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  • C# Socket编程实例

    //Socket基本编程
    //服务端:
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Threading;
    Thread mythread ;
    Socket socket;

    // 清理所有正在使用的资源。
    protected override void Dispose( bool disposing )
    {
     try
     {   
      socket.Close();//释放资源
      mythread.Abort ( ) ;//中止线程
     }
     catch{ }
     if( disposing )
     {
      if (components != null)
      {
       components.Dispose();
      }
     }
     base.Dispose( disposing );
    }

    public static IPAddress GetServerIP()
    {
     IPHostEntry ieh=Dns.GetHostByName(Dns.GetHostName());
     return ieh.AddressList[0];
    }

    private void BeginListen()
    {
     IPAddress ServerIp=GetServerIP();
     IPEndPoint iep=new IPEndPoint(ServerIp,8000);
     socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
     byte[] byteMessage=new byte[100];
     this.label1.Text=iep.ToString();
     socket.Bind(iep);
     // do
     while(true)
     {
      try
      {
       socket.Listen(5);
       Socket newSocket=socket.Accept();
       newSocket.Receive(byteMessage);
       string sTime = DateTime.Now.ToShortTimeString ( ) ;
       string msg=sTime+":"+"Message from:";
       msg+=newSocket.RemoteEndPoint.ToString()+Encoding.Default.GetString(byteMessage);
       this.listBox1.Items.Add(msg);
     }
      catch(SocketException ex)
      {
       this.label1.Text+=ex.ToString();
      }
     } // while(byteMessage!=null);
    }

    //开始监听
    private void button1_Click(object sender, System.EventArgs e)
    {
     try
     {
      mythread = new Thread(new ThreadStart(BeginListen));
      mythread.Start();
     }
     catch(System.Exception er)
     {
      MessageBox.Show(er.Message,"完成",MessageBoxButtons.OK,MessageBoxIcon.Stop);
     }
    }

    //客户端:
    using System.Net;
    using System.Net.Sockets;
    using System.Text;

    private void button1_Click(object sender, System.EventArgs e)
    {
     BeginSend();
    }

    private void BeginSend()
    {
     string ip=this.txtip.Text;
     string port=this.txtport.Text;
     IPAddress serverIp=IPAddress.Parse(ip);
     int serverPort=Convert.ToInt32(port);
     IPEndPoint iep=new IPEndPoint(serverIp,serverPort);
     byte[] byteMessage;
     Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
     socket.Connect(iep);
     byteMessage=Encoding.ASCII.GetBytes(textBox1.Text);
     socket.Send(byteMessage);
     socket.Shutdown(SocketShutdown.Both);
     socket.Close();
    }

    //基于TCP协议的发送和接收端
    //TCP协议的接收端
    using System.Net.Sockets ; //使用到TcpListen类
    using System.Threading ; //使用到线程
    using System.IO ; //使用到StreamReader类

    int port = 8000; //定义侦听端口号
    private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息
    private TcpListener tlTcpListen; //侦听端口号
    private bool blistener = true; //设定标示位,判断侦听状态
    private NetworkStream nsStream; //创建接收的基本数据流
    private StreamReader srRead;
    private System.Windows.Forms.StatusBar statusBar1;
    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据
    private TcpClient tcClient ;

    private void Listen ( )
    {
     try
     {
      tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例
      tlTcpListen.Start ( ) ; //开始监听
      statusBar1.Text = "正在监听" ;
      tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求
      nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流
      srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例
      statusBar1.Text = "已经连接!";
      while( blistener ) //循环侦听
      {
       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据
       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码
       {
        tlTcpListen.Stop(); //关闭侦听
        nsStream.Close(); //释放资源
        srRead.Close();
        statusBar1.Text = "连接已经关闭!" ;
        thThreadRead.Abort(); //中止线程
        return;
       }
       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间
       listBox1.Items.Add ( sTime + " " + sMessage ) ;
      }
     }
     catch ( System.Security.SecurityException )
     {
      MessageBox.Show ( "侦听失败!" , "错误" ) ;
     }
    }

    //开始监听
    private void button1_Click(object sender, System.EventArgs e)
    {
     thThreadRead = new Thread ( new ThreadStart ( Listen ) );
     thThreadRead.Start();//启动线程
     button1.Enabled=false;
    }

    // 清理所有正在使用的资源。
    protected override void Dispose( bool disposing )
    {
     try
     {
      tlTcpListen.Stop(); //关闭侦听
      nsStream.Close();
      srRead.Close();//释放资源
      thThreadRead.Abort();//中止线程
     }
     catch{}
     if( disposing )
     {
      if (components != null)
      {
       components.Dispose();
      }
     }
     base.Dispose( disposing );
    }

    //TCP协议的发送端
    using System.Net.Sockets; //使用到TcpListen类
    using System.Threading; //使用到线程
    using System.IO; //使用到StreamWriter类
    using System.Net; //使用IPAddress类、IPHostEntry类等

    private StreamWriter swWriter; //用以向网络基础数据流传送数据 
    private NetworkStream nsStream; //创建发送数据的网络基础数据流 
    private TcpClient tcpClient;
    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.TextBox textBox1;
    private System.Windows.Forms.Button button2;
    private System.Windows.Forms.TextBox textBox2;
    private System.Windows.Forms.StatusBar statusBar1;
    private System.Windows.Forms.Label label1;
    private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 
    private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

    //连接 
    private void button1_Click(object sender, System.EventArgs e)
    {
     IPAddress ipRemote ;
     try
     {
      ipRemote = IPAddress.Parse ( textBox1.Text ) ;
     }
     catch //判断给定的IP地址的合法性
     {
      MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;
      return ;
     }
     IPHostEntry ipHost ;
     try
     {
      ipHost = Dns.Resolve ( textBox1.Text ) ; 
     }
     catch //判断IP地址对应主机是否在线
     {
      MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;
      return ;
     }
     string sHostName = ipHost.HostName ;
     try
     {
      TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请
      nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  
      swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例
      button1.Enabled = false ;
      button2.Enabled = true ;
      tcpConnect = true ;
      statusBar1.Text = "已经连接!" ;
     }
     catch
     {
      MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;
      return ;
     }
    }

    //发送
    private void button2_Click(object sender, System.EventArgs e)
    {
     if (textBox2.Text !="")
     {
      swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据
      swWriter.Flush();
     }
     else
     {
      MessageBox.Show("发送信息不能为空!","错误提示!");
     }
    }

    // 清理所有正在使用的资源。
    protected override void Dispose( bool disposing )
    {
     if ( tcpConnect )
     {
      swWriter.WriteLine ( "STOP" ) ; //发送控制码  
      swWriter.Flush (); //刷新当前数据流中的数据  
      nsStream.Close (); //清除资源
      swWriter.Close ();
     }
     if( disposing )
     {
      if (components != null)
      {
       components.Dispose();
      }
     }
     base.Dispose( disposing );
    }

    (完)

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  • 原文地址:https://www.cnblogs.com/zzxap/p/2175900.html
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