHide(); }
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  • 原文地址:https://www.cnblogs.com/zhaogaojian/p/8376704.html
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